Player Matchup

Chiron
Chiron
Bronze III
JELIGAR
Chiron
Bronze III
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 48L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
jerzywegohard
Baron Samedi
Bronze III
Level 103
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Sobek
Sobek
Bronze III
xPange
Sobek
Bronze III
Level 128
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 2L
1,459 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,588 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 70
1,698 SR
1,378 MMR
Cerberus
Cerberus
Silver III
Kingfinglehead
Cerberus
Silver III
Level 88
God Stats
4W - 2L
1,754 SR
Queue Stats
15W - 15L
1,378 MMR
Party 1
Lancelot
Lancelot
Silver III
NickT32
Lancelot
Silver III
Level 61
God Stats
3W - 2L
1,596 SR
Queue Stats
15W - 15L
1,378 MMR
Party 1
Izanami
Izanami
Silver III
punchmocha83
Izanami
Silver III
Level 62
God Stats
5W - 1L
1,745 SR
Queue Stats
15W - 15L
1,378 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JELIGAR
Chiron
17
4 / 5 / 2
11,614
683
19,049
17,723
6,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
jerzywegohard
Baron Samedi
14
3 / 7 / 2
10,186
599
9,204
14,333
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
xPange
Sobek
12
0 / 6 / 6
10,109
595
8,520
24,604
34,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BacchusBastetBakasuraAchillesCupid

VS

Bans
Ah Muzen CabPoseidonVulcanAgniJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 4 / 11
12,027
707
14,331
22,107
20,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
NickT32
Lancelot
18
10 / 0 / 7
12,913
760
14,100
15,389
17,223
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
punchmocha83
Izanami
17
5 / 3 / 10
12,186
717
20,917
16,709
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
18
18
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
JELIGAR
Chiron
4
5
2
1
W
Cerberus
3
4
11
2.13
W
Lancelot
NickT32
Lancelot
10
0
7
13.5
L
Baron Samedi
jerzywegohard
Baron Samedi
3
7
2
0.57
W
Izanami
punchmocha83
Izanami
5
3
10
3.33
L
Sobek
xPange
Sobek
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,773
Damage
49,348
56,660
Taken
54,205
47,662
Mitigated
45,812
10,258
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
JELIGAR
Chiron
19,049
7,767
862
4,065
17,723
6,394
0
5,584
12,139
0
64,674
W
Cerberus
14,331
1,078
0
6,879
22,107
20,887
0
8,529
13,578
50,714
0
W
Lancelot
NickT32
Lancelot
14,100
2,153
0
5,752
15,389
17,223
455
5,760
8,913
0
31,368
L
Baron Samedi
jerzywegohard
Baron Samedi
9,204
1,351
976
1,190
14,333
7,007
0
2,881
11,452
28,959
0
W
Izanami
punchmocha83
Izanami
20,917
16,368
0
5,875
16,709
7,702
1,515
3,806
12,903
0
84,830
L
Sobek
xPange
Sobek
8,520
668
0
3,165
24,604
34,261
0
5,962
18,642
17,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
37,126
160
Minions Killed
263
2
Camps Cleared
14
786,627
Distance Traveled
903,045
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,614
683
102
6
0
265,507
4
W
Cerberus
12,027
707
112
7
5
295,446
4
W
Lancelot
12,913
760
37
2
2
361,026
4
L
Baron Samedi
10,186
599
46
3
2
248,151
4
W
Izanami
12,186
717
114
7
7
246,573
1
L
Sobek
10,109
595
12
1
0
272,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role