Player Matchup

Ra
Ra
Bobblecot
Ra
Level 123
God Stats
6W - 2L
1,468 SR
Queue Stats
211W - 115L
1,673 Elo+
Party 1
Geb
Geb
Ibbenator
Geb
Level 27
God Stats
4W - 0L
1,879 SR
Queue Stats
72W - 33L
1,643 Elo+
Party 1
Tsukuyomi
Tsukuyomi
isbjornskok
Tsukuyomi
Level 63
God Stats
4W - 3L
1,407 SR
Queue Stats
149W - 91L
1,616 Elo+
Party 1
Team Averages
Level 71
1,585 SR
1,644 Elo+

VS

Team Averages
Level 68
1,454 SR
1,408 Elo+
Bacchus
Bacchus
GorGred
Bacchus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 78L
1,398 Elo+
Party 2
Izanami
Izanami
TyomiBoy
Izanami
Level 98
God Stats
0W - 2L
1,361 SR
Queue Stats
57W - 76L
1,418 Elo+
Party 2
Sol
Sol
xrcgRafx
Sol
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 41L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
9,886
760
12,161
8,003
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 7
9,577
737
6,570
14,779
18,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
isbjornskok
Tsukuyomi
13
2 / 2 / 7
8,586
660
12,937
14,257
9,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GorGred
Bacchus
10
0 / 4 / 2
8,105
623
6,682
15,742
18,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
TyomiBoy
Izanami
12
0 / 2 / 1
7,690
592
8,465
9,100
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 0
7,616
586
9,501
11,537
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
1
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Bacchus
GorGred
Bacchus
0
4
2
0.25
W
2
0
7
5.5
L
Izanami
TyomiBoy
Izanami
0
2
1
0.25
W
Tsukuyomi
isbjornskok
Tsukuyomi
2
2
7
2.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,668
Damage
24,648
37,039
Taken
36,379
32,718
Mitigated
27,408
12,202
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,161
1,461
3,629
3,521
8,003
4,230
1,755
3,798
4,205
56,845
0
L
Bacchus
GorGred
Bacchus
6,682
320
0
2,565
15,742
18,184
0
7,318
8,424
14,219
0
W
6,570
1,124
0
2,266
14,779
18,848
345
6,420
8,359
15,988
0
L
Izanami
TyomiBoy
Izanami
8,465
5,033
0
2,592
9,100
4,028
0
5,281
3,819
0
41,366
W
Tsukuyomi
isbjornskok
Tsukuyomi
12,937
3,921
377
2,409
14,257
9,640
122
5,733
8,524
0
30,559
L
9,501
2,641
0
3,414
11,537
5,196
0
6,548
4,989
21,264
1,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
23,411
164
Minions Killed
124
7
Camps Cleared
4
755,638
Distance Traveled
686,802
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,886
760
119
9
4
250,108
2
L
Bacchus
8,105
623
12
1
0
240,223
2
W
Geb
9,577
737
12
1
3
249,716
1
L
Izanami
7,690
592
83
6
4
215,818
3
W
Tsukuyomi
8,586
660
33
3
0
255,814
2
L
Sol
7,616
586
29
2
0
230,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role