Player Matchup

Zhong Kui
Zhong Kui
Platinum I
 
Zhong Kui
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Diamond V
 
Skadi
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Platinum III
Gorgussi
Thanatos
Platinum III
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 143L
1,964 MMR
Solo
Chang'e
Chang'e
Diamond V
Lightningart
Chang'e
Diamond V
Level 160
God Stats
1W - 4L
1,478 SR
Queue Stats
110W - 111L
1,990 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,496 SR
1,691 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,634 SR
1,877 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Diamond V
DARK DUENDE
Mulan
Diamond V
Level 135
God Stats
17W - 18L
1,935 SR
Queue Stats
112W - 107L
2,026 MMR
Party 1
Ra
Ra
Diamond IV
SammaCharp
Ra
Diamond IV
Level 145
God Stats
6W - 7L
1,584 SR
Queue Stats
332W - 338L
1,999 MMR
Solo
Jormungandr
Jormungandr
Diamond V
UcH1H4 INDRA
Jormungandr
Diamond V
Level 156
God Stats
3W - 0L
1,458 SR
Queue Stats
135W - 123L
1,939 MMR
Party 4
Nemesis
Nemesis
Diamond V
YamiEdon
Nemesis
Diamond V
Level 159
God Stats
5W - 6L
1,693 SR
Queue Stats
136W - 123L
1,919 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
3,804
634
2,031
2,087
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
 
Sylvanus
5
0 / 1 / 0
3,360
560
997
5,159
1,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
 
Skadi
5
0 / 1 / 0
3,261
544
2,259
3,782
901
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Gorgussi
Thanatos
4
0 / 1 / 0
3,200
533
1,361
2,862
1,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
Lightningart
Chang'e
6
0 / 2 / 0
3,573
596
2,770
4,493
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SusanoKuzenboKaliLancelot

VS

Bans
LokiHadesRavanaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 1
3,663
611
2,801
2,647
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
4,524
754
2,667
4,564
2,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 0
4,031
672
920
2,582
989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
UcH1H4 INDRA
Jormungandr
6
0 / 0 / 2
3,843
641
1,685
3,065
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
YamiEdon
Nemesis
6
1 / 0 / 2
3,950
658
2,606
3,927
1,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Skadi
 
Skadi
0
1
0
0
W
Medusa
 
Medusa
1
0
1
1.5
W
2
0
0
2
L
Thanatos
Gorgussi
Thanatos
0
1
0
0
L
Chang'e
Lightningart
Chang'e
0
2
0
0
W
1
0
0
1
W
Jormungandr
UcH1H4 INDRA
Jormungandr
0
0
2
1
W
Nemesis
YamiEdon
Nemesis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,418
Damage
10,679
18,383
Taken
16,785
7,526
Mitigated
6,567
9,130
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,031
320
0
1,351
2,087
1,223
0
217
1,870
23,915
0
L
Sylvanus
 
Sylvanus
997
423
830
2,013
5,159
1,749
0
1,227
3,932
8,785
0
L
Skadi
 
Skadi
2,259
1,073
0
870
3,782
901
0
458
3,324
0
17,704
W
Medusa
 
Medusa
2,801
1,545
0
750
2,647
595
0
400
2,247
0
20,621
W
2,667
915
0
2,434
4,564
2,514
0
2,705
1,859
0
23,132
L
Thanatos
Gorgussi
Thanatos
1,361
480
0
2,293
2,862
1,045
0
703
2,159
0
11,389
L
Chang'e
Lightningart
Chang'e
2,770
471
0
1,773
4,493
2,608
0
0
4,493
16,644
0
W
920
180
135
1,743
2,582
989
0
1,269
1,313
23,669
0
W
Jormungandr
UcH1H4 INDRA
Jormungandr
1,685
469
63
1,214
3,065
1,305
0
635
2,430
12,476
0
W
Nemesis
YamiEdon
Nemesis
2,606
1,601
0
672
3,927
1,164
0
789
3,138
0
16,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,198
Gold Earned
20,011
151
Minions Killed
186
0
Camps Cleared
0
481,566
Distance Traveled
610,640
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,804
634
47
8
0
105,744
1
L
Sylvanus
3,360
560
19
3
0
87,898
1
L
Skadi
3,261
544
24
4
0
90,910
1
W
Medusa
3,663
611
31
5
0
111,660
1
W
Mulan
4,524
754
46
8
0
123,782
4
L
Thanatos
3,200
533
28
5
0
99,621
0
L
Chang'e
3,573
596
33
6
0
97,393
1
W
Ra
4,031
672
56
9
0
114,559
0
W
Jormungandr
3,843
641
18
3
0
118,554
0
W
Nemesis
3,950
658
35
6
0
142,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role