Player Matchup

Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond II
 
Cerberus
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Masters
 
Achilles
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Briоche
Gilgamesh
Masters
Level 156
God Stats
7W - 5L
1,780 SR
Queue Stats
322W - 266L
3,108 MMR
Solo
Yu Huang
Yu Huang
Diamond II
kùroro
Yu Huang
Diamond II
Level 64
God Stats
1W - 5L
1,695 SR
Queue Stats
73W - 49L
2,502 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,595 SR
2,022 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 105
1,540 SR
1,948 MMR
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Grandmaster
 
Cliodhna
Grandmaster
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Diamond II
 
Aphrodite
Diamond II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Masters
Artoriа
Zhong Kui
Masters
Level 69
God Stats
2W - 1L
1,537 SR
Queue Stats
81W - 34L
2,675 MMR
Party 2
Rama
Rama
Masters
Gutsun
Rama
Masters
Level 158
God Stats
24W - 24L
1,662 SR
Queue Stats
298W - 257L
2,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 5 / 3
9,038
532
13,702
15,669
6,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
13
3 / 6 / 4
8,656
509
7,497
22,112
22,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
 
Achilles
13
3 / 6 / 0
8,065
474
11,447
22,415
13,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
Briоche
Gilgamesh
15
3 / 5 / 3
9,075
534
11,421
19,687
11,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
kùroro
Yu Huang
14
1 / 3 / 2
8,330
490
6,688
9,588
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
HadesAthenaKaliAtlas

VS

Bans
GebCabrakanNe ZhaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 3 / 10
10,987
646
18,431
16,121
7,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
 
Cliodhna
17
5 / 3 / 4
10,713
630
15,497
18,642
11,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
 
Aphrodite
15
3 / 1 / 9
9,768
575
5,120
11,874
9,289
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
Artoriа
Zhong Kui
16
8 / 2 / 5
10,381
611
15,974
11,964
8,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Gutsun
Rama
16
1 / 4 / 5
9,843
579
11,380
16,562
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
13
Kills
25
25
Deaths
13
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
5
3
0.9
L
Cerberus
 
Cerberus
3
6
4
0.83
L
Achilles
 
Achilles
3
6
0
0.5
W
Da Ji
 
Da Ji
8
3
10
4.33
W
Cliodhna
 
Cliodhna
5
3
4
2.33
W
Aphrodite
 
Aphrodite
3
1
9
7.5
W
Zhong Kui
Artoriа
Zhong Kui
8
2
5
5.25
L
Gilgamesh
Briоche
Gilgamesh
3
5
3
0.9
W
Rama
Gutsun
Rama
1
4
5
0.88
L
Yu Huang
kùroro
Yu Huang
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,755
Damage
66,402
89,471
Taken
75,163
57,792
Mitigated
43,359
20,257
Healing
33,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
13,702
8,096
0
4,422
15,669
6,377
0
3,696
11,973
0
75,051
L
Cerberus
 
Cerberus
7,497
562
0
6,403
22,112
22,543
0
7,428
14,684
29,580
1,658
L
Achilles
 
Achilles
11,447
4,374
0
7,736
22,415
13,985
0
2,069
20,346
0
53,475
W
Da Ji
 
Da Ji
18,431
6,421
0
5,078
16,121
7,718
565
2,980
13,141
0
107,829
W
Cliodhna
 
Cliodhna
15,497
2,657
0
8,162
18,642
11,910
0
383
18,259
0
80,074
W
Aphrodite
 
Aphrodite
5,120
1,561
5,396
5,689
11,874
9,289
136
4,408
7,466
33,338
0
W
Zhong Kui
Artoriа
Zhong Kui
15,974
3,185
0
4,210
11,964
8,712
0
4,655
7,309
86,978
0
L
Gilgamesh
Briоche
Gilgamesh
11,421
3,867
0
909
19,687
11,184
0
4,846
14,841
0
78,954
W
Rama
Gutsun
Rama
11,380
8,786
0
4,874
16,562
5,730
0
1,789
14,773
0
81,655
L
Yu Huang
kùroro
Yu Huang
6,688
764
0
787
9,588
3,703
0
4,015
5,573
80,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,164
Gold Earned
51,692
524
Minions Killed
597
0
Camps Cleared
0
1,656,516
Distance Traveled
1,753,937
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,038
532
111
7
0
304,244
6
L
Cerberus
8,656
509
43
3
0
328,346
5
L
Achilles
8,065
474
85
5
0
331,589
2
W
Da Ji
10,987
646
133
8
0
386,702
4
W
Cliodhna
10,713
630
135
8
0
398,105
5
W
Aphrodite
9,768
575
33
2
0
337,825
8
W
Zhong Kui
10,381
611
147
9
0
324,227
5
L
Gilgamesh
9,075
534
124
7
0
381,223
1
W
Rama
9,843
579
149
9
0
307,078
9
L
Yu Huang
8,330
490
161
9
0
311,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role