Player Matchup

Discordia
Discordia
Akumanochi1787
Discordia
Level 56
God Stats
3W - 3L
1,418 SR
Queue Stats
119W - 124L
1,536 Elo+
Solo
Heimdallr
Heimdallr
BsG DiDaCt x98
Heimdallr
Level 118
God Stats
49W - 57L
1,497 SR
Queue Stats
1,157W - 1,195L
1,535 Elo+
Solo
Hun Batz
Hun Batz
Eazyduzit4ya
Hun Batz
Level 42
God Stats
3W - 4L
1,424 SR
Queue Stats
36W - 44L
1,363 Elo+
Solo
King Arthur
King Arthur
UltraExtra5696
King Arthur
Level 96
God Stats
14W - 13L
1,601 SR
Queue Stats
417W - 407L
1,507 Elo+
Party 1
Cabrakan
Cabrakan
divinepower1777
Cabrakan
Level 160
God Stats
9W - 6L
1,701 SR
Queue Stats
496W - 488L
1,507 Elo+
Party 1
Team Averages
Level 94
1,528 SR
1,490 Elo+

VS

Team Averages
Level 110
1,486 SR
1,477 Elo+
Discordia
Discordia
BeyoncezSon
Discordia
Level 24
God Stats
36W - 52L
1,455 SR
Queue Stats
159W - 196L
1,378 Elo+
Party 2
Hel
Hel
Killem32340
Hel
Level 104
God Stats
5W - 9L
1,340 SR
Queue Stats
122W - 137L
1,430 Elo+
Party 2
Cupid
Cupid
P N0TE33
Cupid
Level 156
God Stats
15W - 23L
1,466 SR
Queue Stats
762W - 777L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
Soulsinger27
Tsukuyomi
Level 118
God Stats
31W - 16L
1,667 SR
Queue Stats
224W - 224L
1,422 Elo+
Party 2
Shiva
Shiva
xKingSolomonJrx
Shiva
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Akumanochi1787
Discordia
20
4 / 2 / 17
14,569
1,041
27,874
11,135
4,764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
BsG DiDaCt x98
Heimdallr
20
6 / 4 / 16
15,322
1,094
19,462
18,363
9,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Eazyduzit4ya
Hun Batz
20
10 / 5 / 14
15,997
1,143
23,352
18,695
8,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
UltraExtra5696
King Arthur
20
7 / 3 / 16
15,242
1,089
28,402
23,485
31,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
20
13 / 1 / 21
17,267
1,233
39,451
25,478
34,589
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeyoncezSon
Discordia
20
0 / 3 / 10
13,851
989
17,187
19,854
7,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
2 / 7 / 7
14,258
1,018
8,308
28,206
19,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
P N0TE33
Cupid
20
4 / 11 / 9
14,741
1,053
22,020
34,201
12,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
Soulsinger27
Tsukuyomi
20
6 / 13 / 6
15,210
1,086
24,348
31,687
14,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

20
3 / 6 / 9
14,238
1,017
17,767
32,512
34,338
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
56
40
Kills
15
15
Deaths
40
84
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Discordia
Akumanochi1787
Discordia
4
2
17
6.25
L
Discordia
BeyoncezSon
Discordia
0
3
10
1.67
W
Heimdallr
BsG DiDaCt x98
Heimdallr
6
4
16
3.5
W
Hun Batz
Eazyduzit4ya
Hun Batz
10
5
14
3.4
L
2
7
7
0.79
L
Cupid
P N0TE33
Cupid
4
11
9
0.77
L
Tsukuyomi
Soulsinger27
Tsukuyomi
6
13
6
0.69
W
King Arthur
UltraExtra5696
King Arthur
7
3
16
5
W
Cabrakan
13
1
21
23.5
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,541
Damage
89,630
97,156
Taken
146,460
89,069
Mitigated
88,944
7,373
Healing
26,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Akumanochi1787
Discordia
27,874
456
0
0
11,135
4,764
0
2,666
8,469
46,358
0
L
Discordia
BeyoncezSon
Discordia
17,187
1,528
328
1,477
19,854
7,657
0
9,806
10,048
52,700
0
W
Heimdallr
BsG DiDaCt x98
Heimdallr
19,462
12,087
0
2,742
18,363
9,029
0
6,037
12,326
0
61,517
W
Hun Batz
Eazyduzit4ya
Hun Batz
23,352
957
0
659
18,695
8,706
0
4,206
14,489
0
49,154
L
8,308
555
6,754
7,875
28,206
19,506
0
13,570
14,636
22,566
0
L
Cupid
P N0TE33
Cupid
22,020
14,181
261
2,348
34,201
12,463
0
14,971
18,538
0
41,844
L
Tsukuyomi
Soulsinger27
Tsukuyomi
24,348
6,067
0
2,885
31,687
14,980
0
14,648
17,039
0
47,325
W
King Arthur
UltraExtra5696
King Arthur
28,402
3,551
0
0
23,485
31,981
0
6,316
17,169
0
46,817
W
Cabrakan
39,451
4,898
0
3,972
25,478
34,589
0
6,270
19,208
56,383
0
L
17,767
4,539
1,000
3,073
32,512
34,338
0
14,330
18,182
0
35,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,397
Gold Earned
72,298
266
Minions Killed
254
18
Camps Cleared
3
1,235,193
Distance Traveled
1,327,444
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,569
1,041
38
3
1
243,885
0
L
Discordia
13,851
989
74
5
1
236,163
2
W
Heimdallr
15,322
1,094
96
7
9
202,553
0
W
Hun Batz
15,997
1,143
62
4
3
273,732
0
L
Hel
14,258
1,018
36
3
0
251,816
0
L
Cupid
14,741
1,053
51
4
0
235,327
2
L
Tsukuyomi
15,210
1,086
35
3
2
329,623
0
W
King Arthur
15,242
1,089
34
2
1
249,905
3
W
Cabrakan
17,267
1,233
36
3
4
265,118
3
L
Shiva
14,238
1,017
58
4
0
274,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role