Player Matchup

Chaac
Chaac
JefeTauren
Chaac
Level 143
God Stats
3W - 3L
1,473 SR
Queue Stats
87W - 55L
1,687 Elo+
Party 1
Olorun
Olorun
ObreroAleman
Olorun
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 22L
1,689 Elo+
Party 1
Odin
Odin
TINGLADO
Odin
Level 69
God Stats
2W - 0L
1,786 SR
Queue Stats
179W - 150L
1,648 Elo+
Party 1
Team Averages
Level 75
1,586 SR
1,675 Elo+

VS

Team Averages
Level 58
1,418 SR
1,388 Elo+
Cthulhu
Cthulhu
Iamsoveryhot
Cthulhu
Level 26
God Stats
2W - 2L
1,586 SR
Queue Stats
19W - 28L
1,383 Elo+
Party 2
Ravana
Ravana
ORBO2812
Ravana
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 163L
1,423 Elo+
Solo
Anhur
Anhur
xXk4rm4Xx3X0t1c
Anhur
Level 71
God Stats
0W - 3L
1,167 SR
Queue Stats
23W - 33L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
8 / 0 / 11
8,865
887
13,320
13,384
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
13
10 / 1 / 9
8,733
873
10,508
7,855
3,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
11
2 / 3 / 14
7,943
794
3,543
11,938
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Iamsoveryhot
Cthulhu
9
1 / 5 / 2
6,638
664
7,159
9,283
5,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
ORBO2812
Ravana
9
1 / 8 / 1
6,027
603
4,781
12,030
7,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 7 / 2
6,109
611
3,477
10,681
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
2
4
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Iamsoveryhot
Cthulhu
1
5
2
0.4
W
Chaac
8
0
11
13.5
L
Ravana
ORBO2812
Ravana
1
8
1
0.19
W
Olorun
10
1
9
14.5
W
Odin
2
3
14
3
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
15,417
33,177
Taken
31,994
21,087
Mitigated
17,027
11,217
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Iamsoveryhot
Cthulhu
7,159
717
884
954
9,283
5,794
280
4,355
4,718
16,614
0
W
Chaac
13,320
3,205
0
5,384
13,384
8,044
469
2,304
10,691
0
28,212
L
Ravana
ORBO2812
Ravana
4,781
1,561
0
1,034
12,030
7,071
0
3,655
7,855
0
11,497
W
Olorun
10,508
5,803
353
3,280
7,855
3,606
1,755
2,311
5,544
32,196
0
W
Odin
3,543
918
0
2,200
11,938
9,437
204
3,384
8,554
0
13,184
L
3,477
1,000
0
787
10,681
4,162
520
2,876
7,475
0
12,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,541
Gold Earned
18,774
99
Minions Killed
55
7
Camps Cleared
1
544,233
Distance Traveled
471,357
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,638
664
20
2
0
152,093
3
W
Chaac
8,865
887
51
5
2
201,701
1
L
Ravana
6,027
603
16
2
1
168,274
4
W
Olorun
8,733
873
33
3
4
173,037
0
W
Odin
7,943
794
15
2
1
169,495
2
L
Anhur
6,109
611
19
2
0
150,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role