Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
PeacefullChimp
Kuzenbo
Level 66
God Stats
4W - 6L
1,506 SR
Queue Stats
181W - 183L
1,424 Elo+
Solo
Ra
Ra
TheBigCh1ef
Ra
Level 154
God Stats
3W - 3L
1,573 SR
Queue Stats
125W - 140L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Wuebit01278
Ao Kuang
Level 59
God Stats
2W - 9L
1,237 SR
Queue Stats
81W - 93L
1,415 Elo+
Solo
Artemis
Artemis
YoBoiRosie
Artemis
Level 63
God Stats
3W - 3L
1,457 SR
Queue Stats
118W - 124L
1,476 Elo+
Solo
Team Averages
Level 98
1,455 SR
1,452 Elo+

VS

Team Averages
Level 85
1,478 SR
1,472 Elo+
Arachne
Arachne
Bestbuyguy
Arachne
Level 108
God Stats
1W - 2L
1,536 SR
Queue Stats
14W - 13L
1,488 Elo+
Party 1
Chang'e
Chang'e
CaptainKiddMello
Chang'e
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 33L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sacredknightt
Ah Muzen Cab
Level 35
God Stats
1W - 1L
1,563 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 1
Baron Samedi
Baron Samedi
X-Darrian-X
Baron Samedi
Level 156
God Stats
5W - 1L
1,494 SR
Queue Stats
96W - 81L
1,557 Elo+
Party 1
Yemoja
Yemoja
catbottles
Yemoja
Level 39
God Stats
2W - 7L
1,295 SR
Queue Stats
63W - 59L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 3 / 0
8,342
521
13,094
16,266
16,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 4 / 2
7,988
499
5,195
16,203
19,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 1
7,889
493
5,616
10,027
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Wuebit01278
Ao Kuang
12
2 / 5 / 2
7,728
483
4,391
16,070
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
YoBoiRosie
Artemis
12
1 / 3 / 1
7,375
461
7,657
10,625
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bestbuyguy
Arachne
13
5 / 5 / 2
8,289
518
6,232
17,186
7,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 1 / 9
8,914
557
6,494
15,305
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Sacredknightt
Ah Muzen Cab
14
4 / 1 / 4
8,707
544
9,404
9,263
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
X-Darrian-X
Baron Samedi
15
3 / 1 / 8
9,490
593
12,293
11,121
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
catbottles
Yemoja
15
4 / 1 / 3
9,659
604
9,361
15,351
12,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
19
19
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
3
0
1.33
W
Arachne
Bestbuyguy
Arachne
5
5
2
1.2
W
3
1
9
7.5
L
2
4
2
0.75
W
Ah Muzen Cab
Sacredknightt
Ah Muzen Cab
4
1
4
6
L
0
4
1
0.13
L
Ao Kuang
Wuebit01278
Ao Kuang
2
5
2
0.6
W
Baron Samedi
X-Darrian-X
Baron Samedi
3
1
8
7
L
Artemis
YoBoiRosie
Artemis
1
3
1
0.5
W
Yemoja
catbottles
Yemoja
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,953
Damage
43,784
69,191
Taken
68,226
50,454
Mitigated
36,087
15,460
Healing
31,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,094
1,127
0
3,073
16,266
16,822
0
8,524
7,742
0
64,115
W
Arachne
Bestbuyguy
Arachne
6,232
3,633
163
5,842
17,186
7,136
54
2,456
14,730
0
48,420
W
6,494
765
1,621
6,956
15,305
7,000
272
5,195
10,110
33,603
3,113
L
5,195
2,083
161
3,520
16,203
19,816
0
4,933
11,270
22,072
0
W
Ah Muzen Cab
Sacredknightt
Ah Muzen Cab
9,404
2,892
0
4,367
9,263
3,830
588
1,379
7,884
0
66,301
L
5,616
525
329
2,126
10,027
4,340
0
7,233
2,794
79,646
0
L
Ao Kuang
Wuebit01278
Ao Kuang
4,391
1,302
0
3,131
16,070
6,030
0
4,985
11,085
42,719
0
W
Baron Samedi
X-Darrian-X
Baron Samedi
12,293
1,141
1,290
3,349
11,121
5,719
0
3,852
7,269
84,924
0
L
Artemis
YoBoiRosie
Artemis
7,657
3,041
0
3,120
10,625
3,446
0
2,200
8,425
0
57,636
W
Yemoja
catbottles
Yemoja
9,361
3,031
2,649
4,937
15,351
12,402
80
2,320
13,031
62,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,322
Gold Earned
45,059
453
Minions Killed
473
0
Camps Cleared
0
1,457,175
Distance Traveled
1,381,989
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,342
521
110
7
0
331,121
1
W
Arachne
8,289
518
62
4
0
214,930
3
W
Chang'e
8,914
557
49
3
0
309,801
1
L
Kuzenbo
7,988
499
41
3
0
302,256
0
W
Ah Muzen Cab
8,707
544
119
7
0
300,279
0
L
Ra
7,889
493
124
8
0
277,584
4
L
Ao Kuang
7,728
483
73
5
0
290,493
4
W
Baron Samedi
9,490
593
138
9
0
307,393
6
L
Artemis
7,375
461
105
7
0
255,721
4
W
Yemoja
9,659
604
105
7
0
249,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role