Player Matchup

Athena
Athena
BilboBLaggin
Athena
Level 84
God Stats
0W - 2L
1,304 SR
Queue Stats
10W - 22L
1,520 Elo+
Party 1
Hades
Hades
FreakOfFreaks
Hades
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,459 Elo+
Party 1
Loki
Loki
GeoMaster99
Loki
Level 74
God Stats
0W - 1L
1,527 SR
Queue Stats
19W - 32L
1,427 Elo+
Party 1
Team Averages
Level 73
1,443 SR
1,469 Elo+

VS

Team Averages
Level 137
1,578 SR
1,604 Elo+
Ishtar
Ishtar
BirdKingWill
Ishtar
Level 154
God Stats
7W - 12L
1,539 SR
Queue Stats
202W - 173L
1,611 Elo+
Party 2
Janus
Janus
XxENFUEGOxX
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,530 Elo+
Solo
Tyr
Tyr
xxxhieixxx
Tyr
Level 149
God Stats
42W - 32L
1,695 SR
Queue Stats
302W - 242L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 1 / 0
7,437
744
4,439
11,529
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 3 / 3
6,533
653
5,876
9,086
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 0 / 0
5,346
535
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
2 / 0 / 2
7,528
753
5,795
4,870
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 2 / 2
7,260
726
5,307
5,367
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 3
7,768
777
5,056
9,529
7,750
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
4
4
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
3
1
0
3
W
Ishtar
2
0
2
3
L
0
3
3
0.5
L
0
0
0
0
W
1
2
2
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,315
Damage
16,158
20,615
Taken
19,766
15,722
Mitigated
12,059
4,157
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,439
1,045
132
1,504
11,529
10,787
0
2,588
8,655
14,863
0
W
Ishtar
5,795
4,227
0
1,176
4,870
2,007
1,992
2,645
2,225
23
26,452
L
5,876
112
382
2,139
9,086
4,935
0
2,791
6,107
23,201
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,307
283
0
1,155
5,367
2,302
280
3,774
1,593
29,611
0
W
5,056
1,209
0
4,759
9,529
7,750
212
4,750
4,779
186
21,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,316
Gold Earned
22,556
67
Minions Killed
135
1
Camps Cleared
8
378,941
Distance Traveled
574,160
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,437
744
24
2
1
198,511
2
W
Ishtar
7,528
753
37
4
1
184,086
3
L
Hades
6,533
653
43
4
0
180,009
1
L
Loki
5,346
535
0
0
0
421
0
W
Janus
7,260
726
68
7
3
184,541
2
W
Tyr
7,768
777
30
3
4
205,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role