Player Matchup

Hun Batz
Hun Batz
PatientSphinx47
Hun Batz
Level 64
God Stats
40W - 53L
1,485 SR
Queue Stats
85W - 107L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PrudentPraction
Morgan Le Fay
Level 73
God Stats
26W - 29L
1,474 SR
Queue Stats
37W - 51L
1,381 Elo+
Party 2
Jormungandr
Jormungandr
Zecuee
Jormungandr
Level 88
God Stats
0W - 4L
1,179 SR
Queue Stats
107W - 202L
1,295 Elo+
Solo
Team Averages
Level 75
1,379 SR
1,368 Elo+

VS

Team Averages
Level 117
1,587 SR
1,514 Elo+
Aphrodite
Aphrodite
AltBanana
Aphrodite
Level 105
God Stats
5W - 2L
1,576 SR
Queue Stats
53W - 32L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
JoB4amaTTV
Baron Samedi
Level 119
God Stats
9W - 0L
1,684 SR
Queue Stats
50W - 39L
1,464 Elo+
Party 1
Vamana
Vamana
TryAgainBuddy
Vamana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
1 / 5 / 1
7,259
660
7,234
14,644
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
PrudentPraction
Morgan Le Fay
11
1 / 6 / 0
7,435
676
7,440
13,302
4,809
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Zecuee
Jormungandr
10
0 / 4 / 2
7,065
642
5,112
12,322
9,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AltBanana
Aphrodite
13
0 / 0 / 11
8,900
809
6,491
12,205
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
JoB4amaTTV
Baron Samedi
13
5 / 1 / 6
8,887
808
9,790
7,464
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
10 / 1 / 3
9,986
908
21,483
19,230
13,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
15
15
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AltBanana
Aphrodite
0
0
11
5.5
W
Baron Samedi
JoB4amaTTV
Baron Samedi
5
1
6
8
L
Hun Batz
1
5
1
0.3
L
Morgan Le Fay
PrudentPraction
Morgan Le Fay
1
6
0
0.17
W
10
1
3
11.5
L
Jormungandr
Zecuee
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,786
Damage
37,764
40,268
Taken
38,899
19,029
Mitigated
26,483
2,240
Healing
25,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AltBanana
Aphrodite
6,491
1,439
4,999
8,630
12,205
8,828
531
4,744
7,461
28,485
0
W
Baron Samedi
JoB4amaTTV
Baron Samedi
9,790
1,329
1,259
3,075
7,464
3,858
308
3,385
4,079
31,982
0
L
Hun Batz
7,234
2,099
625
489
14,644
4,892
0
5,412
8,539
0
15,493
L
Morgan Le Fay
PrudentPraction
Morgan Le Fay
7,440
1,821
0
712
13,302
4,809
0
3,794
8,980
22,683
0
W
21,483
11,283
0
7,511
19,230
13,797
1,057
5,366
13,864
0
46,072
L
Jormungandr
Zecuee
Jormungandr
5,112
1,617
216
198
12,322
9,328
0
6,984
4,712
15,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,759
Gold Earned
27,773
78
Minions Killed
152
1
Camps Cleared
11
625,346
Distance Traveled
643,779
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,900
809
40
4
2
209,868
5
W
Baron Samedi
8,887
808
42
4
5
182,555
0
L
Hun Batz
7,259
660
19
2
0
227,831
2
L
Morgan Le Fay
7,435
676
38
3
0
206,985
0
W
Vamana
9,986
908
70
6
4
251,356
4
L
Jormungandr
7,065
642
21
2
1
190,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role