Player Matchup

Neith
Neith
Gold II
GUILLE76
Neith
Gold II
Level 159
God Stats
1W - 2L
1,225 SR
Queue Stats
35W - 29L
1,678 MMR
Solo
Atlas
Atlas
Platinum II
Hoboito07
Atlas
Platinum II
Level 160
God Stats
2W - 0L
1,729 SR
Queue Stats
116W - 115L
1,707 MMR
Solo
Lancelot
Lancelot
Gold II
Indemn
Lancelot
Gold II
Level 109
God Stats
3W - 2L
1,594 SR
Queue Stats
128W - 129L
1,548 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
TacoDeMichi
Ne Zha
Platinum V
Level 108
God Stats
7W - 2L
1,578 SR
Queue Stats
87W - 82L
1,793 MMR
Solo
Discordia
Discordia
Platinum II
VertixXL
Discordia
Platinum II
Level 142
God Stats
1W - 0L
1,754 SR
Queue Stats
56W - 51L
1,736 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,576 SR
1,693 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,538 SR
1,693 MMR
Set
Set
Platinum V
DrasticXtempZ
Set
Platinum V
Level 158
God Stats
2W - 1L
1,727 SR
Queue Stats
47W - 33L
1,879 MMR
Solo
Cabrakan
Cabrakan
Gold IV
ExtraSnazzy4
Cabrakan
Gold IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,605 MMR
Solo
Chaac
Chaac
Gold V
Sugar Tamales
Chaac
Gold V
Level 98
God Stats
1W - 4L
1,719 SR
Queue Stats
39W - 35L
1,664 MMR
Solo
Ah Puch
Ah Puch
Gold II
UgOtJiZeDoN86
Ah Puch
Gold II
Level 148
God Stats
32W - 27L
1,591 SR
Queue Stats
264W - 270L
1,611 MMR
Party 1
Apollo
Apollo
Gold V
ickybooboy702
Apollo
Gold V
Level 124
God Stats
0W - 2L
1,153 SR
Queue Stats
12W - 10L
1,706 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GUILLE76
Neith
20
2 / 2 / 11
14,749
567
20,833
15,584
11,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
Hoboito07
Atlas
18
3 / 2 / 18
14,603
562
18,354
32,057
52,646
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lancelot
Indemn
Lancelot
20
11 / 3 / 11
16,391
630
32,023
30,143
49,328
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
20
15 / 3 / 9
17,647
679
31,162
30,564
22,166
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
VertixXL
Discordia
20
7 / 6 / 11
15,470
595
23,529
17,273
9,968
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Yu HuangKaliHadesCliodhnaKing Arthur

VS

Bans
ArachneOdinThanatosNemesisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 2
14,007
539
25,784
37,219
31,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
ExtraSnazzy4
Cabrakan
16
0 / 6 / 5
10,530
405
4,303
29,127
51,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 7 / 2
11,508
443
16,483
33,135
37,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
16
0 / 11 / 4
10,666
410
14,245
26,086
13,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
5 / 9 / 2
12,140
467
11,958
24,716
13,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
38
Kills
16
16
Deaths
38
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
10
5
2
2.2
L
Cabrakan
ExtraSnazzy4
Cabrakan
0
6
5
0.42
W
Neith
GUILLE76
Neith
2
2
11
3.75
W
Atlas
Hoboito07
Atlas
3
2
18
6
W
Lancelot
Indemn
Lancelot
11
3
11
5.5
L
1
7
2
0.29
W
Ne Zha
15
3
9
6.5
L
Ah Puch
0
11
4
0.18
W
Discordia
VertixXL
Discordia
7
6
11
2.08
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,901
Damage
72,773
125,621
Taken
150,283
145,206
Mitigated
147,031
38,691
Healing
28,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,784
10,015
0
9,102
37,219
31,920
0
9,887
27,332
0
101,883
L
Cabrakan
ExtraSnazzy4
Cabrakan
4,303
727
0
1,854
29,127
51,116
0
8,452
20,603
37,146
0
W
Neith
GUILLE76
Neith
20,833
8,213
0
5,887
15,584
11,098
9,808
1,913
13,671
0
158,161
W
Atlas
Hoboito07
Atlas
18,354
6,999
4,832
9,382
32,057
52,646
407
5,493
26,564
44,467
5,297
W
Lancelot
Indemn
Lancelot
32,023
7,937
0
3,454
30,143
49,328
774
3,156
26,745
0
152,151
L
16,483
4,436
0
9,217
33,135
37,612
0
5,755
26,475
0
96,607
W
Ne Zha
31,162
16,182
0
12,421
30,564
22,166
4,301
5,530
24,330
0
190,622
L
Ah Puch
14,245
324
188
5,241
26,086
13,118
0
12,205
13,881
82,523
0
W
Discordia
VertixXL
Discordia
23,529
2,251
0
2,715
17,273
9,968
1,111
5,055
12,218
127,179
0
L
11,958
6,141
0
3,321
24,716
13,265
0
4,153
20,563
0
90,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,860
Gold Earned
58,851
858
Minions Killed
619
0
Camps Cleared
0
2,557,735
Distance Traveled
2,249,244
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,007
539
132
5
0
505,570
3
L
Cabrakan
10,530
405
66
3
0
420,147
3
W
Neith
14,749
567
189
7
0
443,145
4
W
Atlas
14,603
562
68
3
0
513,247
3
W
Lancelot
16,391
630
214
8
0
561,194
3
L
Chaac
11,508
443
161
6
0
508,408
6
W
Ne Zha
17,647
679
195
8
0
580,089
1
L
Ah Puch
10,666
410
125
5
0
367,291
4
W
Discordia
15,470
595
192
7
0
460,060
5
L
Apollo
12,140
467
135
5
0
447,828
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role