Player Matchup

Anhur
Anhur
Fricandelle
Anhur
Level 84
God Stats
24W - 16L
1,619 SR
Queue Stats
153W - 113L
1,631 Elo+
Party 2
Kuzenbo
Kuzenbo
MadAnarchist
Kuzenbo
Level 63
God Stats
40W - 12L
1,741 SR
Queue Stats
147W - 112L
1,631 Elo+
Party 2
Sol
Sol
Roubignølle
Sol
Level 5
God Stats
3W - 2L
1,928 SR
Queue Stats
30W - 11L
1,873 Elo+
Party 2
Team Averages
Level 51
1,763 SR
1,712 Elo+

VS

Team Averages
Level 71
1,624 SR
1,655 Elo+
Xing Tian
Xing Tian
Bobblecot
Xing Tian
Level 124
God Stats
3W - 1L
1,642 SR
Queue Stats
211W - 115L
1,682 Elo+
Party 1
He Bo
He Bo
Ibbenator
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 33L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
isbjornskok
Danzaburou
Level 63
God Stats
26W - 12L
1,729 SR
Queue Stats
149W - 91L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
10,838
723
14,402
15,634
6,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MadAnarchist
Kuzenbo
14
3 / 5 / 6
9,661
644
9,182
22,052
34,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 8 / 5
9,921
661
13,452
16,296
6,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bobblecot
Xing Tian
16
6 / 3 / 12
11,397
760
11,856
19,781
15,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Ibbenator
He Bo
16
5 / 5 / 9
10,969
731
15,094
12,102
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
isbjornskok
Danzaburou
17
6 / 2 / 9
12,215
814
19,734
13,160
5,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
17
18
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bobblecot
Xing Tian
6
3
12
4
L
5
5
4
1.4
W
He Bo
Ibbenator
He Bo
5
5
9
1.9
L
Kuzenbo
MadAnarchist
Kuzenbo
3
5
6
1.2
L
2
8
5
0.56
W
Danzaburou
isbjornskok
Danzaburou
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,036
Damage
46,684
53,982
Taken
45,043
48,632
Mitigated
25,376
11,751
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bobblecot
Xing Tian
11,856
808
0
2,383
19,781
15,410
135
10,202
9,579
22,291
0
L
14,402
10,025
0
3,308
15,634
6,963
174
6,373
9,056
0
45,159
W
He Bo
Ibbenator
He Bo
15,094
694
0
721
12,102
4,539
310
6,243
5,859
38,841
0
L
Kuzenbo
MadAnarchist
Kuzenbo
9,182
2,455
360
3,892
22,052
34,961
71
9,560
11,941
16,949
0
L
13,452
7,169
0
4,191
16,296
6,708
0
10,060
5,830
36,221
0
W
Danzaburou
isbjornskok
Danzaburou
19,734
8,894
0
3,300
13,160
5,427
2,257
6,515
6,645
0
73,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
34,581
141
Minions Killed
177
5
Camps Cleared
7
721,934
Distance Traveled
801,816
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,397
760
15
1
1
285,275
2
L
Anhur
10,838
723
85
6
4
236,343
0
W
He Bo
10,969
731
50
3
4
262,482
2
L
Kuzenbo
9,661
644
8
1
0
275,244
2
L
Sol
9,921
661
48
3
1
210,347
1
W
Danzaburou
12,215
814
112
7
2
254,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role