Player Matchup

Gilgamesh
Gilgamesh
Cynical CF
Gilgamesh
Level 31
God Stats
3W - 3L
1,365 SR
Queue Stats
90W - 74L
1,578 Elo+
Party 1
Fenrir
Fenrir
JelpOG
Fenrir
Level 115
God Stats
2W - 1L
1,637 SR
Queue Stats
115W - 77L
1,606 Elo+
Party 1
Hades
Hades
ToofToofies
Hades
Level 47
God Stats
3W - 4L
1,415 SR
Queue Stats
145W - 122L
1,565 Elo+
Party 1
Team Averages
Level 64
1,472 SR
1,583 Elo+

VS

Team Averages
Level 39
1,401 SR
1,344 Elo+
Baron Samedi
Baron Samedi
Istoljesuesbeard
Baron Samedi
Level 29
God Stats
46W - 48L
1,513 SR
Queue Stats
189W - 231L
1,349 Elo+
Party 2
Hachiman
Hachiman
bradthebooster
Hachiman
Level 27
God Stats
7W - 4L
1,298 SR
Queue Stats
111W - 125L
1,302 Elo+
Party 2
Khepri
Khepri
zmankiller1
Khepri
Level 62
God Stats
5W - 6L
1,393 SR
Queue Stats
478W - 579L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cynical CF
Gilgamesh
15
5 / 0 / 6
11,325
755
10,608
18,153
17,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
JelpOG
Fenrir
15
4 / 3 / 7
10,170
678
16,987
13,780
6,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 9
9,882
659
12,425
10,882
5,501
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Istoljesuesbeard
Baron Samedi
14
1 / 3 / 3
8,938
596
11,966
10,847
7,206
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
13
2 / 3 / 2
9,034
602
9,171
14,189
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
13
1 / 5 / 2
9,406
627
6,901
19,271
19,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
11
Kills
4
4
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cynical CF
Gilgamesh
5
0
6
8
L
Baron Samedi
Istoljesuesbeard
Baron Samedi
1
3
3
0.83
W
Fenrir
JelpOG
Fenrir
4
3
7
2.5
W
2
1
9
6.5
L
Hachiman
2
3
2
1
L
Khepri
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,020
Damage
28,038
42,815
Taken
44,307
29,423
Mitigated
33,652
17,238
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cynical CF
Gilgamesh
10,608
3,163
2,124
4,586
18,153
17,578
244
8,325
9,828
0
31,619
L
Baron Samedi
Istoljesuesbeard
Baron Samedi
11,966
594
3,212
3,490
10,847
7,206
338
2,441
8,406
27,978
0
W
Fenrir
JelpOG
Fenrir
16,987
7,098
0
2,947
13,780
6,344
852
6,024
7,756
0
34,250
W
12,425
1,994
1,546
6,035
10,882
5,501
1,442
5,208
5,674
41,561
0
L
Hachiman
9,171
4,829
0
3,979
14,189
7,008
0
3,944
10,245
0
23,098
L
Khepri
6,901
1,052
0
4,651
19,271
19,438
0
6,040
13,231
31,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,377
Gold Earned
27,378
148
Minions Killed
124
6
Camps Cleared
7
804,614
Distance Traveled
747,977
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,325
755
43
3
1
295,065
1
L
Baron Samedi
8,938
596
45
3
3
248,185
2
W
Fenrir
10,170
678
43
3
2
270,692
4
W
Hades
9,882
659
62
4
3
238,857
0
L
Hachiman
9,034
602
36
2
1
242,091
4
L
Khepri
9,406
627
43
3
3
257,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role