Player Matchup

Baron Samedi
Baron Samedi
DemonSpeed1
Baron Samedi
Level 25
God Stats
1W - 4L
1,419 SR
Queue Stats
3W - 10L
1,334 Elo+
Party 2
Artio
Artio
JDowg187
Artio
Level 127
God Stats
1W - 1L
1,537 SR
Queue Stats
73W - 84L
1,462 Elo+
Party 1
Izanami
Izanami
MightyKuuga23
Izanami
Level 24
God Stats
29W - 39L
1,285 SR
Queue Stats
39W - 65L
1,328 Elo+
Party 1
Lancelot
Lancelot
alltui
Lancelot
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,473 Elo+
Solo
Bacchus
Bacchus
imFolks
Bacchus
Level 68
God Stats
0W - 1L
1,148 SR
Queue Stats
4W - 12L
1,334 Elo+
Party 2
Team Averages
Level 61
1,378 SR
1,386 Elo+

VS

Team Averages
Level 83
1,568 SR
1,497 Elo+
Kali
Kali
Balam105
Kali
Level 104
God Stats
3W - 2L
1,619 SR
Queue Stats
301W - 307L
1,408 Elo+
Solo
Chang'e
Chang'e
BraadBurtonx
Chang'e
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Cerberus1010
Medusa
Level 77
God Stats
8W - 6L
1,640 SR
Queue Stats
85W - 72L
1,524 Elo+
Party 3
Ymir
Ymir
Unimaginative5
Ymir
Level 51
God Stats
7W - 3L
1,594 SR
Queue Stats
48W - 37L
1,551 Elo+
Party 3
Chaac
Chaac
VividPup2740099
Chaac
Level 118
God Stats
9W - 7L
1,485 SR
Queue Stats
51W - 54L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemonSpeed1
Baron Samedi
17
0 / 9 / 6
10,903
909
14,799
21,861
11,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
JDowg187
Artio
17
0 / 4 / 7
11,030
919
14,256
25,648
23,722
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
17
3 / 9 / 5
11,649
971
14,243
20,059
7,126
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
alltui
Lancelot
17
2 / 13 / 5
11,793
983
18,730
29,105
11,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
imFolks
Bacchus
18
3 / 10 / 5
11,781
982
15,681
29,616
30,379
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
4 / 4 / 25
12,862
1,072
15,988
17,425
9,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
BraadBurtonx
Chang'e
17
0 / 1 / 6
10,161
847
551
5,551
2,269
Medusa
20
28 / 1 / 11
16,304
1,359
54,904
13,657
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 2 / 35
14,350
1,196
16,588
22,411
28,679
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 0 / 31
16,202
1,350
28,219
23,886
39,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
152
8
Kills
44
45
Deaths
8
28
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Kali
4
4
25
4.13
W
Chang'e
BraadBurtonx
Chang'e
0
1
6
3
W
Medusa
28
1
11
33.5
L
Baron Samedi
DemonSpeed1
Baron Samedi
0
9
6
0.33
L
Artio
JDowg187
Artio
0
4
7
0.88
L
Izanami
3
9
5
0.61
W
2
2
35
9.75
W
10
0
31
25.5
L
Lancelot
alltui
Lancelot
2
13
5
0.35
L
Bacchus
imFolks
Bacchus
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,709
Damage
116,250
126,289
Taken
82,930
84,291
Mitigated
87,768
21,123
Healing
24,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
15,988
5,437
474
3,885
17,425
9,840
0
9,353
8,072
0
25,046
W
Chang'e
BraadBurtonx
Chang'e
551
551
0
0
5,551
2,269
0
1,778
3,773
2,826
0
W
Medusa
54,904
26,864
0
5,482
13,657
7,590
0
6,372
7,285
0
95,013
L
Baron Samedi
DemonSpeed1
Baron Samedi
14,799
3,036
3,449
2,540
21,861
11,371
0
2,192
19,669
36,886
0
L
Artio
JDowg187
Artio
14,256
550
5,218
5,137
25,648
23,722
0
4,595
21,053
38,388
0
L
Izanami
14,243
11,262
0
956
20,059
7,126
0
1,804
18,255
0
34,943
W
16,588
2,669
538
2,951
22,411
28,679
0
14,174
8,237
30,094
0
W
28,219
7,204
3,778
7,505
23,886
39,390
0
13,059
10,827
0
64,938
L
Lancelot
alltui
Lancelot
18,730
3,266
0
2,735
29,105
11,693
0
4,950
24,155
0
41,461
L
Bacchus
imFolks
Bacchus
15,681
2,356
0
1,088
29,616
30,379
0
3,598
26,018
27,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,156
Gold Earned
69,879
224
Minions Killed
237
4
Camps Cleared
12
1,057,999
Distance Traveled
955,998
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,862
1,072
20
2
5
193,469
0
W
Chang'e
10,161
847
5
0
0
100,667
3
W
Medusa
16,304
1,359
111
9
4
222,371
0
L
Baron Samedi
10,903
909
48
4
1
173,768
0
L
Artio
11,030
919
52
4
0
252,840
0
L
Izanami
11,649
971
43
4
2
187,808
0
W
Ymir
14,350
1,196
28
2
0
209,653
0
W
Chaac
16,202
1,350
73
6
3
229,838
0
L
Lancelot
11,793
983
46
4
1
225,721
0
L
Bacchus
11,781
982
35
3
0
217,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role