Player Matchup

Cernunnos
Cernunnos
Beezmang
Cernunnos
Level 139
God Stats
1W - 1L
1,626 SR
Queue Stats
10W - 11L
1,429 Elo+
Party 2
Achilles
Achilles
JEEEMY
Achilles
Level 157
God Stats
0W - 3L
1,683 SR
Queue Stats
23W - 19L
1,442 Elo+
Party 2
Yu Huang
Yu Huang
sprinzo
Yu Huang
Level 156
God Stats
0W - 2L
1,528 SR
Queue Stats
21W - 15L
1,452 Elo+
Party 2
Team Averages
Level 151
1,612 SR
1,441 Elo+

VS

Team Averages
Level 125
1,607 SR
1,630 Elo+
Da Ji
Da Ji
freefalll
Da Ji
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,686 Elo+
Party 1
Poseidon
Poseidon
hollows oath
Poseidon
Level 129
God Stats
6W - 3L
1,550 SR
Queue Stats
354W - 264L
1,607 Elo+
Party 1
Ymir
Ymir
potts83-
Ymir
Level 125
God Stats
8W - 3L
1,771 SR
Queue Stats
210W - 161L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beezmang
Cernunnos
9
1 / 7 / 3
6,883
688
6,140
12,003
3,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
JEEEMY
Achilles
12
4 / 5 / 1
8,098
810
8,369
13,239
10,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
sprinzo
Yu Huang
11
0 / 6 / 5
7,155
716
10,565
9,053
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
freefalll
Da Ji
14
14 / 2 / 4
9,452
945
16,414
9,291
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
hollows oath
Poseidon
13
1 / 1 / 11
7,649
765
8,155
6,357
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
3 / 2 / 14
8,834
883
4,573
14,939
12,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
18
18
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Beezmang
Cernunnos
1
7
3
0.36
L
Achilles
JEEEMY
Achilles
4
5
1
0.9
W
Da Ji
freefalll
Da Ji
14
2
4
8
W
Poseidon
hollows oath
Poseidon
1
1
11
6.5
W
Ymir
3
2
14
5
L
Yu Huang
sprinzo
Yu Huang
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
29,142
34,295
Taken
30,587
16,811
Mitigated
20,175
4,735
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Beezmang
Cernunnos
6,140
1,713
0
510
12,003
3,694
0
4,083
7,920
0
21,592
L
Achilles
JEEEMY
Achilles
8,369
1,719
0
3,316
13,239
10,023
429
6,216
7,023
0
15,270
W
Da Ji
freefalll
Da Ji
16,414
7,453
0
56
9,291
4,914
715
3,313
5,558
0
20,961
W
Poseidon
hollows oath
Poseidon
8,155
897
0
1,222
6,357
2,286
669
1,222
4,864
39,304
0
W
Ymir
4,573
790
695
3,263
14,939
12,975
0
5,370
8,567
11,505
0
L
Yu Huang
sprinzo
Yu Huang
10,565
1,397
0
909
9,053
3,094
602
3,044
6,009
23,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,136
Gold Earned
25,935
92
Minions Killed
115
3
Camps Cleared
7
497,709
Distance Traveled
553,448
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,883
688
34
3
2
154,041
1
L
Achilles
8,098
810
14
1
0
185,292
5
W
Da Ji
9,452
945
15
2
0
183,540
3
W
Poseidon
7,649
765
89
9
6
188,071
3
W
Ymir
8,834
883
11
1
1
181,837
2
L
Yu Huang
7,155
716
44
4
1
158,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role