Player Matchup

Hercules
Hercules
Jormund lV
Hercules
Level 65
God Stats
14W - 7L
1,738 SR
Queue Stats
201W - 181L
1,421 Elo+
Party 1
Sol
Sol
SenpaiNN7
Sol
Level 12
God Stats
7W - 6L
1,593 SR
Queue Stats
20W - 13L
1,390 Elo+
Party 1
Neith
Neith
TLW Shev CR
Neith
Level 33
God Stats
4W - 4L
1,476 SR
Queue Stats
134W - 122L
1,427 Elo+
Party 1
Team Averages
Level 37
1,602 SR
1,413 Elo+

VS

Team Averages
Level 51
1,481 SR
1,340 Elo+
Baron Samedi
Baron Samedi
DEADSH0T NINJA
Baron Samedi
Level 106
God Stats
11W - 17L
1,444 SR
Queue Stats
465W - 595L
1,350 Elo+
Party 2
Athena
Athena
DeWole
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,439 Elo+
Party 2
Achilles
Achilles
Jafar3077
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 98L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jormund lV
Hercules
15
6 / 0 / 8
11,340
756
12,072
16,917
18,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 3 / 9
10,958
731
21,420
14,627
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 11
10,951
730
12,417
8,209
3,622
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEADSH0T NINJA
Baron Samedi
16
3 / 2 / 0
10,184
679
14,385
10,554
6,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
DeWole
Athena
12
0 / 7 / 2
8,604
574
3,673
21,920
19,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Jafar3077
Achilles
13
0 / 6 / 0
8,392
559
8,077
20,639
20,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
3
3
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DEADSH0T NINJA
Baron Samedi
3
2
0
1.5
L
Athena
DeWole
Athena
0
7
2
0.14
L
Achilles
Jafar3077
Achilles
0
6
0
0
W
Hercules
Jormund lV
Hercules
6
0
8
10
W
5
3
9
3.17
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,909
Damage
26,135
39,753
Taken
53,113
27,438
Mitigated
46,377
15,608
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DEADSH0T NINJA
Baron Samedi
14,385
765
1,278
2,694
10,554
6,814
0
2,770
7,784
44,857
0
L
Athena
DeWole
Athena
3,673
905
0
0
21,920
19,366
0
12,443
9,477
9,859
0
L
Achilles
Jafar3077
Achilles
8,077
1,689
0
2,828
20,639
20,197
0
6,659
13,980
0
27,745
W
Hercules
Jormund lV
Hercules
12,072
2,954
1,045
6,093
16,917
18,190
453
5,757
10,300
0
29,602
W
21,420
13,811
0
5,323
14,627
5,626
1,154
7,151
7,187
60,012
0
W
12,417
5,231
0
3,147
8,209
3,622
1,136
5,464
2,669
0
48,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
27,180
174
Minions Killed
117
10
Camps Cleared
2
867,635
Distance Traveled
746,868
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,184
679
68
5
2
233,803
0
L
Athena
8,604
574
7
0
0
231,358
0
L
Achilles
8,392
559
42
3
0
281,707
0
W
Hercules
11,340
756
33
2
1
320,049
5
W
Sol
10,958
731
75
5
5
241,618
3
W
Neith
10,951
730
66
4
4
305,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role