Player Matchup

Lancelot
Lancelot
Berrie23
Lancelot
Level 80
God Stats
44W - 30L
1,683 SR
Queue Stats
351W - 294L
1,598 Elo+
Party 1
Cupid
Cupid
Emphino
Cupid
Level 82
God Stats
23W - 14L
1,625 SR
Queue Stats
285W - 286L
1,538 Elo+
Party 1
Ganesha
Ganesha
FirstAndLast1
Ganesha
Level 58
God Stats
3W - 3L
1,742 SR
Queue Stats
103W - 92L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
RedFifteenSII
Ne Zha
Level 123
God Stats
1W - 1L
1,842 SR
Queue Stats
91W - 87L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
Shynto
Ah Puch
Level 148
God Stats
13W - 10L
1,574 SR
Queue Stats
659W - 649L
1,517 Elo+
Party 1
Team Averages
Level 98
1,693 SR
1,544 Elo+

VS

Team Averages
Level 77
1,513 SR
1,613 Elo+
Yemoja
Yemoja
BlaZexExtinct
Yemoja
Level 47
God Stats
12W - 4L
1,701 SR
Queue Stats
234W - 232L
1,416 Elo+
Party 2
Awilix
Awilix
Sprengeren
Awilix
Level 121
God Stats
3W - 1L
1,730 SR
Queue Stats
368W - 134L
1,803 Elo+
Party 3
Yu Huang
Yu Huang
TheJDragon
Yu Huang
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 242L
1,563 Elo+
Party 2
Cliodhna
Cliodhna
elputopp
Cliodhna
Level 49
God Stats
2W - 4L
1,135 SR
Queue Stats
92W - 99L
1,565 Elo+
Solo
Rama
Rama
yepdaerjegher
Rama
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 47L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Berrie23
Lancelot
12
3 / 4 / 1
7,395
569
8,272
11,402
8,134
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Emphino
Cupid
10
0 / 3 / 0
5,591
430
1,331
8,170
2,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
9
0 / 2 / 4
6,051
465
3,196
9,687
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 6 / 3
7,318
563
5,805
15,329
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Shynto
Ah Puch
12
1 / 3 / 1
6,921
532
6,379
6,984
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,916
532
2,110
7,719
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Sprengeren
Awilix
13
7 / 3 / 3
8,059
620
12,374
10,309
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
TheJDragon
Yu Huang
13
2 / 0 / 4
7,462
574
3,254
4,720
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
elputopp
Cliodhna
14
5 / 1 / 3
8,706
670
8,959
11,441
5,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 2 / 5
7,663
589
7,604
11,018
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
18
18
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Berrie23
Lancelot
3
4
1
0.88
W
1
1
5
3.5
L
Cupid
Emphino
Cupid
0
3
0
0
L
Ganesha
0
2
4
1
L
3
6
3
0.75
L
Ah Puch
Shynto
Ah Puch
1
3
1
0.5
W
Awilix
Sprengeren
Awilix
7
3
3
2.83
W
Yu Huang
TheJDragon
Yu Huang
2
0
4
4
W
Cliodhna
elputopp
Cliodhna
5
1
3
6.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
34,301
51,572
Taken
45,207
25,594
Mitigated
22,108
13,452
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Berrie23
Lancelot
8,272
1,257
0
1,392
11,402
8,134
0
126
11,276
0
40,629
W
2,110
428
1,305
1,686
7,719
5,719
0
1,977
5,742
17,135
3,286
L
Cupid
Emphino
Cupid
1,331
929
44
2,757
8,170
2,428
0
333
7,837
0
31,018
L
Ganesha
3,196
323
0
2,254
9,687
6,280
0
1,687
8,000
18,225
0
L
5,805
2,337
0
5,328
15,329
6,224
0
1,019
14,310
0
42,233
L
Ah Puch
Shynto
Ah Puch
6,379
357
0
1,677
6,984
2,528
0
1,653
5,331
54,331
0
W
Awilix
Sprengeren
Awilix
12,374
4,937
0
651
10,309
4,460
0
1,785
8,524
0
57,566
W
Yu Huang
TheJDragon
Yu Huang
3,254
285
0
605
4,720
1,887
1,138
2,407
2,313
50,574
0
W
Cliodhna
elputopp
Cliodhna
8,959
1,215
0
5,776
11,441
5,802
42
826
10,615
0
52,586
W
7,604
6,251
0
4,435
11,018
4,240
692
4,153
6,865
0
69,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
38,806
331
Minions Killed
446
0
Camps Cleared
0
1,257,048
Distance Traveled
1,258,653
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,395
569
78
6
0
278,434
0
W
Yemoja
6,916
532
36
3
0
231,810
2
L
Cupid
5,591
430
67
5
0
231,714
2
L
Ganesha
6,051
465
1
0
0
256,720
0
L
Ne Zha
7,318
563
75
6
0
239,973
3
L
Ah Puch
6,921
532
110
8
0
250,207
5
W
Awilix
8,059
620
89
7
0
285,018
1
W
Yu Huang
7,462
574
111
9
0
255,124
4
W
Cliodhna
8,706
670
107
8
0
269,475
2
W
Rama
7,663
589
103
8
0
217,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role