Player Matchup

Awilix
Awilix
BarrelArrow
Awilix
Level 125
God Stats
14W - 8L
1,686 SR
Queue Stats
208W - 229L
1,503 Elo+
Party 2
Tyr
Tyr
BroDcon
Tyr
Level 80
God Stats
9W - 6L
1,672 SR
Queue Stats
329W - 346L
1,586 Elo+
Party 1
Atlas
Atlas
GrumpyGrayFox
Atlas
Level 80
God Stats
14W - 19L
1,505 SR
Queue Stats
171W - 188L
1,474 Elo+
Party 2
Ishtar
Ishtar
WearyBunny9104
Ishtar
Level 141
God Stats
11W - 5L
1,645 SR
Queue Stats
270W - 276L
1,596 Elo+
Party 1
Thoth
Thoth
sDPyro
Thoth
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,481 Elo+
Party 1
Team Averages
Level 99
1,602 SR
1,528 Elo+

VS

Team Averages
Level 104
1,433 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlbinoDaddy7
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 155L
1,522 Elo+
Party 3
Atlas
Atlas
EgggDaddy7
Atlas
Level 114
God Stats
3W - 8L
1,403 SR
Queue Stats
99W - 97L
1,502 Elo+
Party 3
Xbalanque
Xbalanque
Shroomducks
Xbalanque
Level 95
God Stats
1W - 3L
1,248 SR
Queue Stats
73W - 77L
1,472 Elo+
Solo
Hun Batz
Hun Batz
peepeedoodoo
Hun Batz
Level 68
God Stats
2W - 3L
1,514 SR
Queue Stats
127W - 157L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
4 / 2 / 0
5,576
558
2,801
6,920
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
8
1 / 1 / 0
5,315
532
1,690
4,170
2,280
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 1 / 4
5,175
518
2,101
6,179
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
0 / 1 / 2
4,252
425
1,987
4,411
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
sDPyro
Thoth
6
0 / 0 / 0
4,254
425
608
1,853
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 2
5,972
597
3,125
4,298
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
AlbinoDaddy7
Cthulhu
9
0 / 2 / 1
4,998
500
2,043
7,613
3,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
10
0 / 2 / 1
5,900
590
2,838
7,714
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Shroomducks
Xbalanque
8
1 / 2 / 0
5,349
535
3,094
4,165
1,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
peepeedoodoo
Hun Batz
10
3 / 0 / 1
6,148
615
3,355
5,634
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
5
5
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
2
2
L
Cthulhu
AlbinoDaddy7
Cthulhu
0
2
1
0.25
W
Awilix
4
2
0
2
W
Tyr
1
1
0
1
L
Atlas
0
2
1
0.25
W
0
1
4
2
L
Xbalanque
Shroomducks
Xbalanque
1
2
0
0.5
W
0
1
2
1
L
Hun Batz
peepeedoodoo
Hun Batz
3
0
1
3.5
W
Thoth
sDPyro
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,187
Damage
14,455
23,533
Taken
29,424
10,411
Mitigated
11,662
6,183
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,125
836
0
808
4,298
1,065
977
624
3,674
32,673
0
L
Cthulhu
AlbinoDaddy7
Cthulhu
2,043
57
170
1,567
7,613
3,878
168
1,059
6,554
19,436
0
W
Awilix
2,801
1,383
0
500
6,920
2,380
0
1,895
5,025
0
29,095
W
Tyr
1,690
408
0
1,169
4,170
2,280
0
2,100
2,070
0
23,650
L
Atlas
2,838
1,116
0
1,975
7,714
3,503
450
0
7,714
34,090
0
W
2,101
837
275
1,830
6,179
3,870
0
1,729
4,244
10,396
2,023
L
Xbalanque
Shroomducks
Xbalanque
3,094
795
0
1,076
4,165
1,191
1,224
487
3,678
0
30,484
W
1,987
1,515
0
2,409
4,411
1,317
0
1,035
3,237
0
19,853
L
Hun Batz
peepeedoodoo
Hun Batz
3,355
1,541
0
2,748
5,634
2,025
0
371
5,263
0
34,149
W
Thoth
sDPyro
Thoth
608
72
0
0
1,853
564
0
824
951
19,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,572
Gold Earned
28,367
189
Minions Killed
287
0
Camps Cleared
0
690,002
Distance Traveled
886,638
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,972
597
54
5
0
166,707
1
L
Cthulhu
4,998
500
30
3
0
204,226
1
W
Awilix
5,576
558
51
5
0
210,498
0
W
Tyr
5,315
532
47
5
0
128,345
2
L
Atlas
5,900
590
71
7
0
166,598
4
W
Atlas
5,175
518
21
2
0
155,801
2
L
Xbalanque
5,349
535
68
7
0
153,946
2
W
Ishtar
4,252
425
33
3
0
80,151
0
L
Hun Batz
6,148
615
64
6
0
195,161
0
W
Thoth
4,254
425
37
4
0
115,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role