Player Matchup

Persephone
Persephone
 
Persephone
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Crischi
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,334 Elo+
Party 1
Anubis
Anubis
Eddy512
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
MatoiXRyuko
Nu Wa
Level 126
God Stats
5W - 5L
1,302 SR
Queue Stats
252W - 254L
1,407 Elo+
Solo
Chaac
Chaac
Vincenzo5617
Chaac
Level 83
God Stats
3W - 2L
1,543 SR
Queue Stats
135W - 154L
1,396 Elo+
Solo
Team Averages
Level 65
1,469 SR
1,394 Elo+

VS

Team Averages
Level 90
1,533 SR
1,424 Elo+
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
coolieoboy6126
Hera
Level 109
God Stats
0W - 1L
1,663 SR
Queue Stats
20W - 17L
1,580 Elo+
Party 2
Janus
Janus
dodo-almeida
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,051 Elo+
Solo
Geb
Geb
unknown298
Geb
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 2 / 9
8,615
783
10,490
7,111
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Crischi
Fenrir
16
7 / 1 / 9
9,202
837
9,772
9,170
7,378
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Eddy512
Anubis
18
8 / 1 / 8
10,111
919
12,520
7,936
3,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 17
8,858
805
8,997
3,972
1,731
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 3 / 8
8,756
796
10,784
11,642
6,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 5 / 2
8,813
801
8,743
15,715
10,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
 
Atlas
14
0 / 2 / 6
7,221
656
6,404
8,956
8,644
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 6 / 1
8,538
776
10,117
11,051
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 2
6,664
606
1,451
11,687
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 5
7,868
715
3,166
10,051
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
22
Kills
7
7
Deaths
22
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
2
9
2.75
L
Nemesis
 
Nemesis
3
5
2
0.8
L
Atlas
 
Atlas
0
2
6
1.5
W
Fenrir
Crischi
Fenrir
7
1
9
11.5
W
Anubis
Eddy512
Anubis
8
1
8
12
W
2
0
17
10.5
W
4
3
8
2.67
L
3
6
1
0.58
L
0
7
2
0.14
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,563
Damage
29,881
39,831
Taken
57,460
22,169
Mitigated
40,332
19,983
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,490
858
1,538
1,941
7,111
2,463
0
3,862
3,247
22,735
0
L
Nemesis
 
Nemesis
8,743
2,234
1,992
5,151
15,715
10,587
0
9,234
6,481
0
20,298
L
Atlas
 
Atlas
6,404
3,084
944
1,459
8,956
8,644
0
4,095
4,861
15,417
0
W
Fenrir
Crischi
Fenrir
9,772
2,804
622
2,405
9,170
7,378
0
4,308
4,862
0
14,763
W
Anubis
Eddy512
Anubis
12,520
805
1,621
3,876
7,936
3,972
315
4,674
3,262
28,430
0
W
8,997
2,122
1,400
952
3,972
1,731
366
1,951
2,021
19,186
0
W
10,784
1,612
954
4,674
11,642
6,625
104
6,342
5,300
0
25,111
L
10,117
3,067
39
1,438
11,051
4,894
0
5,654
5,397
25,171
0
L
1,451
330
783
1,128
11,687
4,284
0
7,589
4,098
6,606
0
L
3,166
219
0
1,787
10,051
11,923
0
5,435
4,616
11,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
39,104
114
Minions Killed
102
0
Camps Cleared
0
1,103,844
Distance Traveled
908,424
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,615
783
27
2
0
226,980
1
L
Nemesis
8,813
801
26
2
0
194,200
0
L
Atlas
7,221
656
13
1
0
184,562
1
W
Fenrir
9,202
837
9
1
0
236,589
1
W
Anubis
10,111
919
42
4
0
196,344
1
W
Nu Wa
8,858
805
20
2
0
217,751
0
W
Chaac
8,756
796
16
1
0
226,180
0
L
Hera
8,538
776
40
4
0
177,895
0
L
Janus
6,664
606
10
1
0
169,800
0
L
Geb
7,868
715
13
1
0
181,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role