Player Matchup

Yemoja
Yemoja
JayAtlus
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Hercules
Hercules
Xman539
Hercules
Level 26
God Stats
0W - 1L
1,813 SR
Queue Stats
6W - 15L
1,281 Elo+
Party 1
Sol
Sol
leviathan_deity
Sol
Level 45
God Stats
4W - 11L
1,305 SR
Queue Stats
66W - 108L
1,320 Elo+
Party 1
Team Averages
Level 25
1,539 SR
1,286 Elo+

VS

Team Averages
Level 58
1,588 SR
1,440 Elo+
Agni
Agni
Batter Uuuup
Agni
Level 45
God Stats
3W - 1L
1,490 SR
Queue Stats
38W - 39L
1,463 Elo+
Party 2
Medusa
Medusa
BipolarBeast999
Medusa
Level 116
God Stats
470W - 615L
1,468 SR
Queue Stats
600W - 834L
1,384 Elo+
Solo
Bacchus
Bacchus
Toastyguy3495
Bacchus
Level 12
God Stats
3W - 0L
1,805 SR
Queue Stats
25W - 24L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JayAtlus
Yemoja
11
0 / 2 / 1
6,660
605
4,376
8,265
4,847
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
Xman539
Hercules
11
1 / 1 / 0
6,577
598
3,289
10,840
7,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 1
6,411
583
4,919
11,535
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,015
729
9,348
4,870
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 0 / 2
8,719
793
9,782
9,975
4,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
12
2 / 0 / 8
8,548
777
7,473
14,352
13,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
7
0
2
8
L
Yemoja
JayAtlus
Yemoja
0
2
1
0.25
W
Bacchus
2
0
8
6
L
Hercules
Xman539
Hercules
1
1
0
1
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,584
Damage
26,603
30,640
Taken
29,197
17,150
Mitigated
20,421
1,846
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,348
521
0
797
4,870
2,078
828
1,944
2,926
39,590
0
W
9,782
5,637
209
4,027
9,975
4,913
1,499
3,072
6,903
0
32,686
L
Yemoja
JayAtlus
Yemoja
4,376
1,040
649
184
8,265
4,847
0
3,868
4,397
14,846
0
W
Bacchus
7,473
875
0
6,074
14,352
13,430
325
4,360
9,992
12,382
0
L
Hercules
Xman539
Hercules
3,289
671
0
593
10,840
7,128
0
6,463
4,377
0
11,777
L
4,919
1,659
0
420
11,535
5,175
0
6,856
4,679
19,810
2,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,648
Gold Earned
25,282
83
Minions Killed
116
2
Camps Cleared
8
506,913
Distance Traveled
615,693
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,015
729
64
6
4
210,592
3
W
Medusa
8,719
793
37
3
4
201,898
1
L
Yemoja
6,660
605
23
2
0
157,112
0
W
Bacchus
8,548
777
15
1
0
203,203
4
L
Hercules
6,577
598
21
2
1
184,141
0
L
Sol
6,411
583
39
4
1
165,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role