Player Matchup

Zeus
Zeus
 
Zeus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Awkw4rdMan
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,391 Elo+
Party 3
Artio
Artio
TheAnswer97_
Artio
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
274W - 295L
1,407 Elo+
Solo
Terra
Terra
TheRealCrims0n
Terra
Level 160
God Stats
2W - 0L
1,706 SR
Queue Stats
50W - 53L
1,529 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WhiskeyTFoxtrot
Tsukuyomi
Level 141
God Stats
1W - 0L
1,748 SR
Queue Stats
55W - 51L
1,535 Elo+
Party 3
Team Averages
Level 87
1,591 SR
1,472 Elo+

VS

Team Averages
Level 117
1,611 SR
1,478 Elo+
Merlin
Merlin
Vanys
Merlin
Level 128
God Stats
0W - 1L
1,653 SR
Queue Stats
47W - 48L
1,529 Elo+
Party 1
Ravana
Ravana
Ziakov-
Ravana
Level 116
God Stats
2W - 2L
1,427 SR
Queue Stats
222W - 211L
1,466 Elo+
Party 2
The Morrigan
The Morrigan
big-niel
The Morrigan
Level 157
God Stats
0W - 2L
1,937 SR
Queue Stats
41W - 46L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
chasseur2dinde
Gilgamesh
Level 156
God Stats
0W - 2L
1,540 SR
Queue Stats
32W - 44L
1,485 Elo+
Party 2
Horus
Horus
Оззи
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 6 / 20
10,274
642
13,539
15,054
7,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 30
11,929
746
14,566
22,402
24,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 1 / 26
11,473
717
11,123
25,498
28,462
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 1 / 33
13,126
820
17,964
22,351
26,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
WhiskeyTFoxtrot
Tsukuyomi
20
22 / 5 / 13
14,185
887
37,213
19,854
11,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Vanys
Merlin
19
4 / 7 / 5
11,575
723
18,973
17,798
9,228
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Ziakov-
Ravana
15
0 / 9 / 6
8,966
560
8,399
18,254
17,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
big-niel
The Morrigan
18
6 / 6 / 4
12,034
752
23,467
16,011
8,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
chasseur2dinde
Gilgamesh
16
4 / 10 / 8
9,909
619
16,944
24,888
21,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
Оззи
Horus
14
1 / 7 / 9
9,730
608
5,189
23,441
29,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
47
39
Kills
15
16
Deaths
39
122
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
6
20
2.17
W
5
3
30
6.67
W
6
1
26
19
W
3
1
33
19.5
L
Merlin
Vanys
Merlin
4
7
5
0.93
W
Tsukuyomi
WhiskeyTFoxtrot
Tsukuyomi
22
5
13
5.7
L
Ravana
Ziakov-
Ravana
0
9
6
0.33
L
The Morrigan
big-niel
The Morrigan
6
6
4
1.33
L
Gilgamesh
chasseur2dinde
Gilgamesh
4
10
8
0.8
L
Horus
Оззи
Horus
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,405
Damage
72,972
105,159
Taken
100,392
98,728
Mitigated
85,882
56,724
Healing
27,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,539
2,136
546
1,390
15,054
7,795
119
5,249
9,530
29,334
0
W
14,566
2,462
3,988
3,321
22,402
24,504
1,005
10,548
11,615
37
27,184
W
11,123
1,556
9,686
10,793
25,498
28,462
753
10,131
15,271
29,898
0
W
17,964
2,614
11,534
10,782
22,351
26,488
1,803
7,598
14,444
45,160
0
L
Merlin
Vanys
Merlin
18,973
2,711
625
3,161
17,798
9,228
0
7,163
10,635
43,868
0
W
Tsukuyomi
WhiskeyTFoxtrot
Tsukuyomi
37,213
10,475
1,275
3,409
19,854
11,479
3,880
8,914
10,809
133
72,973
L
Ravana
Ziakov-
Ravana
8,399
2,771
430
2,946
18,254
17,381
0
8,104
10,150
0
17,624
L
The Morrigan
big-niel
The Morrigan
23,467
2,789
2,162
2,995
16,011
8,226
408
6,166
9,581
43,625
0
L
Gilgamesh
chasseur2dinde
Gilgamesh
16,944
4,593
396
1,820
24,888
21,778
105
11,628
13,260
0
21,402
L
Horus
Оззи
Horus
5,189
2,474
6,018
6,719
23,441
29,269
80
9,735
13,706
0
8,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,987
Gold Earned
52,214
167
Minions Killed
136
0
Camps Cleared
0
1,474,559
Distance Traveled
1,216,532
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,274
642
24
2
0
210,001
0
W
Nike
11,929
746
14
1
0
304,525
0
W
Artio
11,473
717
28
2
0
321,729
1
W
Terra
13,126
820
46
3
0
336,200
0
L
Merlin
11,575
723
48
3
0
237,115
0
W
Tsukuyomi
14,185
887
55
3
0
302,104
0
L
Ravana
8,966
560
18
1
0
230,617
0
L
The Morrigan
12,034
752
49
3
0
249,657
1
L
Gilgamesh
9,909
619
15
1
0
234,722
1
L
Horus
9,730
608
6
0
0
264,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role