Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dauðinn
Neith
Level 145
God Stats
167W - 152L
1,624 SR
Queue Stats
467W - 494L
1,597 Elo+
Solo
Guan Yu
Guan Yu
Markliuz
Guan Yu
Level 158
God Stats
1W - 1L
1,748 SR
Queue Stats
39W - 41L
1,543 Elo+
Solo
Agni
Agni
MeGustaLaPaëlla
Agni
Level 141
God Stats
1W - 1L
1,366 SR
Queue Stats
18W - 11L
1,559 Elo+
Solo
Xbalanque
Xbalanque
RESLINQ
Xbalanque
Level 123
God Stats
31W - 25L
1,604 SR
Queue Stats
51W - 63L
1,514 Elo+
Solo
Team Averages
Level 143
1,568 SR
1,543 Elo+

VS

Team Averages
Level 102
1,528 SR
1,515 Elo+
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
SUSP3CTBATH
Shiva
Level 81
God Stats
6W - 7L
1,543 SR
Queue Stats
141W - 112L
1,520 Elo+
Party 1
Ganesha
Ganesha
maasidav
Ganesha
Level 80
God Stats
8W - 5L
1,670 SR
Queue Stats
136W - 104L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
papsfoufou
Ah Muzen Cab
Level 84
God Stats
12W - 16L
1,426 SR
Queue Stats
488W - 500L
1,500 Elo+
Solo
Merlin
Merlin
ίωιℓℓяσcкуσυ
Merlin
Level 160
God Stats
22W - 27L
1,500 SR
Queue Stats
160W - 173L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 2 / 15
10,967
1,097
16,269
12,790
6,489
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Dauðinn
Neith
17
6 / 1 / 11
11,686
1,169
16,687
7,059
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Markliuz
Guan Yu
17
4 / 4 / 15
10,813
1,081
10,998
13,473
17,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 2 / 17
11,330
1,133
20,536
13,108
4,865
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
RESLINQ
Xbalanque
18
10 / 2 / 13
12,834
1,283
25,656
15,200
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

241

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 9 / 6
10,875
1,088
9,447
23,842
11,288
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 6 / 6
10,114
1,011
13,214
24,007
22,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
maasidav
Ganesha
17
0 / 3 / 9
11,387
1,139
9,980
21,675
30,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
papsfoufou
Ah Muzen Cab
16
3 / 5 / 5
10,582
1,058
12,243
17,119
10,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 5
10,747
1,075
14,065
9,773
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
27
Kills
11
11
Deaths
27
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
15
5.25
L
Arachne
 
Arachne
4
9
6
0.78
W
Neith
Dauðinn
Neith
6
1
11
11.5
W
Guan Yu
Markliuz
Guan Yu
4
4
15
2.88
W
4
2
17
6.25
W
Xbalanque
RESLINQ
Xbalanque
10
2
13
8.25
L
1
6
6
0.67
L
Ganesha
maasidav
Ganesha
0
3
9
1.5
L
Ah Muzen Cab
papsfoufou
Ah Muzen Cab
3
5
5
1.1
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,146
Damage
58,949
61,630
Taken
96,416
38,291
Mitigated
78,028
9,179
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,269
493
0
3,746
12,790
6,489
0
4,011
8,779
31,164
0
L
Arachne
 
Arachne
9,447
6,618
0
2,505
23,842
11,288
0
10,398
13,444
0
15,303
W
Neith
Dauðinn
Neith
16,687
5,763
0
829
7,059
3,363
0
2,440
4,619
0
43,854
W
Guan Yu
Markliuz
Guan Yu
10,998
804
1,320
998
13,473
17,706
0
6,167
7,306
846
18,756
W
20,536
1,718
0
0
13,108
4,865
0
4,788
8,320
54,365
0
W
Xbalanque
RESLINQ
Xbalanque
25,656
15,295
0
2,286
15,200
5,868
0
6,639
8,561
0
47,310
L
13,214
1,866
1,761
3,700
24,007
22,046
0
9,062
14,945
0
31,602
L
Ganesha
maasidav
Ganesha
9,980
719
0
1,782
21,675
30,717
0
7,471
14,204
33,288
0
L
Ah Muzen Cab
papsfoufou
Ah Muzen Cab
12,243
4,108
0
1,100
17,119
10,056
0
6,999
10,120
0
30,696
L
14,065
661
0
125
9,773
3,921
0
3,500
6,273
38,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,630
Gold Earned
53,705
282
Minions Killed
199
11
Camps Cleared
7
972,728
Distance Traveled
1,005,791
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,967
1,097
49
5
0
180,182
3
L
Arachne
10,875
1,088
37
4
2
206,837
2
W
Neith
11,686
1,169
54
5
4
179,483
1
W
Guan Yu
10,813
1,081
17
2
2
223,340
0
W
Agni
11,330
1,133
98
10
0
194,248
1
W
Xbalanque
12,834
1,283
64
6
5
195,475
2
L
Shiva
10,114
1,011
51
5
1
208,222
0
L
Ganesha
11,387
1,139
0
0
0
214,927
1
L
Ah Muzen Cab
10,582
1,058
36
4
2
204,525
1
L
Merlin
10,747
1,075
75
8
2
171,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role