Player Matchup

Ne Zha
Ne Zha
ZeueuZ
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
kingleonidas199
Bacchus
Level 145
God Stats
11W - 7L
1,782 SR
Queue Stats
69W - 62L
1,460 Elo+
Party 3
Odin
Odin
softandwetdaddy
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,039 Elo+
Party 2
Hera
Hera
trisd22
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,188 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xTheBigMuffinx
Ah Muzen Cab
Level 129
God Stats
36W - 33L
1,607 SR
Queue Stats
207W - 182L
1,484 Elo+
Party 3
Team Averages
Level 75
1,578 SR
1,334 Elo+

VS

Team Averages
Level 58
1,532 SR
1,509 Elo+
Skadi
Skadi
BH__Jaime
Skadi
Level 104
God Stats
3W - 1L
1,659 SR
Queue Stats
108W - 106L
1,431 Elo+
Solo
Sobek
Sobek
Dumb_Hippy_Dude
Sobek
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 25L
1,641 Elo+
Party 1
Guan Yu
Guan Yu
RedDawn986
Guan Yu
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
RedDawn9865
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,541 Elo+
Party 1
Hades
Hades
percaddictionnn
Hades
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 89L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ZeueuZ
Ne Zha
18
4 / 5 / 2
11,565
463
12,734
23,439
10,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 11
13,041
522
25,820
16,881
11,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 9 / 5
10,385
415
7,085
21,528
21,619
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
trisd22
Hera
16
1 / 6 / 12
10,468
419
13,096
13,140
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
xTheBigMuffinx
Ah Muzen Cab
20
7 / 5 / 7
12,893
516
25,907
20,034
8,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BH__Jaime
Skadi
20
6 / 6 / 6
13,469
539
19,147
23,191
9,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 14
11,181
447
9,773
24,225
34,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
RedDawn986
Guan Yu
18
9 / 3 / 10
12,304
492
19,094
23,416
20,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
RedDawn9865
Bacchus
16
6 / 4 / 12
10,922
437
13,334
25,071
16,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 5 / 7
11,605
464
8,391
25,724
13,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
77
21
Kills
28
28
Deaths
21
37
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Skadi
BH__Jaime
Skadi
6
6
6
1.5
W
2
3
14
3
W
Guan Yu
RedDawn986
Guan Yu
9
3
10
4.67
W
Bacchus
RedDawn9865
Bacchus
6
4
12
3
L
Ne Zha
ZeueuZ
Ne Zha
4
5
2
1
L
8
3
11
4.5
W
5
5
7
1.7
L
1
9
5
0.39
L
Hera
trisd22
Hera
1
6
12
1.17
L
Ah Muzen Cab
xTheBigMuffinx
Ah Muzen Cab
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,642
Damage
69,739
95,022
Taken
121,627
56,736
Mitigated
93,629
17,128
Healing
34,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BH__Jaime
Skadi
19,147
8,056
0
5,149
23,191
9,104
290
8,370
14,821
0
116,424
W
9,773
1,050
0
5,649
24,225
34,904
0
7,034
17,191
34,734
0
W
Guan Yu
RedDawn986
Guan Yu
19,094
3,351
2,202
3,680
23,416
20,519
1,240
5,318
18,098
0
83,420
W
Bacchus
RedDawn9865
Bacchus
13,334
869
0
4,871
25,071
16,072
198
7,340
17,731
66,294
2,222
L
Ne Zha
ZeueuZ
Ne Zha
12,734
3,278
0
6,359
23,439
10,947
0
8,988
14,451
0
108,349
L
25,820
3,842
0
3,856
16,881
11,412
572
6,501
10,380
96,067
5,341
W
8,391
838
1,130
11,339
25,724
13,030
36
10,026
15,698
74,925
0
L
7,085
3,118
0
0
21,528
21,619
553
5,735
15,793
0
40,210
L
Hera
trisd22
Hera
13,096
2,855
0
2,522
13,140
4,593
740
5,256
7,884
62,355
0
L
Ah Muzen Cab
xTheBigMuffinx
Ah Muzen Cab
25,907
10,678
0
4,391
20,034
8,165
3,569
4,805
15,229
0
118,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
59,481
608
Minions Killed
570
0
Camps Cleared
0
2,285,832
Distance Traveled
2,225,448
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,469
539
174
7
0
406,803
1
W
Sobek
11,181
447
53
2
0
441,038
2
W
Guan Yu
12,304
492
110
4
0
461,754
0
W
Bacchus
10,922
437
100
4
0
488,163
2
L
Ne Zha
11,565
463
138
6
0
510,195
1
L
Bacchus
13,041
522
119
5
0
504,724
5
W
Hades
11,605
464
133
5
0
427,690
1
L
Odin
10,385
415
81
3
0
383,968
0
L
Hera
10,468
419
106
4
0
430,847
6
L
Ah Muzen Cab
12,893
516
164
7
0
456,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role