Player Matchup

Mulan
Mulan
RaZeYoUrFiStS
Mulan
Level 78
God Stats
4W - 5L
1,433 SR
Queue Stats
96W - 120L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
SIL3NTKILL3RZZZ
Ao Kuang
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,394 Elo+
Party 1
Xbalanque
Xbalanque
ShOtS FTW
Xbalanque
Level 103
God Stats
14W - 8L
1,701 SR
Queue Stats
61W - 76L
1,407 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,427 Elo+

VS

Team Averages
Level 80
1,446 SR
1,513 Elo+
Izanami
Izanami
BanAccount69420
Izanami
Level 11
God Stats
2W - 2L
1,219 SR
Queue Stats
11W - 11L
1,520 Elo+
Party 2
Mulan
Mulan
MushroomStar342
Mulan
Level 160
God Stats
12W - 9L
1,523 SR
Queue Stats
144W - 104L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
PumpkinButt17
Nu Wa
Level 69
God Stats
13W - 9L
1,595 SR
Queue Stats
176W - 234L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,708
571
4,255
10,247
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
10
0 / 2 / 0
6,538
654
3,284
8,787
3,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
ShOtS FTW
Xbalanque
11
0 / 1 / 0
6,187
619
5,896
8,760
3,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,897
690
4,566
6,657
2,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
3 / 0 / 4
7,542
754
7,603
8,918
7,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 4
7,121
712
11,017
4,930
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
3
0
4
5
W
2
0
4
4
L
0
4
0
0
L
Ao Kuang
0
2
0
0
L
Xbalanque
ShOtS FTW
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,435
Damage
23,186
27,794
Taken
20,505
11,405
Mitigated
11,351
5,122
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,566
3,322
0
871
6,657
2,359
72
933
5,683
0
24,142
W
7,603
965
252
4,687
8,918
7,208
282
1,875
6,782
0
16,442
W
11,017
4,387
99
1,943
4,930
1,784
690
1,019
3,834
29,485
0
L
4,255
413
0
1,121
10,247
4,765
0
4,063
5,952
0
15,138
L
Ao Kuang
3,284
471
1,438
2,163
8,787
3,501
0
3,396
5,055
16,104
0
L
Xbalanque
ShOtS FTW
Xbalanque
5,896
1,523
185
215
8,760
3,139
0
3,212
5,312
0
34,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,433
Gold Earned
21,560
114
Minions Killed
112
4
Camps Cleared
5
474,996
Distance Traveled
575,573
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,897
690
35
4
1
189,161
0
W
Mulan
7,542
754
29
3
0
198,254
3
W
Nu Wa
7,121
712
48
5
4
188,158
3
L
Mulan
5,708
571
26
3
0
125,976
2
L
Ao Kuang
6,538
654
18
2
3
167,355
0
L
Xbalanque
6,187
619
70
7
1
181,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role