Player Matchup

King Arthur
King Arthur
Disciple17
King Arthur
Level 160
God Stats
8W - 9L
1,476 SR
Queue Stats
357W - 276L
1,574 Elo+
Party 1
Bellona
Bellona
P0mpinara
Bellona
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 84L
1,628 Elo+
Party 1
Anubis
Anubis
SolidXxXsmokE
Anubis
Level 160
God Stats
5W - 2L
1,199 SR
Queue Stats
271W - 264L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
camol15
Nu Wa
Level 158
God Stats
19W - 8L
1,711 SR
Queue Stats
657W - 362L
1,622 Elo+
Party 1
Vulcan
Vulcan
unrulyancestor69
Vulcan
Level 155
God Stats
4W - 2L
1,457 SR
Queue Stats
1,059W - 497L
1,628 Elo+
Party 1
Team Averages
Level 145
1,469 SR
1,595 Elo+

VS

Team Averages
Level 122
1,480 SR
1,560 Elo+
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JChase711
Sol
Level 103
God Stats
8W - 11L
1,408 SR
Queue Stats
756W - 731L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
XxVoidKingxX
Gilgamesh
Level 160
God Stats
5W - 11L
1,492 SR
Queue Stats
1,144W - 1,155L
1,517 Elo+
Party 2
Charybdis
Charybdis
firevoltak
Charybdis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,685 Elo+
Solo
Artemis
Artemis
joballz
Artemis
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 78L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Disciple17
King Arthur
18
5 / 7 / 13
11,583
772
18,350
32,907
36,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
P0mpinara
Bellona
17
4 / 7 / 13
11,391
759
13,791
24,745
30,811
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 17
12,992
866
17,016
21,047
12,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
camol15
Nu Wa
20
10 / 4 / 16
12,822
855
19,395
14,188
7,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 8 / 10
9,954
664
18,077
16,228
7,874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
4 / 7 / 14
9,885
659
13,874
23,992
27,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
10 / 3 / 8
11,096
740
24,275
22,539
12,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
XxVoidKingxX
Gilgamesh
18
4 / 7 / 15
10,470
698
15,578
18,960
16,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
firevoltak
Charybdis
19
5 / 5 / 17
10,906
727
21,236
18,945
9,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
joballz
Artemis
17
6 / 7 / 14
11,327
755
15,549
14,583
6,146
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
97
29
Kills
29
31
Deaths
29
69
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
7
14
1.57
W
King Arthur
Disciple17
King Arthur
5
7
13
1.64
L
10
3
8
4.67
W
Bellona
P0mpinara
Bellona
4
7
13
1.5
W
8
5
17
3.3
L
Gilgamesh
XxVoidKingxX
Gilgamesh
4
7
15
1.64
W
Nu Wa
camol15
Nu Wa
10
4
16
4.5
L
Charybdis
firevoltak
Charybdis
5
5
17
2.7
L
Artemis
joballz
Artemis
6
7
14
1.86
W
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,629
Damage
90,512
109,115
Taken
99,019
94,958
Mitigated
71,455
33,768
Healing
31,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
13,874
713
1,621
3,968
23,992
27,004
30
14,136
9,856
26,417
0
W
King Arthur
Disciple17
King Arthur
18,350
1,168
1,359
7,829
32,907
36,783
157
8,334
24,573
0
36,626
L
24,275
9,072
1,160
13,513
22,539
12,580
429
10,339
12,200
54,079
3,784
W
Bellona
P0mpinara
Bellona
13,791
2,327
2,604
4,382
24,745
30,811
0
8,471
16,274
413
19,849
W
17,016
400
1,145
8,873
21,047
12,312
2,431
7,846
13,201
44,812
0
L
Gilgamesh
XxVoidKingxX
Gilgamesh
15,578
4,231
1,946
2,451
18,960
16,605
162
12,258
6,702
0
32,419
W
Nu Wa
camol15
Nu Wa
19,395
6,900
1,651
2,721
14,188
7,178
4,700
4,838
9,350
37,403
0
L
Charybdis
firevoltak
Charybdis
21,236
9,070
0
6,602
18,945
9,120
323
9,280
9,665
0
52,187
L
Artemis
joballz
Artemis
15,549
6,175
0
167
14,583
6,146
454
8,888
5,695
0
27,352
W
18,077
9,818
1,265
1,939
16,228
7,874
118
6,587
9,641
27,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,742
Gold Earned
53,684
151
Minions Killed
198
0
Camps Cleared
0
1,250,360
Distance Traveled
1,181,197
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,885
659
11
1
0
253,029
0
W
King Arthur
11,583
772
32
2
0
244,414
1
L
Sol
11,096
740
70
5
0
235,497
0
W
Bellona
11,391
759
5
0
0
267,777
3
W
Anubis
12,992
866
66
4
0
255,372
0
L
Gilgamesh
10,470
698
23
2
0
275,786
1
W
Nu Wa
12,822
855
31
2
0
240,749
3
L
Charybdis
10,906
727
77
5
0
221,988
0
L
Artemis
11,327
755
17
1
0
194,897
0
W
Vulcan
9,954
664
17
1
0
242,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role