Player Matchup

Izanami
Izanami
ItsMacdizzle
Izanami
Level 119
God Stats
1W - 0L
1,902 SR
Queue Stats
40W - 56L
1,436 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShaddyDaddy08
Morgan Le Fay
Level 43
God Stats
4W - 0L
1,404 SR
Queue Stats
15W - 21L
1,425 Elo+
Party 2
Artio
Artio
StopTheRoach
Artio
Level 135
God Stats
1W - 0L
1,347 SR
Queue Stats
49W - 57L
1,457 Elo+
Party 2
Chaac
Chaac
TheTinfoilMan
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,238 Elo+
Party 2
Fenrir
Fenrir
ThisIsStoney
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,412 Elo+
Party 2
Team Averages
Level 96
1,531 SR
1,394 Elo+

VS

Team Averages
Level 66
1,603 SR
1,464 Elo+
Ares
Ares
Antharius
Ares
Level 19
God Stats
6W - 8L
1,531 SR
Queue Stats
18W - 21L
1,445 Elo+
Party 1
Heimdallr
Heimdallr
Arcohn
Heimdallr
Level 66
God Stats
4W - 3L
1,586 SR
Queue Stats
53W - 55L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
FosterAC
Hun Batz
Level 124
God Stats
3W - 1L
1,898 SR
Queue Stats
57W - 61L
1,468 Elo+
Party 1
Olorun
Olorun
Nizaro110
Olorun
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,434 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Suiris
Cu Chulainn
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsMacdizzle
Izanami
11
2 / 2 / 2
6,561
596
7,707
7,386
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ShaddyDaddy08
Morgan Le Fay
11
2 / 0 / 1
6,484
589
3,357
3,778
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 4
6,484
589
3,008
12,092
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 0 / 3
6,295
572
4,268
6,996
4,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
11
4 / 0 / 4
6,651
605
6,991
9,002
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 1
5,313
483
3,154
7,717
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Arcohn
Heimdallr
9
0 / 1 / 2
4,967
452
5,319
6,185
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
FosterAC
Hun Batz
9
3 / 3 / 0
5,588
508
5,988
9,418
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Nizaro110
Olorun
9
0 / 2 / 1
5,217
474
1,857
5,428
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Suiris
Cu Chulainn
10
0 / 2 / 0
5,828
530
4,134
9,130
6,218
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
3
3
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
1
0.17
L
Heimdallr
Arcohn
Heimdallr
0
1
2
1
L
Hun Batz
FosterAC
Hun Batz
3
3
0
1
W
Izanami
ItsMacdizzle
Izanami
2
2
2
1.5
L
Olorun
Nizaro110
Olorun
0
2
1
0.25
W
Morgan Le Fay
ShaddyDaddy08
Morgan Le Fay
2
0
1
2.5
W
2
1
4
4
L
Cu Chulainn
Suiris
Cu Chulainn
0
2
0
0
W
1
0
3
2.5
W
Fenrir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
20,452
39,254
Taken
37,878
22,126
Mitigated
18,978
10,706
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,154
209
0
1,250
7,717
4,626
0
859
6,858
18,242
0
L
Heimdallr
Arcohn
Heimdallr
5,319
3,276
0
2,081
6,185
2,034
0
840
5,345
0
31,589
L
Hun Batz
FosterAC
Hun Batz
5,988
2,461
0
2,082
9,418
3,446
0
1,196
8,222
0
33,056
W
Izanami
ItsMacdizzle
Izanami
7,707
5,417
0
2,655
7,386
3,441
1,332
1,402
5,984
0
60,658
L
Olorun
Nizaro110
Olorun
1,857
1,120
230
1,049
5,428
2,654
0
1,826
3,602
21,538
1,660
W
Morgan Le Fay
ShaddyDaddy08
Morgan Le Fay
3,357
344
158
426
3,778
1,388
637
739
3,039
41,707
0
W
3,008
302
518
3,600
12,092
9,254
0
1,890
10,202
15,402
3,939
L
Cu Chulainn
Suiris
Cu Chulainn
4,134
1,054
0
1,926
9,130
6,218
96
893
8,237
0
39,882
W
4,268
642
0
2,191
6,996
4,158
0
70
6,926
0
37,883
W
Fenrir
6,991
1,761
0
1,158
9,002
3,885
0
525
8,477
0
44,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
26,913
335
Minions Killed
261
0
Camps Cleared
0
1,198,885
Distance Traveled
1,069,292
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,313
483
21
2
0
241,939
3
L
Heimdallr
4,967
452
58
5
0
202,420
2
L
Hun Batz
5,588
508
55
5
0
231,726
1
W
Izanami
6,561
596
103
9
0
208,220
2
L
Olorun
5,217
474
49
4
0
191,625
0
W
Morgan Le Fay
6,484
589
72
7
0
220,477
4
W
Artio
6,484
589
31
3
0
241,964
0
L
Cu Chulainn
5,828
530
78
7
0
201,582
0
W
Chaac
6,295
572
61
6
0
245,775
2
W
Fenrir
6,651
605
68
6
0
282,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role