Player Matchup

Kali
Kali
ApRyzZe
Kali
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 111L
1,455 Elo+
Party 2
Sol
Sol
Beanie-o-o
Sol
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 76L
1,525 Elo+
Party 3
Baron Samedi
Baron Samedi
DepRyZe
Baron Samedi
Level 89
God Stats
6W - 2L
1,714 SR
Queue Stats
125W - 144L
1,461 Elo+
Party 2
Bellona
Bellona
ThatOneOmega
Bellona
Level 127
God Stats
3W - 2L
1,671 SR
Queue Stats
415W - 393L
1,496 Elo+
Party 3
Neith
Neith
umaru-chanxX
Neith
Level 105
God Stats
18W - 29L
1,367 SR
Queue Stats
256W - 249L
1,505 Elo+
Party 3
Team Averages
Level 102
1,550 SR
1,489 Elo+

VS

Team Averages
Level 107
1,584 SR
1,513 Elo+
Mulan
Mulan
Bouifyoudont
Mulan
Level 134
God Stats
7W - 9L
1,676 SR
Queue Stats
393W - 382L
1,586 Elo+
Party 1
Fenrir
Fenrir
D_W_A_M_N
Fenrir
Level 124
God Stats
1W - 8L
1,222 SR
Queue Stats
312W - 291L
1,583 Elo+
Party 1
Loki
Loki
M-Shass
Loki
Level 88
God Stats
0W - 1L
1,683 SR
Queue Stats
79W - 65L
1,518 Elo+
Solo
Xbalanque
Xbalanque
bqtmqn_154
Xbalanque
Level 66
God Stats
1W - 2L
1,658 SR
Queue Stats
169W - 201L
1,385 Elo+
Solo
Nox
Nox
jacoby_bourbon
Nox
Level 123
God Stats
17W - 8L
1,680 SR
Queue Stats
255W - 239L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ApRyzZe
Kali
12
0 / 2 / 3
7,450
497
3,267
15,040
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 1
8,168
545
9,609
6,928
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
DepRyZe
Baron Samedi
11
1 / 1 / 4
7,841
523
4,556
8,945
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
ThatOneOmega
Bellona
15
3 / 0 / 0
9,335
622
11,530
12,492
12,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 1 / 0
8,893
593
9,017
8,809
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,000
533
8,456
14,791
11,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
D_W_A_M_N
Fenrir
10
0 / 1 / 2
6,334
422
3,696
12,326
11,028
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
M-Shass
Loki
12
2 / 1 / 1
7,174
478
6,235
12,253
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
bqtmqn_154
Xbalanque
10
1 / 7 / 1
6,204
414
4,923
10,872
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 1
7,447
496
6,278
5,582
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
4
4
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
ApRyzZe
Kali
0
2
3
0.75
W
2
0
1
2.5
L
0
2
1
0.25
L
Fenrir
D_W_A_M_N
Fenrir
0
1
2
1
W
Baron Samedi
DepRyZe
Baron Samedi
1
1
4
3
L
Loki
M-Shass
Loki
2
1
1
2.5
W
Bellona
ThatOneOmega
Bellona
3
0
0
3
L
Xbalanque
bqtmqn_154
Xbalanque
1
7
1
0.21
L
1
2
1
0.75
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
29,588
52,214
Taken
55,824
33,758
Mitigated
34,405
20,580
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
ApRyzZe
Kali
3,267
1,418
0
4,550
15,040
6,380
0
890
14,070
0
59,045
W
9,609
4,266
0
4,196
6,928
3,263
396
1,079
5,743
64,691
8,344
L
8,456
1,260
0
6,996
14,791
11,280
0
0
14,791
0
73,319
L
Fenrir
D_W_A_M_N
Fenrir
3,696
437
0
2,113
12,326
11,028
0
4,176
8,150
0
11,267
W
Baron Samedi
DepRyZe
Baron Samedi
4,556
594
819
4,279
8,945
7,157
167
1,586
7,181
29,875
0
L
Loki
M-Shass
Loki
6,235
1,526
0
2,635
12,253
4,912
0
3,688
8,565
0
57,488
W
Bellona
ThatOneOmega
Bellona
11,530
4,870
0
3,525
12,492
12,498
140
0
12,492
0
79,846
L
Xbalanque
bqtmqn_154
Xbalanque
4,923
1,939
0
652
10,872
4,437
0
1,943
8,929
0
37,680
L
6,278
506
0
770
5,582
2,748
0
3,058
2,524
48,449
0
W
9,017
3,798
0
3,211
8,809
4,460
2,536
2,213
6,450
0
71,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
35,159
508
Minions Killed
402
0
Camps Cleared
0
1,492,619
Distance Traveled
1,437,997
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,450
497
88
6
0
347,437
2
W
Sol
8,168
545
112
7
0
280,442
7
L
Mulan
8,000
533
133
9
0
287,105
5
L
Fenrir
6,334
422
19
1
0
299,150
5
W
Baron Samedi
7,841
523
25
2
0
263,270
4
L
Loki
7,174
478
91
6
0
341,035
4
W
Bellona
9,335
622
160
11
0
349,674
4
L
Xbalanque
6,204
414
47
3
0
238,208
0
L
Nox
7,447
496
112
7
0
272,499
4
W
Neith
8,893
593
123
8
0
251,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role