Player Matchup

Ares
Ares
CloggedParty17
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 2
Neith
Neith
FILE3MILE
Neith
Level 41
God Stats
8W - 10L
1,499 SR
Queue Stats
16W - 28L
1,332 Elo+
Party 2
Ra
Ra
Iain_the_odd
Ra
Level 43
God Stats
1W - 2L
1,475 SR
Queue Stats
20W - 26L
1,318 Elo+
Solo
Team Averages
Level 29
1,491 SR
1,275 Elo+

VS

Team Averages
Level 107
1,504 SR
1,315 Elo+
Cliodhna
Cliodhna
CloudKudi
Cliodhna
Level 106
God Stats
12W - 15L
1,513 SR
Queue Stats
265W - 331L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
Ohmnivore
Gilgamesh
Level 109
God Stats
26W - 20L
1,500 SR
Queue Stats
162W - 183L
1,397 Elo+
Party 1
Ra
Ra
VadoseMallard12
Ra
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 44L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
9,259
579
3,814
23,886
30,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
FILE3MILE
Neith
15
2 / 2 / 0
10,213
638
13,337
13,320
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 9 / 1
9,116
570
5,528
15,242
5,891
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CloudKudi
Cliodhna
16
9 / 0 / 9
11,905
744
14,188
14,528
6,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Ohmnivore
Gilgamesh
17
5 / 2 / 13
11,297
706
13,803
15,620
19,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 0 / 12
12,536
784
19,069
10,421
5,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
2
Kills
21
21
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Cliodhna
CloudKudi
Cliodhna
9
0
9
13.5
L
Neith
FILE3MILE
Neith
2
2
0
1
L
0
9
1
0.06
W
Gilgamesh
Ohmnivore
Gilgamesh
5
2
13
5.75
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
47,060
52,448
Taken
40,569
43,799
Mitigated
31,602
3,552
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,814
600
0
1,163
23,886
30,925
0
8,393
15,493
9,044
0
W
Cliodhna
CloudKudi
Cliodhna
14,188
1,878
0
1,491
14,528
6,390
276
3,604
10,924
0
45,433
L
Neith
FILE3MILE
Neith
13,337
3,805
92
1,932
13,320
6,983
0
4,764
8,556
0
44,795
L
5,528
586
124
241
15,242
5,891
0
5,912
9,330
31,776
0
W
Gilgamesh
Ohmnivore
Gilgamesh
13,803
4,573
0
2,607
15,620
19,748
430
3,170
12,450
0
34,911
W
19,069
1,239
2,541
5,768
10,421
5,464
1,251
3,586
6,835
78,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,588
Gold Earned
35,738
161
Minions Killed
215
0
Camps Cleared
13
674,525
Distance Traveled
934,503
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,259
579
11
1
0
205,864
0
W
Cliodhna
11,905
744
40
3
2
339,531
2
L
Neith
10,213
638
69
4
0
263,395
5
L
Ra
9,116
570
81
5
0
205,266
1
W
Gilgamesh
11,297
706
37
2
5
308,836
3
W
Ra
12,536
784
138
9
6
286,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role