Player Matchup

Kukulkan
Kukulkan
ArtEdoardo
Kukulkan
Level 19
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 5L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
Munin13
Nu Wa
Level 121
God Stats
1W - 1L
1,710 SR
Queue Stats
35W - 31L
1,531 Elo+
Party 1
Yemoja
Yemoja
ZacMacHammer
Yemoja
Level 124
God Stats
2W - 2L
1,580 SR
Queue Stats
90W - 78L
1,479 Elo+
Party 1
Sol
Sol
achal23
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 82L
1,505 Elo+
Party 1
Achilles
Achilles
vindiork
Achilles
Level 44
God Stats
0W - 1L
1,282 SR
Queue Stats
13W - 21L
1,417 Elo+
Party 1
Team Averages
Level 86
1,507 SR
1,465 Elo+

VS

Team Averages
Level 72
1,500 SR
1,464 Elo+
Hera
Hera
 
Hera
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Ambimulana007
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,280 Elo+
Solo
Hercules
Hercules
TheSlimyNoodle
Hercules
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 154L
1,435 Elo+
Solo
Yemoja
Yemoja
grievermike89
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 314L
1,455 Elo+
Solo
Achilles
Achilles
slickworm
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArtEdoardo
Kukulkan
20
0 / 5 / 4
11,980
545
15,977
20,760
10,813
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Munin13
Nu Wa
20
2 / 3 / 5
12,640
575
38,129
18,767
10,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
19
1 / 3 / 7
11,767
535
6,182
21,854
23,169
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
20
4 / 4 / 4
13,733
624
41,784
24,277
12,272
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
vindiork
Achilles
20
3 / 6 / 3
12,264
557
22,522
27,718
36,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
4 / 4 / 11
14,014
637
36,562
25,204
13,161
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
20
6 / 3 / 8
14,617
664
19,595
35,484
31,718
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
20
4 / 2 / 14
13,557
616
16,868
41,502
56,576
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
1 / 0 / 12
13,031
592
4,199
20,089
13,087
Achilles
slickworm
Achilles
20
6 / 2 / 10
13,851
630
29,926
39,542
44,904
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
10
Kills
21
21
Deaths
11
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
4
11
2.38
W
Arachne
6
3
8
3.33
L
Kukulkan
ArtEdoardo
Kukulkan
0
5
4
0.4
L
Nu Wa
Munin13
Nu Wa
2
3
5
1.5
W
Hercules
4
2
14
5.5
L
Yemoja
1
3
7
1.5
L
Sol
4
4
4
1.5
W
1
0
12
7
W
Achilles
slickworm
Achilles
6
2
10
5.5
L
Achilles
vindiork
Achilles
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,594
Damage
107,150
113,376
Taken
161,821
92,447
Mitigated
159,446
52,295
Healing
100,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
36,562
7,344
3,626
1,887
25,204
13,161
4,885
16,938
8,266
97,688
0
W
Arachne
19,595
11,632
5,426
11,015
35,484
31,718
103
22,753
12,193
2,956
25,529
L
Kukulkan
ArtEdoardo
Kukulkan
15,977
2,327
0
0
20,760
10,813
0
10,412
9,919
51,813
0
L
Nu Wa
Munin13
Nu Wa
38,129
11,930
1,949
1,113
18,767
10,145
732
8,601
9,886
88,362
0
W
Hercules
16,868
2,236
2,399
14,545
41,502
56,576
766
20,664
20,838
0
39,533
L
Yemoja
6,182
2,747
31,362
6,621
21,854
23,169
390
6,872
14,315
15,574
0
L
Sol
41,784
11,541
1,095
7,629
24,277
12,272
388
8,974
14,912
92,083
0
W
4,199
1,482
37,431
8,950
20,089
13,087
1,366
13,677
6,412
33,109
0
W
Achilles
slickworm
Achilles
29,926
5,166
2,008
13,475
39,542
44,904
1,241
28,040
11,502
0
70,665
L
Achilles
vindiork
Achilles
22,522
2,663
953
1,573
27,718
36,048
353
8,185
18,385
0
35,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,384
Gold Earned
69,070
342
Minions Killed
264
0
Camps Cleared
0
1,871,598
Distance Traveled
2,069,498
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,014
637
116
5
0
340,147
0
W
Arachne
14,617
664
13
1
0
442,942
0
L
Kukulkan
11,980
545
74
3
0
357,958
0
L
Nu Wa
12,640
575
100
5
0
358,447
0
W
Hercules
13,557
616
31
1
0
452,127
1
L
Yemoja
11,767
535
18
1
0
368,779
4
L
Sol
13,733
624
129
6
0
357,897
0
W
Yemoja
13,031
592
54
2
0
383,476
0
W
Achilles
13,851
630
50
2
0
450,806
0
L
Achilles
12,264
557
21
1
0
428,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role