Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ArcanumAquilae
Hercules
Level 149
God Stats
5W - 6L
1,543 SR
Queue Stats
607W - 616L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
Etsura
Kuzenbo
Level 153
God Stats
4W - 4L
1,559 SR
Queue Stats
232W - 247L
1,645 Elo+
Solo
Sol
Sol
fermax28
Sol
Level 159
God Stats
3W - 3L
1,543 SR
Queue Stats
534W - 539L
1,527 Elo+
Solo
Team Averages
Level 151
1,529 SR
1,538 Elo+

VS

Team Averages
Level 124
1,450 SR
1,556 Elo+
Hera
Hera
Arnasz
Hera
Level 149
God Stats
3W - 6L
1,225 SR
Queue Stats
515W - 510L
1,534 Elo+
Solo
Xing Tian
Xing Tian
DodgeNDive
Xing Tian
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 157L
1,557 Elo+
Solo
Artemis
Artemis
Intoxxicated
Artemis
Level 68
God Stats
6W - 2L
1,590 SR
Queue Stats
202W - 198L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shinklet
Tsukuyomi
Level 105
God Stats
1W - 5L
1,131 SR
Queue Stats
149W - 174L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
xeskenn
Zhong Kui
Level 159
God Stats
5W - 5L
1,804 SR
Queue Stats
457W - 324L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
2 / 2 / 8
11,183
746
20,497
12,926
7,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
 
Mercury
15
3 / 7 / 1
10,180
679
8,895
14,329
7,556
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
16
1 / 5 / 5
9,744
650
5,805
28,286
37,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
Etsura
Kuzenbo
17
2 / 6 / 4
10,935
729
9,840
22,284
34,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 4 / 3
9,753
650
14,979
19,275
9,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Arnasz
Hera
18
5 / 2 / 17
11,082
739
20,606
9,523
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
DodgeNDive
Xing Tian
17
1 / 2 / 20
11,114
741
10,342
20,354
31,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Intoxxicated
Artemis
18
6 / 1 / 12
11,467
764
17,142
12,441
7,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
Shinklet
Tsukuyomi
20
10 / 3 / 11
12,418
828
20,329
17,492
11,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
xeskenn
Zhong Kui
18
2 / 3 / 16
10,663
711
14,932
20,170
32,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
10
Kills
24
24
Deaths
11
21
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
2
8
3
L
Mercury
 
Mercury
3
7
1
0.5
L
Hercules
1
5
5
0.7
W
Hera
Arnasz
Hera
5
2
17
6.75
W
Xing Tian
DodgeNDive
Xing Tian
1
2
20
5.5
L
Kuzenbo
Etsura
Kuzenbo
2
6
4
0.67
W
Artemis
Intoxxicated
Artemis
6
1
12
12
W
Tsukuyomi
Shinklet
Tsukuyomi
10
3
11
5.17
L
2
4
3
0.88
W
Zhong Kui
xeskenn
Zhong Kui
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,016
Damage
83,351
97,100
Taken
79,980
96,963
Mitigated
88,094
39,303
Healing
38,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
20,497
199
780
5,473
12,926
7,635
472
6,592
6,334
48,818
0
L
Mercury
 
Mercury
8,895
1,367
1,514
1,825
14,329
7,556
2,339
7,475
6,854
0
14,936
L
Hercules
5,805
634
2,487
11,034
28,286
37,272
168
13,811
14,475
0
16,484
W
Hera
Arnasz
Hera
20,606
3,986
6,155
3,286
9,523
5,709
2,399
6,622
2,901
39,072
0
W
Xing Tian
DodgeNDive
Xing Tian
10,342
427
2,921
3,401
20,354
31,134
596
8,560
11,794
16,106
0
L
Kuzenbo
Etsura
Kuzenbo
9,840
2,807
1,144
5,089
22,284
34,780
264
6,887
15,397
18,563
0
W
Artemis
Intoxxicated
Artemis
17,142
5,049
44
3,237
12,441
7,854
1,943
7,825
4,616
0
36,788
W
Tsukuyomi
Shinklet
Tsukuyomi
20,329
4,141
1,051
6,167
17,492
11,043
2,622
10,997
6,495
0
42,933
L
14,979
5,123
127
9,830
19,275
9,720
3,021
11,115
8,160
39,119
0
W
Zhong Kui
xeskenn
Zhong Kui
14,932
1,010
3,889
8,810
20,170
32,354
1,426
11,312
8,858
38,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,795
Gold Earned
56,744
146
Minions Killed
177
0
Camps Cleared
0
1,441,696
Distance Traveled
1,533,912
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,183
746
52
3
0
327,083
0
L
Mercury
10,180
679
14
1
0
308,686
0
L
Hercules
9,744
650
23
2
0
287,429
2
W
Hera
11,082
739
36
2
0
306,282
1
W
Xing Tian
11,114
741
12
1
0
321,093
2
L
Kuzenbo
10,935
729
11
1
0
264,626
0
W
Artemis
11,467
764
43
3
0
312,899
5
W
Tsukuyomi
12,418
828
46
3
0
301,324
1
L
Sol
9,753
650
46
3
0
253,872
0
W
Zhong Kui
10,663
711
40
3
0
292,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role