Player Matchup

Kuzenbo
Kuzenbo
Bronze III
Cade Clink
Kuzenbo
Bronze III
Level 100
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 2L
1,466 MMR
Party 2
Yu Huang
Yu Huang
Gold I
Lt LumpDADDY
Yu Huang
Gold I
Level 126
God Stats
1W - 3L
1,287 SR
Queue Stats
129W - 121L
1,484 MMR
Solo
Thor
Thor
Bronze III
MaestroXavi
Thor
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,466 MMR
Party 2
Cabrakan
Cabrakan
Bronze V
MrSubmissive
Cabrakan
Bronze V
Level 160
God Stats
6W - 1L
1,516 SR
Queue Stats
150W - 141L
1,486 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ZeroCharismaa
Danzaburou
Gold IV
Level 123
God Stats
8W - 6L
1,687 SR
Queue Stats
55W - 54L
1,462 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,450 SR
1,473 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,628 SR
1,474 MMR
Hera
Hera
Platinum V
BaDSaNtA 09
Hera
Platinum V
Level 157
God Stats
15W - 14L
1,648 SR
Queue Stats
552W - 567L
1,496 MMR
Solo
Susano
Susano
Silver I
EdensJupiter
Susano
Silver I
Level 39
God Stats
1W - 0L
1,817 SR
Queue Stats
19W - 11L
1,581 MMR
Party 1
Ishtar
Ishtar
Gold IV
Floppylopagus
Ishtar
Gold IV
Level 160
God Stats
12W - 13L
1,480 SR
Queue Stats
572W - 580L
1,474 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
austin44556
Gilgamesh
Silver I
Level 126
God Stats
1W - 3L
1,488 SR
Queue Stats
126W - 120L
1,458 MMR
Solo
Athena
Athena
Silver IV
cheesecakeee
Athena
Silver IV
Level 134
God Stats
7W - 3L
1,709 SR
Queue Stats
70W - 54L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cade Clink
Kuzenbo
15
0 / 3 / 1
8,535
449
6,777
14,002
20,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Lt LumpDADDY
Yu Huang
14
2 / 4 / 1
8,316
438
8,153
14,040
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 6 / 1
9,093
479
5,983
17,484
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
MrSubmissive
Cabrakan
12
0 / 1 / 5
7,726
407
4,052
12,065
16,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ZeroCharismaa
Danzaburou
16
5 / 5 / 1
9,767
514
9,886
19,612
8,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
SkadiJanusFenrirLancelot

VS

Bans
KaliGebRatatoskrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
11,461
603
18,567
10,055
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
16
7 / 1 / 5
10,541
555
12,919
12,388
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 3
9,896
521
7,887
14,471
5,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
austin44556
Gilgamesh
18
3 / 0 / 5
11,322
596
9,737
15,034
13,707
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
15
3 / 2 / 8
9,318
490
4,330
18,762
17,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
19
19
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Kuzenbo
Cade Clink
Kuzenbo
0
3
1
0.17
W
Susano
7
1
5
9.5
W
1
5
3
0.5
L
Yu Huang
Lt LumpDADDY
Yu Huang
2
4
1
0.63
L
3
6
1
0.58
L
Cabrakan
MrSubmissive
Cabrakan
0
1
5
2.5
L
Danzaburou
ZeroCharismaa
Danzaburou
5
5
1
1.1
W
Gilgamesh
austin44556
Gilgamesh
3
0
5
5.5
W
Athena
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,851
Damage
53,440
77,203
Taken
70,710
58,906
Mitigated
47,397
13,079
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,567
6,047
0
986
10,055
4,273
94
4,495
5,552
119,226
0
L
Kuzenbo
Cade Clink
Kuzenbo
6,777
2,364
0
2,000
14,002
20,195
0
3,031
10,971
49,682
0
W
Susano
12,919
3,269
0
6,406
12,388
5,561
0
1,275
11,073
0
87,089
W
7,887
4,809
0
2,912
14,471
5,975
0
1,144
13,327
0
81,205
L
Yu Huang
Lt LumpDADDY
Yu Huang
8,153
765
0
1,609
14,040
6,481
11
8,561
5,479
75,115
0
L
5,983
1,594
0
585
17,484
7,310
0
4,188
13,296
0
82,285
L
Cabrakan
MrSubmissive
Cabrakan
4,052
822
0
2,262
12,065
16,683
0
3,820
8,245
20,930
1,524
L
Danzaburou
ZeroCharismaa
Danzaburou
9,886
3,581
0
6,623
19,612
8,237
91
3,671
15,941
0
81,414
W
Gilgamesh
austin44556
Gilgamesh
9,737
2,671
0
4,047
15,034
13,707
192
4,732
9,991
374
92,781
W
Athena
4,330
1,340
394
2,964
18,762
17,881
406
7,369
11,119
25,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
52,538
500
Minions Killed
634
0
Camps Cleared
0
1,725,559
Distance Traveled
1,933,003
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,461
603
196
10
0
406,152
2
L
Kuzenbo
8,535
449
101
5
0
349,652
5
W
Susano
10,541
555
107
6
0
424,212
2
W
Ishtar
9,896
521
146
8
0
304,495
0
L
Yu Huang
8,316
438
121
6
0
342,655
6
L
Thor
9,093
479
121
6
0
356,406
8
L
Cabrakan
7,726
407
34
2
0
345,412
9
L
Danzaburou
9,767
514
123
6
0
331,434
4
W
Gilgamesh
11,322
596
156
8
0
379,143
4
W
Athena
9,318
490
29
2
0
419,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role