Player Matchup

Set
Set
CorbeauAudacieux
Set
Level 107
God Stats
4W - 3L
1,445 SR
Queue Stats
37W - 25L
1,553 Elo+
Party 2
Hercules
Hercules
Kadoran
Hercules
Level 95
God Stats
2W - 4L
1,449 SR
Queue Stats
35W - 24L
1,545 Elo+
Party 2
Tiamat
Tiamat
NewStick
Tiamat
Level 49
God Stats
0W - 3L
1,301 SR
Queue Stats
29W - 22L
1,533 Elo+
Party 2
Ymir
Ymir
SLMSam98
Ymir
Level 108
God Stats
5W - 8L
1,490 SR
Queue Stats
12W - 11L
1,590 Elo+
Party 3
Neith
Neith
google2407
Neith
Level 24
God Stats
4W - 9L
1,449 SR
Queue Stats
4W - 9L
1,307 Elo+
Party 3
Team Averages
Level 77
1,427 SR
1,506 Elo+

VS

Team Averages
Level 64
1,324 SR
1,613 Elo+
Thor
Thor
 
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Meenz零r
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 13L
1,710 Elo+
Party 1
Khepri
Khepri
PODHUN
Khepri
Level 100
God Stats
7W - 10L
1,179 SR
Queue Stats
299W - 287L
1,438 Elo+
Solo
Kukulkan
Kukulkan
SeventeenTTV
Kukulkan
Level 27
God Stats
1W - 0L
1,237 SR
Queue Stats
22W - 9L
1,749 Elo+
Party 1
Danzaburou
Danzaburou
ggKillerprincess
Danzaburou
Level 136
God Stats
3W - 1L
1,207 SR
Queue Stats
116W - 81L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 0
10,376
432
13,170
23,481
14,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Kadoran
Hercules
15
1 / 5 / 1
10,103
421
11,224
22,218
21,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
NewStick
Tiamat
15
0 / 5 / 0
9,351
390
4,992
14,930
9,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
0 / 7 / 0
8,472
353
7,652
30,169
30,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
15
1 / 6 / 0
9,312
388
5,985
15,047
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
8 / 2 / 9
13,448
560
18,219
21,099
11,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Lancelot
Meenz零r
Lancelot
18
3 / 2 / 8
12,693
529
15,851
26,044
25,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
PODHUN
Khepri
17
0 / 0 / 19
12,085
504
8,995
18,454
25,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
SeventeenTTV
Kukulkan
20
10 / 1 / 8
13,373
557
22,105
10,820
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
ggKillerprincess
Danzaburou
20
6 / 0 / 5
15,313
638
15,752
12,096
7,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
76
5
Kills
27
28
Deaths
5
1
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
2
9
6.25
L
3
5
0
0.6
L
Hercules
Kadoran
Hercules
1
5
1
0.3
W
Lancelot
Meenz零r
Lancelot
3
2
8
3.5
L
Tiamat
NewStick
Tiamat
0
5
0
0
W
Khepri
PODHUN
Khepri
0
0
19
9.5
L
Ymir
0
7
0
0
W
Kukulkan
SeventeenTTV
Kukulkan
10
1
8
14
W
Danzaburou
ggKillerprincess
Danzaburou
6
0
5
8.5
L
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,023
Damage
80,922
105,845
Taken
88,513
81,966
Mitigated
75,389
25,613
Healing
30,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
18,219
3,244
0
8,298
21,099
11,131
117
3,390
17,709
0
128,632
L
13,170
5,297
0
6,825
23,481
14,518
0
4,658
18,823
0
87,341
L
Hercules
Kadoran
Hercules
11,224
3,148
0
5,137
22,218
21,822
720
4,039
18,179
0
65,126
W
Lancelot
Meenz零r
Lancelot
15,851
2,784
0
7,383
26,044
25,273
1,678
2,510
23,534
0
89,153
L
Tiamat
NewStick
Tiamat
4,992
562
0
3,054
14,930
9,785
10
6,802
8,128
68,784
0
W
Khepri
PODHUN
Khepri
8,995
536
786
4,547
18,454
25,142
210
3,878
14,186
42,569
6,605
L
Ymir
7,652
915
281
6,689
30,169
30,049
0
12,423
17,746
36,581
0
W
Kukulkan
SeventeenTTV
Kukulkan
22,105
1,757
0
2,131
10,820
6,619
1,442
3,154
7,666
130,103
0
W
Danzaburou
ggKillerprincess
Danzaburou
15,752
7,166
0
7,387
12,096
7,224
5,774
2,010
10,086
0
162,524
L
Neith
5,985
2,801
0
3,627
15,047
5,792
252
2,981
12,066
0
64,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
66,912
478
Minions Killed
794
0
Camps Cleared
0
2,068,590
Distance Traveled
2,279,291
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,448
560
163
7
0
422,546
1
L
Set
10,376
432
113
5
0
480,148
5
L
Hercules
10,103
421
107
4
0
420,815
1
W
Lancelot
12,693
529
135
6
0
482,166
2
L
Tiamat
9,351
390
127
5
0
392,336
1
W
Khepri
12,085
504
53
2
0
478,401
4
L
Ymir
8,472
353
26
1
0
401,630
7
W
Kukulkan
13,373
557
196
8
0
438,492
3
W
Danzaburou
15,313
638
247
10
0
457,686
6
L
Neith
9,312
388
105
4
0
373,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role