Player Matchup

Mulan
Mulan
B1G-SKEET-
Mulan
Level 141
God Stats
15W - 19L
1,547 SR
Queue Stats
210W - 217L
1,441 Elo+
Party 2
Lancelot
Lancelot
BlakeBateaste1
Lancelot
Level 159
God Stats
31W - 29L
1,579 SR
Queue Stats
519W - 504L
1,445 Elo+
Party 2
Medusa
Medusa
J_Mitch62
Medusa
Level 154
God Stats
31W - 25L
1,583 SR
Queue Stats
412W - 411L
1,463 Elo+
Party 2
Chang'e
Chang'e
SebasQ1989
Chang'e
Level 62
God Stats
1W - 4L
1,223 SR
Queue Stats
111W - 145L
1,435 Elo+
Solo
Jormungandr
Jormungandr
SinisterGold398
Jormungandr
Level 117
God Stats
42W - 54L
1,530 SR
Queue Stats
605W - 589L
1,527 Elo+
Solo
Team Averages
Level 127
1,492 SR
1,462 Elo+

VS

Team Averages
Level 77
1,648 SR
1,488 Elo+
Jing Wei
Jing Wei
Daltonn63_
Jing Wei
Level 69
God Stats
11W - 8L
1,589 SR
Queue Stats
248W - 235L
1,499 Elo+
Party 1
Bellona
Bellona
Imignoringyou
Bellona
Level 66
God Stats
9W - 10L
1,620 SR
Queue Stats
214W - 244L
1,428 Elo+
Solo
Susano
Susano
MattyPriceyy
Susano
Level 80
God Stats
20W - 12L
1,538 SR
Queue Stats
330W - 286L
1,498 Elo+
Party 1
Yemoja
Yemoja
TheRealCJ_
Yemoja
Level 87
God Stats
8W - 1L
1,655 SR
Queue Stats
288W - 268L
1,488 Elo+
Party 1
Ra
Ra
skytia
Ra
Level 83
God Stats
5W - 1L
1,837 SR
Queue Stats
352W - 326L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
0 / 5 / 1
9,454
473
10,219
20,614
21,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
16
2 / 5 / 0
9,528
476
8,116
18,313
9,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
J_Mitch62
Medusa
17
3 / 2 / 2
10,333
517
13,885
13,126
6,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SebasQ1989
Chang'e
16
2 / 2 / 2
9,666
483
13,936
19,421
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
SinisterGold398
Jormungandr
14
2 / 2 / 3
8,718
436
14,035
17,856
16,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Daltonn63_
Jing Wei
17
1 / 3 / 3
10,448
522
7,696
14,366
6,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
17
7 / 0 / 4
11,576
579
20,718
23,143
25,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
17
3 / 3 / 7
10,677
534
12,710
21,167
10,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
TheRealCJ_
Yemoja
14
1 / 1 / 7
9,810
491
8,302
14,384
11,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
17
4 / 2 / 6
11,356
568
12,028
15,315
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
16
16
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
5
1
0.1
L
Lancelot
2
5
0
0.4
W
Jing Wei
Daltonn63_
Jing Wei
1
3
3
0.83
W
Bellona
7
0
4
9
L
Medusa
J_Mitch62
Medusa
3
2
2
2
W
Susano
3
3
7
2.17
L
Chang'e
SebasQ1989
Chang'e
2
2
2
1.5
L
Jormungandr
SinisterGold398
Jormungandr
2
2
3
1.75
W
Yemoja
TheRealCJ_
Yemoja
1
1
7
4.5
W
Ra
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,191
Damage
61,454
89,330
Taken
88,375
62,358
Mitigated
61,259
23,561
Healing
38,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
10,219
1,792
0
5,595
20,614
21,610
0
1,746
18,868
0
75,258
L
Lancelot
8,116
1,285
0
6,303
18,313
9,341
0
4,417
13,896
0
91,824
W
Jing Wei
Daltonn63_
Jing Wei
7,696
6,149
0
3,900
14,366
6,075
0
2,944
11,422
0
91,825
W
Bellona
20,718
11,108
0
12,500
23,143
25,554
792
4,190
18,953
57
96,100
L
Medusa
J_Mitch62
Medusa
13,885
6,594
0
4,036
13,126
6,539
1,086
3,161
9,965
0
101,127
W
Susano
12,710
3,367
0
8,465
21,167
10,176
0
2,963
18,204
0
97,582
L
Chang'e
SebasQ1989
Chang'e
13,936
672
1,333
5,294
19,421
8,308
0
6,609
12,812
67,845
0
L
Jormungandr
SinisterGold398
Jormungandr
14,035
4,673
0
1,000
17,856
16,560
0
3,276
14,580
64,841
5,570
W
Yemoja
TheRealCJ_
Yemoja
8,302
1,099
5,571
3,947
14,384
11,637
0
7,175
7,209
39,350
2,834
W
Ra
12,028
1,584
1,095
3,134
15,315
7,817
0
10,064
5,251
92,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
53,867
645
Minions Killed
624
0
Camps Cleared
0
1,932,032
Distance Traveled
2,055,771
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,454
473
141
7
0
316,907
2
L
Lancelot
9,528
476
136
7
0
412,412
6
W
Jing Wei
10,448
522
153
8
0
370,963
6
W
Bellona
11,576
579
136
7
0
461,051
1
L
Medusa
10,333
517
158
8
0
388,847
4
W
Susano
10,677
534
135
7
0
432,008
7
L
Chang'e
9,666
483
116
6
0
405,007
1
L
Jormungandr
8,718
436
94
5
0
408,859
3
W
Yemoja
9,810
491
48
2
0
387,159
7
W
Ra
11,356
568
152
8
0
404,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role