Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Apokripha
Loki
Level 120
God Stats
11W - 8L
1,715 SR
Queue Stats
230W - 246L
1,501 Elo+
Party 2
Janus
Janus
BunnyRambo
Janus
Level 132
God Stats
1W - 1L
1,605 SR
Queue Stats
95W - 75L
1,493 Elo+
Party 2
Anubis
Anubis
Monsutā
Anubis
Level 146
God Stats
10W - 9L
1,458 SR
Queue Stats
226W - 170L
1,582 Elo+
Party 2
Izanami
Izanami
TheArtOfThrow
Izanami
Level 13
God Stats
5W - 1L
1,904 SR
Queue Stats
27W - 6L
1,825 Elo+
Party 2
Team Averages
Level 108
1,636 SR
1,580 Elo+

VS

Team Averages
Level 117
1,678 SR
1,655 Elo+
Ares
Ares
 
Ares
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Kemados
Set
Level 137
God Stats
2W - 6L
1,500 SR
Queue Stats
82W - 74L
1,685 Elo+
Party 1
Danzaburou
Danzaburou
RNGesus46
Danzaburou
Level 46
God Stats
8W - 3L
1,964 SR
Queue Stats
14W - 3L
1,976 Elo+
Party 3
Zhong Kui
Zhong Kui
YaMomsHoenn
Zhong Kui
Level 127
God Stats
16W - 7L
1,701 SR
Queue Stats
157W - 128L
1,671 Elo+
Party 3
Ravana
Ravana
jAimEwArFarE
Ravana
Level 126
God Stats
11W - 10L
1,723 SR
Queue Stats
235W - 246L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
8 / 0 / 1
8,385
645
17,850
10,751
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
12
3 / 1 / 5
7,423
571
3,836
9,638
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
11
0 / 2 / 3
6,514
501
5,941
7,056
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Monsutā
Anubis
12
6 / 2 / 3
7,338
564
7,081
10,751
5,533
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
12
0 / 1 / 3
7,518
578
1,569
8,698
3,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 4 / 0
5,797
446
3,640
14,037
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
11
0 / 3 / 0
6,112
470
4,948
11,972
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
RNGesus46
Danzaburou
9
1 / 4 / 1
5,760
443
5,995
10,453
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
YaMomsHoenn
Zhong Kui
10
2 / 5 / 0
6,342
488
4,993
10,024
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
12
3 / 1 / 0
7,059
543
6,217
7,702
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
6
6
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
0
1
8.5
L
Ares
 
Ares
0
4
0
0
W
Loki
3
1
5
5.5
W
Janus
0
2
3
0.75
L
Set
0
3
0
0
W
Anubis
Monsutā
Anubis
6
2
3
3.75
L
Danzaburou
RNGesus46
Danzaburou
1
4
1
0.38
W
Izanami
0
1
3
1.5
L
Zhong Kui
YaMomsHoenn
Zhong Kui
2
5
0
0.4
L
Ravana
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,277
Damage
25,793
46,894
Taken
54,188
19,098
Mitigated
26,906
18,429
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,850
11,847
0
6,203
10,751
4,593
1,110
3,844
6,739
0
69,592
L
Ares
 
Ares
3,640
72
0
2,885
14,037
8,581
0
3,292
10,745
25,886
0
W
Loki
3,836
656
0
4,198
9,638
3,423
0
1,187
8,255
0
42,596
W
Janus
5,941
841
0
778
7,056
2,406
0
585
6,383
49,275
0
L
Set
4,948
1,615
0
3,388
11,972
5,136
0
1,066
10,906
0
51,380
W
Anubis
Monsutā
Anubis
7,081
551
442
5,308
10,751
5,533
238
2,663
7,948
37,592
2,567
L
Danzaburou
RNGesus46
Danzaburou
5,995
1,888
0
2,630
10,453
3,500
0
6,970
3,483
0
32,643
W
Izanami
1,569
969
0
1,500
8,698
3,143
885
343
7,916
0
51,618
L
Zhong Kui
YaMomsHoenn
Zhong Kui
4,993
389
0
2,010
10,024
5,822
0
775
9,249
33,767
0
L
Ravana
6,217
1,398
0
2,580
7,702
3,867
0
383
7,319
0
42,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,178
Gold Earned
31,070
422
Minions Killed
314
0
Camps Cleared
0
1,237,318
Distance Traveled
1,267,381
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,385
645
101
8
0
225,003
3
L
Ares
5,797
446
36
3
0
239,245
6
W
Loki
7,423
571
79
6
0
298,455
3
W
Janus
6,514
501
68
5
0
253,021
2
L
Set
6,112
470
85
7
0
298,248
0
W
Anubis
7,338
564
61
5
0
234,504
6
L
Danzaburou
5,760
443
39
3
0
232,499
0
W
Izanami
7,518
578
113
9
0
226,335
3
L
Zhong Kui
6,342
488
72
6
0
243,415
1
L
Ravana
7,059
543
82
6
0
253,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role