Player Matchup

Fenrir
Fenrir
Flames Incoming
Fenrir
Level 131
God Stats
8W - 1L
1,781 SR
Queue Stats
27W - 24L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
Ganks Incoming
Baron Samedi
Level 135
God Stats
3W - 0L
1,814 SR
Queue Stats
103W - 96L
1,556 Elo+
Party 3
Hercules
Hercules
TheJohnThicc
Hercules
Level 118
God Stats
2W - 4L
1,417 SR
Queue Stats
119W - 148L
1,448 Elo+
Solo
Skadi
Skadi
fydjhwdbn
Skadi
Level 69
God Stats
11W - 4L
1,593 SR
Queue Stats
35W - 31L
1,419 Elo+
Party 2
Atlas
Atlas
vL0NE Vante
Atlas
Level 34
God Stats
18W - 11L
1,525 SR
Queue Stats
24W - 29L
1,310 Elo+
Party 2
Team Averages
Level 97
1,626 SR
1,449 Elo+

VS

Team Averages
Level 123
1,586 SR
1,439 Elo+
Arachne
Arachne
BloatedDolphins
Arachne
Level 103
God Stats
11W - 14L
1,708 SR
Queue Stats
191W - 185L
1,316 Elo+
Solo
Ymir
Ymir
DANtruckYOU2
Ymir
Level 159
God Stats
24W - 10L
1,722 SR
Queue Stats
382W - 345L
1,541 Elo+
Party 1
Hades
Hades
Rorraz96
Hades
Level 140
God Stats
7W - 11L
1,585 SR
Queue Stats
225W - 253L
1,472 Elo+
Solo
Charybdis
Charybdis
StrawHatQuilLy
Charybdis
Level 83
God Stats
90W - 60L
1,578 SR
Queue Stats
146W - 116L
1,479 Elo+
Party 1
Medusa
Medusa
almightyqueazy
Medusa
Level 129
God Stats
0W - 3L
1,337 SR
Queue Stats
312W - 302L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 13
13,650
593
14,982
25,795
15,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Ganks Incoming
Baron Samedi
18
5 / 6 / 18
12,470
542
17,808
24,003
16,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
TheJohnThicc
Hercules
18
0 / 2 / 13
11,627
506
10,840
23,941
28,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
fydjhwdbn
Skadi
20
10 / 4 / 9
13,498
587
18,926
17,853
9,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 5 / 15
11,446
498
13,696
30,387
38,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 8
11,129
484
9,078
22,981
12,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 7
10,634
462
14,697
27,755
26,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Rorraz96
Hades
17
3 / 4 / 8
12,077
525
18,653
24,250
18,279
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
StrawHatQuilLy
Charybdis
18
3 / 5 / 7
12,380
538
17,453
16,845
7,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 7 / 6
11,941
519
18,899
17,882
7,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
56
29
Kills
20
21
Deaths
30
68
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
L
3
6
7
1.08
W
10
4
13
4.13
W
Baron Samedi
Ganks Incoming
Baron Samedi
5
6
18
2.33
L
Hades
Rorraz96
Hades
3
4
8
1.75
L
Charybdis
StrawHatQuilLy
Charybdis
3
5
7
1.3
W
Hercules
TheJohnThicc
Hercules
0
2
13
3.25
L
7
7
6
1.43
W
Skadi
fydjhwdbn
Skadi
10
4
9
3.63
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,252
Damage
78,780
121,979
Taken
109,713
107,822
Mitigated
72,564
48,751
Healing
27,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,078
5,298
0
5,614
22,981
12,495
0
6,431
16,550
0
71,487
L
14,697
2,053
0
5,112
27,755
26,255
286
7,375
20,380
57,320
9,527
W
14,982
2,451
0
8,388
25,795
15,237
1,038
7,144
18,651
0
87,246
W
Baron Samedi
Ganks Incoming
Baron Samedi
17,808
1,271
5,647
10,261
24,003
16,622
1,242
9,854
14,149
96,402
0
L
Hades
Rorraz96
Hades
18,653
1,097
501
12,069
24,250
18,279
1,455
6,624
17,626
94,092
0
L
Charybdis
StrawHatQuilLy
Charybdis
17,453
9,038
0
3,257
16,845
7,869
3,981
5,094
11,751
0
107,440
W
Hercules
TheJohnThicc
Hercules
10,840
3,209
0
11,307
23,941
28,603
2,087
6,724
17,217
0
81,374
L
18,899
8,760
0
945
17,882
7,666
3,468
5,980
11,902
0
70,156
W
Skadi
fydjhwdbn
Skadi
18,926
13,062
0
6,519
17,853
9,146
7,261
4,086
13,767
0
136,682
W
13,696
6,048
1,639
4,990
30,387
38,214
968
7,825
22,562
33,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,691
Gold Earned
58,161
568
Minions Killed
610
0
Camps Cleared
0
2,110,402
Distance Traveled
2,058,283
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,129
484
83
4
0
449,246
1
L
Ymir
10,634
462
89
4
0
390,941
5
W
Fenrir
13,650
593
101
4
0
468,601
2
W
Baron Samedi
12,470
542
141
6
0
378,917
4
L
Hades
12,077
525
157
7
0
380,722
1
L
Charybdis
12,380
538
163
7
0
404,960
1
W
Hercules
11,627
506
122
5
0
402,984
3
L
Medusa
11,941
519
118
5
0
432,414
0
W
Skadi
13,498
587
179
8
0
420,250
5
W
Atlas
11,446
498
25
1
0
439,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role