Player Matchup

Ymir
Ymir
 
Ymir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Farenthor
Hachiman
Level 36
God Stats
3W - 1L
1,767 SR
Queue Stats
41W - 76L
1,264 Elo+
Party 2
Ra
Ra
SolusBloodheart
Ra
Level 68
God Stats
0W - 3L
1,300 SR
Queue Stats
12W - 18L
1,425 Elo+
Party 2
Team Averages
Level 45
1,522 SR
1,396 Elo+

VS

Team Averages
Level 87
1,532 SR
1,650 Elo+
Izanami
Izanami
Foot_Oceanic
Izanami
Level 128
God Stats
7W - 3L
1,555 SR
Queue Stats
520W - 427L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
Jamesrip24
Kukulkan
Level 122
God Stats
25W - 16L
1,540 SR
Queue Stats
196W - 127L
1,658 Elo+
Party 1
Tiamat
Tiamat
artsyabigail21
Tiamat
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 6L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 0
5,717
572
1,812
12,827
10,444
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Farenthor
Hachiman
10
0 / 3 / 0
5,889
589
2,523
8,520
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,717
572
2,458
5,318
2,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Foot_Oceanic
Izanami
12
4 / 0 / 2
7,764
776
5,936
6,376
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Jamesrip24
Kukulkan
12
2 / 0 / 5
7,360
736
10,119
1,402
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 6
7,174
717
7,799
5,852
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Hachiman
Farenthor
Hachiman
0
3
0
0
W
Izanami
Foot_Oceanic
Izanami
4
0
2
5
W
Kukulkan
Jamesrip24
Kukulkan
2
0
5
4.5
L
0
2
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,793
Damage
23,854
26,665
Taken
13,630
16,666
Mitigated
6,154
4,428
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,812
195
0
0
12,827
10,444
0
8,880
3,947
9,315
0
L
Hachiman
Farenthor
Hachiman
2,523
780
120
1,409
8,520
3,823
0
5,464
3,056
0
17,348
W
Izanami
Foot_Oceanic
Izanami
5,936
4,455
0
1,283
6,376
2,281
2,061
2,041
4,335
0
31,890
W
Kukulkan
Jamesrip24
Kukulkan
10,119
639
0
413
1,402
563
129
933
469
28,349
0
L
2,458
588
1,228
1,671
5,318
2,399
0
3,747
1,571
11,837
0
W
7,799
156
272
2,431
5,852
3,310
53
1,728
4,124
18,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,323
Gold Earned
22,298
79
Minions Killed
124
2
Camps Cleared
8
463,555
Distance Traveled
542,693
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,717
572
13
1
1
159,706
0
L
Hachiman
5,889
589
50
5
1
162,263
1
W
Izanami
7,764
776
52
5
2
158,716
2
W
Kukulkan
7,360
736
42
4
0
190,421
4
L
Ra
5,717
572
16
2
0
141,586
0
W
Tiamat
7,174
717
30
3
6
193,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role