Player Matchup

Olorun
Olorun
AlphaTurned
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BlackstoneOwl
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
ELTORTUGOD
Nemesis
Level 60
God Stats
0W - 2L
1,637 SR
Queue Stats
74W - 90L
1,419 Elo+
Solo
Charybdis
Charybdis
Hateduwu
Charybdis
Level 66
God Stats
3W - 3L
1,621 SR
Queue Stats
12W - 11L
1,479 Elo+
Party 1
Zeus
Zeus
Tayk7260
Zeus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 29
1,552 SR
1,480 Elo+

VS

Team Averages
Level 84
1,424 SR
1,432 Elo+
Bellona
Bellona
 
Bellona
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
CynicalSilence23
Ne Zha
Level 79
God Stats
26W - 10L
1,247 SR
Queue Stats
233W - 231L
1,418 Elo+
Solo
Agni
Agni
Halodog00
Agni
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 224L
1,410 Elo+
Party 2
Atlas
Atlas
Luffyo
Atlas
Level 100
God Stats
2W - 1L
1,285 SR
Queue Stats
216W - 229L
1,359 Elo+
Solo
Charybdis
Charybdis
PayPepper
Charybdis
Level 70
God Stats
31W - 23L
1,591 SR
Queue Stats
273W - 291L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 8 / 0
4,669
359
2,160
10,241
3,278
Cthulhu
9
0 / 6 / 2
5,936
457
4,646
13,910
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ELTORTUGOD
Nemesis
8
0 / 5 / 0
5,235
403
3,060
11,895
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Hateduwu
Charybdis
8
2 / 7 / 0
5,330
410
5,877
11,372
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
7
0 / 11 / 0
5,219
401
3,512
13,379
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 0 / 8
8,359
643
6,964
6,435
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
9 / 1 / 8
8,413
647
7,977
9,543
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
10 / 0 / 12
8,548
658
10,863
5,985
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Luffyo
Atlas
12
4 / 0 / 17
8,223
633
5,035
7,119
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
PayPepper
Charybdis
12
9 / 2 / 10
7,918
609
13,476
8,925
3,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
92
2
Kills
37
37
Deaths
3
2
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
8
9
L
Olorun
0
8
0
0
L
Cthulhu
0
6
2
0.17
W
9
1
8
13
L
Nemesis
ELTORTUGOD
Nemesis
0
5
0
0
W
Agni
10
0
12
16
L
Charybdis
Hateduwu
Charybdis
2
7
0
0.29
W
Atlas
Luffyo
Atlas
4
0
17
12.5
W
Charybdis
PayPepper
Charybdis
9
2
10
7
L
Zeus
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
44,315
60,797
Taken
38,007
23,903
Mitigated
19,119
5,551
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,964
2,181
0
1,356
6,435
4,515
776
1,939
4,496
0
50,955
L
Olorun
2,160
982
90
1,409
10,241
3,278
0
2,671
7,570
16,917
0
L
Cthulhu
4,646
1,171
0
1,018
13,910
10,574
0
3,557
10,353
22,956
0
W
7,977
3,584
0
2,363
9,543
3,714
1,090
1,460
8,083
0
51,610
L
Nemesis
ELTORTUGOD
Nemesis
3,060
1,070
0
975
11,895
3,289
0
2,273
9,622
0
33,502
W
Agni
10,863
1,163
0
1,627
5,985
2,274
2,616
2,361
3,624
44,030
0
L
Charybdis
Hateduwu
Charybdis
5,877
2,507
0
1,809
11,372
3,319
0
1,900
9,472
0
27,027
W
Atlas
Luffyo
Atlas
5,035
1,921
918
3,031
7,119
5,474
40
3,040
4,079
21,413
0
W
Charybdis
PayPepper
Charybdis
13,476
8,178
0
3,153
8,925
3,142
908
1,948
6,977
0
52,525
L
Zeus
3,512
921
0
250
13,379
3,443
0
5,497
7,882
23,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
41,461
187
Minions Killed
361
0
Camps Cleared
0
1,129,335
Distance Traveled
1,277,018
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,359
643
102
8
0
267,512
4
L
Olorun
4,669
359
21
2
0
207,186
2
L
Cthulhu
5,936
457
31
2
0
238,987
0
W
Ne Zha
8,413
647
91
7
0
288,330
0
L
Nemesis
5,235
403
50
4
0
287,922
0
W
Agni
8,548
658
68
5
0
248,567
0
L
Charybdis
5,330
410
42
3
0
199,551
1
W
Atlas
8,223
633
26
2
0
245,672
5
W
Charybdis
7,918
609
74
6
0
226,937
2
L
Zeus
5,219
401
43
3
0
195,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role