Player Matchup

Chaac
Chaac
The1Dark2Knight_
Chaac
Level 107
God Stats
1W - 4L
1,543 SR
Queue Stats
176W - 167L
1,452 Elo+
Party 1
Thanatos
Thanatos
Vetherex
Thanatos
Level 90
God Stats
6W - 8L
1,363 SR
Queue Stats
127W - 97L
1,544 Elo+
Party 2
Amaterasu
Amaterasu
coldcarlos136
Amaterasu
Level 92
God Stats
0W - 2L
1,257 SR
Queue Stats
37W - 48L
1,426 Elo+
Solo
Shiva
Shiva
sh4rk6ait78
Shiva
Level 106
God Stats
1W - 2L
1,560 SR
Queue Stats
182W - 162L
1,457 Elo+
Party 1
Chiron
Chiron
zaner2000
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 106L
1,577 Elo+
Party 2
Team Averages
Level 97
1,445 SR
1,491 Elo+

VS

Team Averages
Level 118
1,465 SR
1,459 Elo+
Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dr Divine 1
Ares
Level 86
God Stats
5W - 2L
1,510 SR
Queue Stats
353W - 381L
1,481 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Spinny B
Ah Muzen Cab
Level 104
God Stats
5W - 2L
1,286 SR
Queue Stats
220W - 214L
1,421 Elo+
Solo
Baba Yaga
Baba Yaga
TickleMyInsides
Baba Yaga
Level 128
God Stats
9W - 6L
1,594 SR
Queue Stats
303W - 331L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
dirtyharry717
Gilgamesh
Level 119
God Stats
6W - 5L
1,437 SR
Queue Stats
262W - 293L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 13
11,851
593
24,605
39,899
47,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Vetherex
Thanatos
20
12 / 8 / 7
13,925
696
25,257
26,774
14,682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
coldcarlos136
Amaterasu
18
2 / 7 / 9
11,223
561
11,471
31,686
36,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 5 / 10
10,237
512
10,681
27,182
31,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
zaner2000
Chiron
20
2 / 3 / 13
11,853
593
35,028
28,823
16,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
2 / 6 / 19
11,913
596
23,952
33,335
52,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
1 / 7 / 19
12,540
627
11,800
32,147
33,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Spinny B
Ah Muzen Cab
20
5 / 2 / 16
13,996
700
47,947
21,873
14,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
TickleMyInsides
Baba Yaga
20
12 / 1 / 14
14,826
741
38,506
15,149
10,603
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
dirtyharry717
Gilgamesh
20
7 / 4 / 12
14,422
721
19,368
34,087
46,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
107
20
Kills
27
27
Deaths
20
52
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
6
19
1.92
W
1
7
19
1.5
W
Ah Muzen Cab
Spinny B
Ah Muzen Cab
5
2
16
6.5
L
4
4
13
2.63
W
Baba Yaga
TickleMyInsides
Baba Yaga
12
1
14
19
L
Thanatos
Vetherex
Thanatos
12
8
7
1.94
L
Amaterasu
coldcarlos136
Amaterasu
2
7
9
0.93
W
Gilgamesh
dirtyharry717
Gilgamesh
7
4
12
3.25
L
0
5
10
1
L
Chiron
zaner2000
Chiron
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,042
Damage
141,573
154,364
Taken
136,591
146,724
Mitigated
157,833
72,263
Healing
54,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
23,952
2,224
5,558
9,088
33,335
52,895
293
0
33,335
313
33,729
W
11,800
971
1,357
3,735
32,147
33,836
0
0
32,147
18,054
0
W
Ah Muzen Cab
Spinny B
Ah Muzen Cab
47,947
16,198
1,692
10,162
21,873
14,368
3,950
0
21,873
0
91,414
L
24,605
5,716
1,570
14,369
39,899
47,240
1,013
12,760
27,139
0
43,804
W
Baba Yaga
TickleMyInsides
Baba Yaga
38,506
1,468
2,777
5,343
15,149
10,603
1,804
0
15,149
64,588
0
L
Thanatos
Vetherex
Thanatos
25,257
3,164
4,454
15,347
26,774
14,682
139
7,769
19,005
0
34,381
L
Amaterasu
coldcarlos136
Amaterasu
11,471
1,391
1,947
5,309
31,686
36,707
0
13,810
17,876
0
23,129
W
Gilgamesh
dirtyharry717
Gilgamesh
19,368
5,044
6,886
8,124
34,087
46,131
368
0
34,087
125
38,563
L
10,681
1,740
7,028
3,489
27,182
31,903
337
7,517
19,665
0
18,506
L
Chiron
zaner2000
Chiron
35,028
13,946
5,435
13,315
28,823
16,192
513
8,888
19,935
0
69,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,089
Gold Earned
67,697
216
Minions Killed
202
0
Camps Cleared
0
1,767,607
Distance Traveled
1,850,339
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,913
596
22
1
0
363,753
8
W
Ares
12,540
627
17
1
0
308,936
1
W
Ah Muzen Cab
13,996
700
77
4
0
392,146
0
L
Chaac
11,851
593
49
2
0
333,823
0
W
Baba Yaga
14,826
741
53
3
0
406,529
0
L
Thanatos
13,925
696
27
1
0
366,014
2
L
Amaterasu
11,223
561
17
1
0
370,421
0
W
Gilgamesh
14,422
721
33
2
0
378,975
1
L
Shiva
10,237
512
36
2
0
355,357
3
L
Chiron
11,853
593
87
4
0
341,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role