Player Matchup

Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ezio_117
Anubis
Level 129
God Stats
1W - 3L
1,742 SR
Queue Stats
34W - 28L
1,594 Elo+
Solo
Mulan
Mulan
Tyrantkiller999
Mulan
Level 148
God Stats
0W - 1L
1,788 SR
Queue Stats
29W - 34L
1,499 Elo+
Party 1
Skadi
Skadi
luckybobbyfrost
Skadi
Level 145
God Stats
9W - 5L
1,476 SR
Queue Stats
90W - 82L
1,556 Elo+
Solo
Team Averages
Level 130
1,601 SR
1,530 Elo+

VS

Team Averages
Level 126
1,577 SR
1,525 Elo+
Chaac
Chaac
BKLBereaved
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,522 Elo+
Solo
Merlin
Merlin
Mars_Aderre
Merlin
Level 152
God Stats
275W - 279L
1,523 SR
Queue Stats
717W - 786L
1,500 Elo+
Solo
Cerberus
Cerberus
OscarMayerBiener
Cerberus
Level 144
God Stats
5W - 1L
1,944 SR
Queue Stats
28W - 26L
1,524 Elo+
Solo
Lancelot
Lancelot
ScandalouSS
Lancelot
Level 143
God Stats
5W - 7L
1,418 SR
Queue Stats
360W - 365L
1,513 Elo+
Solo
Rama
Rama
xRxvenge4285
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 0 / 3
6,103
1,221
1,664
5,038
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
 
Nu Wa
10
1 / 1 / 2
5,901
1,180
4,094
3,628
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Ezio_117
Anubis
10
0 / 0 / 1
5,103
1,021
366
1,160
500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 4
5,610
1,122
5,046
6,164
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 1 / 1
6,542
1,308
6,817
4,057
1,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

371

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,627
1,125
2,601
4,724
2,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
10
1 / 2 / 2
5,679
1,136
4,005
3,224
1,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 4
5,511
1,102
5,318
3,328
1,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ScandalouSS
Lancelot
10
2 / 1 / 2
5,985
1,197
3,028
5,723
2,734
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 1 / 4
5,998
1,200
3,004
3,524
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
4
Kills
4
4
Deaths
4
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
3
1.5
L
Nu Wa
 
Nu Wa
1
1
2
2
W
1
0
3
2.5
L
Anubis
Ezio_117
Anubis
0
0
1
0.5
W
Merlin
1
2
2
1
W
0
0
4
2
W
Lancelot
ScandalouSS
Lancelot
2
1
2
3
L
0
2
4
1
L
3
1
1
3.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,987
Damage
17,956
20,047
Taken
20,523
12,276
Mitigated
9,192
2,769
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,664
476
0
1,424
5,038
4,193
0
2,046
2,950
4,176
0
L
Nu Wa
 
Nu Wa
4,094
724
58
24
3,628
1,530
0
2,042
1,550
18,453
0
W
2,601
283
0
987
4,724
2,820
0
1,033
3,451
0
9,849
L
Anubis
Ezio_117
Anubis
366
66
0
129
1,160
500
0
326
834
3,518
0
W
Merlin
4,005
289
0
86
3,224
1,018
0
1,037
2,016
14,932
0
W
5,318
120
0
751
3,328
1,328
0
1,193
1,965
13,711
0
W
Lancelot
ScandalouSS
Lancelot
3,028
538
0
0
5,723
2,734
0
1,110
4,342
0
8,889
L
5,046
847
0
1,134
6,164
4,219
0
2,541
3,495
0
8,924
L
6,817
2,881
0
0
4,057
1,834
0
2,368
1,645
0
17,698
W
3,004
2,629
0
1,487
3,524
1,292
0
1,208
2,144
0
20,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
28,800
100
Minions Killed
116
4
Camps Cleared
7
453,589
Distance Traveled
490,909
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,103
1,221
15
3
0
108,151
0
L
Nu Wa
5,901
1,180
28
6
0
92,782
0
W
Chaac
5,627
1,125
19
4
0
101,834
0
L
Anubis
5,103
1,021
9
2
0
51,308
1
W
Merlin
5,679
1,136
13
3
1
88,658
0
W
Cerberus
5,511
1,102
32
6
1
105,521
0
W
Lancelot
5,985
1,197
16
3
2
111,366
1
L
Mulan
5,610
1,122
12
2
2
93,529
0
L
Skadi
6,542
1,308
36
7
2
107,819
1
W
Rama
5,998
1,200
36
7
3
83,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role