Player Matchup

Hachiman
Hachiman
Diamond V
 
Hachiman
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Platinum II
Alejandroxz2015
Artio
Platinum II
Level 139
God Stats
3W - 1L
1,678 SR
Queue Stats
116W - 101L
1,964 MMR
Party 2
King Arthur
King Arthur
Diamond III
TP_4s13r
King Arthur
Diamond III
Level 83
God Stats
11W - 6L
1,762 SR
Queue Stats
225W - 202L
2,305 MMR
Solo
Mercury
Mercury
Platinum III
VeintiochoOnce
Mercury
Platinum III
Level 43
God Stats
3W - 3L
1,666 SR
Queue Stats
24W - 7L
2,128 MMR
Solo
Poseidon
Poseidon
Diamond IV
Yizera
Poseidon
Diamond IV
Level 146
God Stats
15W - 18L
1,617 SR
Queue Stats
770W - 762L
2,083 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,645 SR
1,996 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,551 SR
2,000 MMR
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Eli-Power
Susano
Masters
Level 149
God Stats
21W - 28L
1,587 SR
Queue Stats
645W - 632L
2,328 MMR
Party 1
Olorun
Olorun
Diamond III
KazeKage-Ryu
Olorun
Diamond III
Level 149
God Stats
2W - 1L
1,530 SR
Queue Stats
218W - 207L
2,144 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
greicos11
Sun Wukong
Platinum I
Level 145
God Stats
12W - 8L
1,640 SR
Queue Stats
150W - 145L
2,021 MMR
Solo
Nemesis
Nemesis
Platinum IV
xBloodGuardian
Nemesis
Platinum IV
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 74L
2,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
1 / 3 / 2
10,141
507
11,264
12,419
5,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
8,990
450
9,703
25,596
28,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
TP_4s13r
King Arthur
15
1 / 4 / 0
9,513
476
8,396
16,970
18,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 2 / 3
10,885
544
10,613
15,833
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Yizera
Poseidon
16
0 / 6 / 4
9,788
489
9,931
12,957
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GebLancelotSkadiAwilix

VS

Bans
HadesFreyaCabrakanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 1 / 10
10,836
542
13,202
17,572
22,717
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
Eli-Power
Susano
18
8 / 0 / 6
11,686
584
13,914
11,199
6,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
19
3 / 2 / 2
11,972
599
9,676
17,493
10,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
greicos11
Sun Wukong
18
5 / 1 / 5
11,821
591
13,242
23,022
24,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 3 / 12
9,551
478
9,862
20,074
10,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
19
19
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
2
0.67
W
Ares
 
Ares
3
1
10
8
L
3
4
2
1
W
Susano
Eli-Power
Susano
8
0
6
11
W
Olorun
3
2
2
2
L
King Arthur
TP_4s13r
King Arthur
1
4
0
0.25
L
2
2
3
1.75
L
Poseidon
Yizera
Poseidon
0
6
4
0.33
W
Sun Wukong
greicos11
Sun Wukong
5
1
5
7.5
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,907
Damage
59,896
83,775
Taken
89,360
65,602
Mitigated
73,164
19,338
Healing
37,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,264
7,256
0
2,635
12,419
5,515
0
7,849
4,570
0
102,916
W
Ares
 
Ares
13,202
1,652
182
3,073
17,572
22,717
0
6,089
11,483
45,063
6,574
L
9,703
554
2,004
10,084
25,596
28,567
0
5,392
20,204
29,461
0
W
Susano
Eli-Power
Susano
13,914
4,457
0
1,137
11,199
6,191
928
4,379
6,820
0
101,086
W
Olorun
9,676
4,629
262
11,598
17,493
10,079
3,768
2,299
15,194
89,318
22,651
L
King Arthur
TP_4s13r
King Arthur
8,396
1,568
0
1,210
16,970
18,714
0
629
16,341
0
70,435
L
10,613
7,144
0
779
15,833
7,535
1,314
1,566
14,267
0
120,914
L
Poseidon
Yizera
Poseidon
9,931
1,514
0
2,626
12,957
5,271
0
4,356
8,601
101,678
0
W
Sun Wukong
greicos11
Sun Wukong
13,242
2,802
0
11,684
23,022
24,132
876
1,205
21,817
0
98,046
W
9,862
3,641
0
9,487
20,074
10,045
335
6,173
13,901
0
79,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,317
Gold Earned
55,866
681
Minions Killed
702
0
Camps Cleared
0
2,011,174
Distance Traveled
2,011,475
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,141
507
155
8
0
369,401
2
W
Ares
10,836
542
52
3
0
386,558
7
L
Artio
8,990
450
34
2
0
418,676
3
W
Susano
11,686
584
178
9
0
428,770
5
W
Olorun
11,972
599
189
9
0
341,484
7
L
King Arthur
9,513
476
129
6
0
385,339
2
L
Mercury
10,885
544
188
9
0
466,939
7
L
Poseidon
9,788
489
175
9
0
370,819
6
W
Sun Wukong
11,821
591
177
9
0
407,381
6
W
Nemesis
9,551
478
106
5
0
447,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role