Player Matchup

Chernobog
Chernobog
CaUsAl_DiNo_BaNa
Chernobog
Level 156
God Stats
3W - 7L
1,420 SR
Queue Stats
251W - 287L
1,475 Elo+
Party 1
Horus
Horus
ElDirt
Horus
Level 108
God Stats
3W - 5L
1,510 SR
Queue Stats
143W - 161L
1,441 Elo+
Party 1
Ishtar
Ishtar
Jayyisilluminati
Ishtar
Level 109
God Stats
9W - 14L
1,526 SR
Queue Stats
101W - 131L
1,393 Elo+
Party 1
King Arthur
King Arthur
Third_Edition_
King Arthur
Level 122
God Stats
17W - 24L
1,459 SR
Queue Stats
262W - 301L
1,431 Elo+
Party 1
Hera
Hera
XXDerpLord
Hera
Level 147
God Stats
10W - 13L
1,417 SR
Queue Stats
277W - 288L
1,472 Elo+
Party 1
Team Averages
Level 128
1,466 SR
1,442 Elo+

VS

Team Averages
Level 65
1,533 SR
1,492 Elo+
Lancelot
Lancelot
IlYoPierrelI
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Starscream515102
Ymir
Level 48
God Stats
2W - 1L
1,536 SR
Queue Stats
40W - 54L
1,443 Elo+
Solo
Loki
Loki
WhoHaWho
Loki
Level 44
God Stats
30W - 9L
1,556 SR
Queue Stats
166W - 135L
1,612 Elo+
Solo
Agni
Agni
Xv Naded vX
Agni
Level 126
God Stats
6W - 6L
1,571 SR
Queue Stats
77W - 81L
1,344 Elo+
Solo
Thanatos
Thanatos
ടhark
Thanatos
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
8
0 / 3 / 0
4,881
488
2,005
7,518
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
ElDirt
Horus
7
0 / 1 / 0
4,621
462
2,660
9,480
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 0
4,196
420
4,065
5,051
1,930
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Third_Edition_
King Arthur
10
0 / 2 / 0
5,576
558
1,680
5,866
3,123
Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 0
4,799
480
3,282
5,539
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IlYoPierrelI
Lancelot
9
2 / 0 / 0
5,155
516
5,023
6,117
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 0 / 2
5,296
530
4,079
5,987
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
11
2 / 0 / 0
6,497
650
3,567
4,529
2,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 5
6,213
621
5,806
5,032
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ടhark
Thanatos
10
3 / 0 / 1
5,813
581
3,819
8,283
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
0
3
0
0
L
Horus
ElDirt
Horus
0
1
0
0
W
Lancelot
IlYoPierrelI
Lancelot
2
0
0
2
L
0
1
0
0
W
1
0
2
2
L
King Arthur
Third_Edition_
King Arthur
0
2
0
0
W
Loki
2
0
0
2
L
0
4
0
0
W
3
0
5
5.5
W
Thanatos
ടhark
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,692
Damage
22,294
33,454
Taken
29,948
16,858
Mitigated
12,408
7,472
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
2,005
1,034
0
500
7,518
2,621
0
1,430
6,043
0
34,837
L
Horus
ElDirt
Horus
2,660
1,721
578
3,983
9,480
7,035
0
3,276
6,204
0
12,405
W
Lancelot
IlYoPierrelI
Lancelot
5,023
1,331
0
750
6,117
1,985
0
164
5,953
0
35,333
L
4,065
2,625
0
1,426
5,051
1,930
0
2,334
2,717
0
21,150
W
4,079
1,028
403
3,043
5,987
3,286
0
485
5,502
18,136
0
L
King Arthur
Third_Edition_
King Arthur
1,680
246
0
500
5,866
3,123
0
219
4,832
0
38,369
W
Loki
3,567
798
0
1,908
4,529
2,094
0
0
4,529
0
43,916
L
3,282
739
0
485
5,539
2,149
0
2,626
2,913
28,353
0
W
5,806
889
0
2,422
5,032
2,026
382
2,604
2,428
38,123
0
W
Thanatos
ടhark
Thanatos
3,819
1,496
0
9,137
8,283
3,017
0
29
8,254
0
38,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,073
Gold Earned
28,974
253
Minions Killed
332
0
Camps Cleared
0
918,737
Distance Traveled
990,649
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,881
488
63
6
0
201,625
0
L
Horus
4,621
462
20
2
0
180,284
0
W
Lancelot
5,155
516
62
6
0
218,233
3
L
Ishtar
4,196
420
28
3
0
160,926
1
W
Ymir
5,296
530
25
3
0
169,066
4
L
King Arthur
5,576
558
88
9
0
192,088
2
W
Loki
6,497
650
106
11
0
195,724
3
L
Hera
4,799
480
54
5
0
183,814
2
W
Agni
6,213
621
70
7
0
197,244
4
W
Thanatos
5,813
581
69
7
0
210,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role