Player Matchup

Horus
Horus
Chasedneek7
Horus
Level 120
God Stats
7W - 5L
1,545 SR
Queue Stats
251W - 195L
1,544 Elo+
Party 4
Poseidon
Poseidon
FC_Datwyler
Poseidon
Level 21
God Stats
2W - 0L
1,717 SR
Queue Stats
10W - 18L
1,386 Elo+
Party 1
Awilix
Awilix
GameBr34d
Awilix
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 81L
1,516 Elo+
Party 4
Izanami
Izanami
HexaDusty
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,151 Elo+
Party 4
Sylvanus
Sylvanus
oO_BazingaBoy_Oo
Sylvanus
Level 39
God Stats
6W - 8L
1,461 SR
Queue Stats
17W - 34L
1,306 Elo+
Party 1
Team Averages
Level 55
1,545 SR
1,381 Elo+

VS

Team Averages
Level 57
1,437 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
AshakaBoys
Morgan Le Fay
Level 105
God Stats
5W - 7L
1,423 SR
Queue Stats
66W - 77L
1,387 Elo+
Party 2
Amaterasu
Amaterasu
AshakaBoys
Amaterasu
Level 41
God Stats
1W - 3L
1,276 SR
Queue Stats
24W - 33L
1,441 Elo+
Party 2
Skadi
Skadi
G4_Miragee
Skadi
Level 88
God Stats
23W - 27L
1,536 SR
Queue Stats
59W - 76L
1,482 Elo+
Party 3
Bacchus
Bacchus
G_O_D_OF_CHAOS_
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,409 Elo+
Party 3
Neith
Neith
Yoshi_1404
Neith
Level 2
God Stats
1W - 2L
1,452 SR
Queue Stats
1W - 3L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,424
628
12,849
11,499
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
FC_Datwyler
Poseidon
15
3 / 3 / 3
8,870
591
5,870
8,371
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
GameBr34d
Awilix
14
6 / 1 / 5
8,770
585
8,215
10,840
7,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
HexaDusty
Izanami
11
0 / 5 / 3
6,584
439
2,943
12,320
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 4
8,100
540
8,003
11,611
13,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AshakaBoys
Morgan Le Fay
14
4 / 5 / 1
8,411
561
6,778
10,481
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
AshakaBoys
Amaterasu
13
0 / 4 / 0
7,275
485
6,292
15,143
12,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
13
2 / 5 / 2
7,470
498
5,613
11,569
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
2 / 2 / 3
7,684
512
6,771
13,964
16,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
12
1 / 3 / 2
6,530
435
3,769
4,977
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
9
9
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AshakaBoys
Morgan Le Fay
4
5
1
0.9
L
Amaterasu
AshakaBoys
Amaterasu
0
4
0
0
W
6
0
3
7.5
W
Poseidon
FC_Datwyler
Poseidon
3
3
3
1.5
L
Skadi
2
5
2
0.6
L
2
2
3
1.75
W
Awilix
GameBr34d
Awilix
6
1
5
8.5
W
Izanami
HexaDusty
Izanami
0
5
3
0.3
L
Neith
1
3
2
0.67
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,880
Damage
29,223
54,641
Taken
56,134
35,828
Mitigated
39,898
15,136
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AshakaBoys
Morgan Le Fay
6,778
826
0
1,972
10,481
4,669
0
3,357
7,091
53,633
0
L
Amaterasu
AshakaBoys
Amaterasu
6,292
2,737
0
5,713
15,143
12,374
0
0
14,609
0
53,277
W
12,849
6,475
83
5,334
11,499
7,095
0
139
11,360
0
79,821
W
Poseidon
FC_Datwyler
Poseidon
5,870
689
0
980
8,371
3,066
276
2,222
5,957
77,385
0
L
Skadi
5,613
2,713
0
180
11,569
3,883
927
2,557
8,828
0
53,243
L
6,771
1,237
115
4,725
13,964
16,696
0
3,638
10,279
28,926
0
W
Awilix
GameBr34d
Awilix
8,215
4,185
0
500
10,840
7,120
0
2,119
8,647
0
58,129
W
Izanami
HexaDusty
Izanami
2,943
2,577
0
2,656
12,320
5,267
0
5,139
7,099
0
32,638
L
Neith
3,769
1,929
0
680
4,977
2,276
741
2,262
2,715
0
30,694
W
8,003
3,032
1,535
4,048
11,611
13,280
0
3,528
8,029
26,362
16,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,748
Gold Earned
37,370
501
Minions Killed
380
0
Camps Cleared
0
1,461,714
Distance Traveled
1,351,169
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,411
561
115
8
0
263,860
0
L
Amaterasu
7,275
485
88
6
0
265,304
0
W
Horus
9,424
628
146
10
0
349,024
5
W
Poseidon
8,870
591
140
9
0
288,852
3
L
Skadi
7,470
498
77
5
0
283,908
0
L
Bacchus
7,684
512
42
3
0
285,390
3
W
Awilix
8,770
585
103
7
0
336,204
0
W
Izanami
6,584
439
49
3
0
253,522
1
L
Neith
6,530
435
58
4
0
252,707
0
W
Sylvanus
8,100
540
63
4
0
234,112
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role