Player Matchup

Neith
Neith
GatoEngenheiro
Neith
Level 70
God Stats
3W - 4L
1,285 SR
Queue Stats
251W - 278L
1,500 Elo+
Solo
Anubis
Anubis
starkwolf55
Anubis
Level 104
God Stats
28W - 27L
1,441 SR
Queue Stats
271W - 281L
1,383 Elo+
Solo
Yemoja
Yemoja
velhacoroca123
Yemoja
Level 67
God Stats
7W - 5L
1,495 SR
Queue Stats
23W - 23L
1,408 Elo+
Solo
Ravana
Ravana
vitaraga_
Ravana
Level 64
God Stats
7W - 0L
1,841 SR
Queue Stats
179W - 162L
1,482 Elo+
Solo
Lancelot
Lancelot
xberserker1730
Lancelot
Level 71
God Stats
3W - 3L
1,180 SR
Queue Stats
87W - 93L
1,370 Elo+
Solo
Team Averages
Level 75
1,448 SR
1,429 Elo+

VS

Team Averages
Level 100
1,451 SR
1,409 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GALEGONIS
Erlang Shen
Level 119
God Stats
3W - 2L
1,690 SR
Queue Stats
31W - 42L
1,370 Elo+
Party 1
Medusa
Medusa
Le0naidas
Medusa
Level 108
God Stats
4W - 5L
1,396 SR
Queue Stats
52W - 62L
1,417 Elo+
Solo
Fenrir
Fenrir
loscapitosdel6A
Fenrir
Level 86
God Stats
11W - 20L
1,383 SR
Queue Stats
129W - 147L
1,363 Elo+
Solo
Ra
Ra
yHenessey
Ra
Level 122
God Stats
0W - 2L
1,284 SR
Queue Stats
127W - 141L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,649
471
6,718
9,193
3,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
2 / 0 / 4
7,802
650
4,145
4,877
2,659
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 4
6,260
522
3,917
8,879
5,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
vitaraga_
Ravana
12
0 / 0 / 0
7,006
584
7,056
3,149
1,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
11
5 / 1 / 0
6,827
569
4,789
7,983
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 3
5,737
478
5,916
13,650
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
GALEGONIS
Erlang Shen
10
0 / 0 / 0
6,192
516
2,692
9,055
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
Le0naidas
Medusa
10
2 / 1 / 0
6,050
504
6,949
6,728
2,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
6,312
526
1,032
5,278
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 2
6,018
502
3,384
7,477
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
5
5
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
3
0.75
L
Erlang Shen
GALEGONIS
Erlang Shen
0
0
0
0
W
1
3
0
0.33
L
Medusa
Le0naidas
Medusa
2
1
0
2
L
2
0
1
2.5
W
Anubis
2
0
4
4
W
0
1
4
2
W
Ravana
vitaraga_
Ravana
0
0
0
0
W
Lancelot
5
1
0
5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,625
Damage
19,973
34,081
Taken
42,188
16,586
Mitigated
25,810
13,442
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,916
762
182
4,578
13,650
10,120
225
3,692
9,958
20,011
2,764
L
Erlang Shen
GALEGONIS
Erlang Shen
2,692
2,010
0
4,211
9,055
7,894
0
0
9,055
0
37,380
W
6,718
2,446
0
1,224
9,193
3,530
0
2,808
6,385
0
43,430
L
Medusa
Le0naidas
Medusa
6,949
3,358
0
1,680
6,728
2,401
462
1,261
5,467
0
45,232
L
1,032
125
0
2,298
5,278
2,816
0
155
5,123
0
40,738
W
Anubis
4,145
326
0
3,807
4,877
2,659
0
1,867
3,010
59,585
0
W
3,917
1,072
2,853
3,476
8,879
5,522
0
3,286
5,593
18,696
0
W
Ravana
vitaraga_
Ravana
7,056
3,466
0
1,150
3,149
1,635
990
0
3,149
0
46,265
W
Lancelot
4,789
1,424
0
932
7,983
3,240
0
1,048
6,935
0
43,852
L
3,384
634
214
930
7,477
2,579
0
2,954
4,523
46,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
30,309
395
Minions Killed
362
0
Camps Cleared
0
1,167,872
Distance Traveled
1,191,743
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,737
478
28
2
0
241,378
0
L
Erlang Shen
6,192
516
95
8
0
221,840
1
W
Neith
5,649
471
76
6
0
226,023
0
L
Medusa
6,050
504
87
7
0
218,754
1
L
Fenrir
6,312
526
76
6
0
272,101
5
W
Anubis
7,802
650
129
11
0
231,269
4
W
Yemoja
6,260
522
23
2
0
220,845
4
W
Ravana
7,006
584
100
8
0
247,801
0
W
Lancelot
6,827
569
67
6
0
241,934
1
L
Ra
6,018
502
76
6
0
237,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role