Player Matchup

Kali
Kali
Antihealing
Kali
Level 34
God Stats
0W - 3L
1,206 SR
Queue Stats
31W - 44L
1,397 Elo+
Party 2
Jing Wei
Jing Wei
Aquamaru
Jing Wei
Level 128
God Stats
10W - 7L
1,721 SR
Queue Stats
20W - 18L
1,470 Elo+
Party 3
Ravana
Ravana
BlackIce2899
Ravana
Level 91
God Stats
1W - 2L
1,824 SR
Queue Stats
37W - 45L
1,398 Elo+
Party 3
Sylvanus
Sylvanus
bFearless13
Sylvanus
Level 101
God Stats
5W - 6L
1,564 SR
Queue Stats
48W - 26L
1,582 Elo+
Solo
Tiamat
Tiamat
who8mahpancakes
Tiamat
Level 64
God Stats
9W - 18L
1,160 SR
Queue Stats
146W - 191L
1,422 Elo+
Party 2
Team Averages
Level 84
1,495 SR
1,454 Elo+

VS

Team Averages
Level 69
1,529 SR
1,549 Elo+
Hades
Hades
F666orFeed
Hades
Level 49
God Stats
10W - 6L
1,577 SR
Queue Stats
25W - 18L
1,572 Elo+
Party 1
Ganesha
Ganesha
LimitsGG
Ganesha
Level 29
God Stats
1W - 0L
1,386 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 4
Awilix
Awilix
TacoDeSuadero2
Awilix
Level 75
God Stats
5W - 4L
1,399 SR
Queue Stats
168W - 169L
1,442 Elo+
Solo
Izanami
Izanami
ThinkQuick69
Izanami
Level 87
God Stats
1W - 0L
1,684 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 4
Kukulkan
Kukulkan
iTwitchE
Kukulkan
Level 104
God Stats
37W - 18L
1,599 SR
Queue Stats
514W - 519L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,448
461
5,763
14,403
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jing Wei
Aquamaru
Jing Wei
11
2 / 3 / 2
6,651
475
7,577
12,759
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
10
0 / 4 / 0
6,114
437
4,829
12,654
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
bFearless13
Sylvanus
10
2 / 1 / 2
7,296
521
5,580
12,082
8,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 0 / 0
7,907
565
2,741
7,582
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
7 / 0 / 0
9,452
675
14,742
13,243
7,499
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
LimitsGG
Ganesha
12
0 / 2 / 4
7,318
523
5,366
9,659
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 4
7,812
558
6,489
11,430
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ThinkQuick69
Izanami
12
4 / 2 / 0
7,094
507
10,777
8,540
3,290
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
iTwitchE
Kukulkan
13
0 / 1 / 0
7,640
546
2,510
3,502
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
13
13
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Jing Wei
Aquamaru
Jing Wei
2
3
2
1
L
Ravana
0
4
0
0
W
Hades
7
0
0
7
W
Ganesha
LimitsGG
Ganesha
0
2
4
1
W
2
0
4
4
W
Izanami
ThinkQuick69
Izanami
4
2
0
2
L
Sylvanus
bFearless13
Sylvanus
2
1
2
3
W
Kukulkan
iTwitchE
Kukulkan
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
39,884
59,480
Taken
46,374
29,962
Mitigated
24,101
23,874
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,763
2,927
0
5,135
14,403
6,800
0
9,745
4,658
49
46,108
L
Jing Wei
Aquamaru
Jing Wei
7,577
6,773
0
4,572
12,759
4,232
0
3,201
9,558
39
45,584
L
Ravana
4,829
1,931
0
4,712
12,654
5,471
0
3,738
8,916
0
38,095
W
Hades
14,742
1,820
191
11,109
13,243
7,499
294
663
12,564
79,353
0
W
Ganesha
LimitsGG
Ganesha
5,366
2,003
0
1,515
9,659
7,517
56
2,356
7,303
16,266
0
W
6,489
2,396
0
925
11,430
4,445
0
788
10,618
0
67,388
W
Izanami
ThinkQuick69
Izanami
10,777
7,579
0
628
8,540
3,290
454
2,487
6,009
0
62,578
L
Sylvanus
bFearless13
Sylvanus
5,580
1,888
2,663
4,328
12,082
8,978
82
2,234
9,848
29,996
1,259
W
Kukulkan
iTwitchE
Kukulkan
2,510
103
0
436
3,502
1,350
80
1,688
1,673
57,050
0
L
2,741
350
0
2,464
7,582
4,481
14
3,700
3,882
56,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
39,316
393
Minions Killed
491
0
Camps Cleared
0
1,249,956
Distance Traveled
1,450,968
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,448
461
76
5
0
239,386
1
L
Jing Wei
6,651
475
64
5
0
270,259
2
L
Ravana
6,114
437
66
5
0
253,905
3
W
Hades
9,452
675
144
10
0
268,640
4
W
Ganesha
7,318
523
11
1
0
296,223
5
W
Awilix
7,812
558
100
7
0
331,599
4
W
Izanami
7,094
507
117
8
0
293,033
4
L
Sylvanus
7,296
521
49
4
0
242,752
3
W
Kukulkan
7,640
546
119
9
0
261,473
3
L
Tiamat
7,907
565
138
10
0
243,654
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role