Player Matchup

Bellona
Bellona
Cosmotic_
Bellona
Level 109
God Stats
6W - 4L
1,416 SR
Queue Stats
108W - 149L
1,373 Elo+
Party 1
Awilix
Awilix
FazeDinkleBerg
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 103L
1,382 Elo+
Party 1
Ullr
Ullr
GodSlayerQc8939
Ullr
Level 160
God Stats
10W - 17L
1,302 SR
Queue Stats
369W - 409L
1,409 Elo+
Solo
Sobek
Sobek
SacredContagion
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Skivsickle
Sol
Level 27
God Stats
3W - 3L
1,622 SR
Queue Stats
22W - 27L
1,422 Elo+
Party 1
Team Averages
Level 85
1,468 SR
1,417 Elo+

VS

Team Averages
Level 46
1,441 SR
1,397 Elo+
Neith
Neith
AntiSocialElf
Neith
Level 47
God Stats
2W - 3L
1,301 SR
Queue Stats
101W - 103L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
OasizReaper
Nu Wa
Level 56
God Stats
46W - 42L
1,461 SR
Queue Stats
141W - 146L
1,367 Elo+
Solo
Ymir
Ymir
feliscatusdraco
Ymir
Level 41
God Stats
19W - 11L
1,653 SR
Queue Stats
85W - 93L
1,461 Elo+
Party 2
Izanami
Izanami
littlem0nk
Izanami
Level 59
God Stats
2W - 2L
1,321 SR
Queue Stats
120W - 126L
1,458 Elo+
Party 2
Horus
Horus
themayqueen
Horus
Level 26
God Stats
5W - 1L
1,469 SR
Queue Stats
18W - 15L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cosmotic_
Bellona
16
1 / 5 / 2
9,455
630
4,951
19,582
27,087
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
3 / 6 / 2
10,645
710
9,359
16,756
8,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 2 / 2
9,961
664
7,077
13,452
8,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 5 / 2
8,283
552
201
12,463
6,534
18
1 / 1 / 4
10,160
677
17,531
18,696
7,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 5
11,294
753
14,227
12,216
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 1 / 4
11,038
736
8,325
8,153
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 8
11,319
755
6,654
17,748
21,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
littlem0nk
Izanami
20
7 / 1 / 7
13,167
878
23,047
12,449
6,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 9
10,877
725
14,034
18,282
22,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
6
Kills
16
19
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Bellona
Cosmotic_
Bellona
1
5
2
0.4
L
3
6
2
0.67
L
1
2
2
1
W
2
1
4
4
L
0
5
2
0.2
L
1
1
4
3
W
1
2
8
2.5
W
Izanami
littlem0nk
Izanami
7
1
7
10.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,119
Damage
66,287
80,949
Taken
68,848
57,586
Mitigated
60,567
10,431
Healing
25,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,227
5,476
0
5,041
12,216
7,053
2,496
3,970
8,246
0
55,375
L
Bellona
Cosmotic_
Bellona
4,951
232
172
1,042
19,582
27,087
423
4,313
14,876
0
21,767
L
9,359
3,623
0
1,486
16,756
8,244
0
1,429
14,879
0
45,921
L
7,077
3,969
0
1,960
13,452
8,253
0
3,008
9,989
114
44,789
W
8,325
2,069
580
2,509
8,153
3,228
401
1,694
6,459
41,757
0
L
201
29
0
90
12,463
6,534
26
2,253
10,125
4,246
0
L
17,531
4,006
0
5,681
18,696
7,468
981
3,606
14,431
58,663
0
W
6,654
880
0
3,655
17,748
21,502
401
5,065
12,683
13,791
0
W
Izanami
littlem0nk
Izanami
23,047
15,669
0
5,077
12,449
6,658
5,750
2,620
9,829
0
89,100
W
14,034
4,821
1,765
6,383
18,282
22,126
1,543
4,497
13,785
0
23,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,504
Gold Earned
57,695
264
Minions Killed
299
0
Camps Cleared
0
1,352,157
Distance Traveled
1,442,581
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,294
753
76
5
0
298,036
5
L
Bellona
9,455
630
36
2
0
265,690
4
L
Awilix
10,645
710
84
6
0
299,330
4
L
Ullr
9,961
664
79
5
0
270,749
2
W
Nu Wa
11,038
736
51
3
0
271,460
1
L
Sobek
8,283
552
0
0
0
224,518
1
L
Sol
10,160
677
65
4
0
291,870
1
W
Ymir
11,319
755
11
1
0
301,596
6
W
Izanami
13,167
878
140
9
0
283,250
3
W
Horus
10,877
725
21
1
0
288,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role