Player Matchup

Cabrakan
Cabrakan
AfroGai
Cabrakan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,552 Elo+
Solo
Tiamat
Tiamat
Cecchetti24
Tiamat
Level 94
God Stats
4W - 6L
1,409 SR
Queue Stats
216W - 211L
1,515 Elo+
Solo
Nemesis
Nemesis
K1LLING4FUN
Nemesis
Level 160
God Stats
3W - 2L
1,409 SR
Queue Stats
351W - 358L
1,511 Elo+
Solo
Chaac
Chaac
PendantSquash1
Chaac
Level 101
God Stats
4W - 2L
1,688 SR
Queue Stats
103W - 113L
1,493 Elo+
Party 1
Chronos
Chronos
PoOkYjOhNsOn
Chronos
Level 160
God Stats
6W - 8L
1,500 SR
Queue Stats
695W - 658L
1,539 Elo+
Party 1
Team Averages
Level 124
1,501 SR
1,522 Elo+

VS

Team Averages
Level 94
1,734 SR
1,501 Elo+
Pele
Pele
Cratour
Pele
Level 148
God Stats
5W - 2L
1,809 SR
Queue Stats
302W - 306L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
Eviltrooper360
Sun Wukong
Level 47
God Stats
3W - 3L
1,846 SR
Queue Stats
167W - 208L
1,465 Elo+
Party 2
Thoth
Thoth
WingedSphere393
Thoth
Level 98
God Stats
7W - 3L
1,679 SR
Queue Stats
179W - 123L
1,558 Elo+
Solo
Bacchus
Bacchus
gVakarian
Bacchus
Level 47
God Stats
0W - 1L
1,812 SR
Queue Stats
19W - 23L
1,465 Elo+
Solo
Bellona
Bellona
joehearn
Bellona
Level 129
God Stats
3W - 4L
1,526 SR
Queue Stats
193W - 221L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AfroGai
Cabrakan
20
3 / 7 / 27
14,946
650
16,735
27,546
50,842
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
20
4 / 5 / 25
13,651
594
32,211
25,442
24,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
K1LLING4FUN
Nemesis
20
6 / 6 / 17
15,307
666
18,969
33,910
29,680
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 3 / 18
15,446
672
28,247
31,275
45,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
PoOkYjOhNsOn
Chronos
20
8 / 3 / 23
16,035
697
32,671
31,068
17,236
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cratour
Pele
20
2 / 6 / 8
13,971
607
23,037
33,809
25,791
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Eviltrooper360
Sun Wukong
20
4 / 9 / 10
14,312
622
17,123
44,085
40,281
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 4 / 7
15,417
670
46,665
17,111
9,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
gVakarian
Bacchus
19
2 / 6 / 9
12,934
562
16,055
23,669
38,474
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
joehearn
Bellona
20
4 / 8 / 9
14,405
626
22,590
33,195
42,362
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
64
33
Kills
21
24
Deaths
33
110
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AfroGai
Cabrakan
3
7
27
2.36
W
Tiamat
4
5
25
3.3
L
Pele
Cratour
Pele
2
6
8
1
L
Sun Wukong
Eviltrooper360
Sun Wukong
4
9
10
1
W
Nemesis
K1LLING4FUN
Nemesis
6
6
17
2.42
W
12
3
18
7
W
Chronos
PoOkYjOhNsOn
Chronos
8
3
23
6.5
L
9
4
7
3.13
L
Bacchus
gVakarian
Bacchus
2
6
9
1.08
L
Bellona
joehearn
Bellona
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,833
Damage
125,470
149,241
Taken
151,869
168,033
Mitigated
156,473
68,174
Healing
58,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AfroGai
Cabrakan
16,735
1,760
2,314
3,029
27,546
50,842
360
14,008
13,403
27,777
0
W
Tiamat
32,211
4,518
2,654
7,216
25,442
24,657
848
10,578
14,722
59,544
0
L
Pele
Cratour
Pele
23,037
1,889
1,460
10,838
33,809
25,791
1,536
19,333
14,476
0
41,026
L
Sun Wukong
Eviltrooper360
Sun Wukong
17,123
3,307
3,345
16,056
44,085
40,281
992
26,748
17,337
0
36,716
W
Nemesis
K1LLING4FUN
Nemesis
18,969
5,972
8,399
12,111
33,910
29,680
2,417
14,357
19,033
2,235
38,384
W
28,247
3,826
2,333
13,127
31,275
45,618
1,968
11,506
19,448
0
51,411
W
Chronos
PoOkYjOhNsOn
Chronos
32,671
16,083
3,649
13,342
31,068
17,236
5,662
12,271
18,153
86,957
0
L
46,665
2,246
5,512
6,006
17,111
9,565
1,302
5,603
11,508
106,297
0
L
Bacchus
gVakarian
Bacchus
16,055
625
1,735
2,532
23,669
38,474
344
11,967
11,702
28,524
0
L
Bellona
joehearn
Bellona
22,590
5,402
2,297
8,325
33,195
42,362
1,135
18,925
14,270
0
32,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,385
Gold Earned
71,039
274
Minions Killed
251
0
Camps Cleared
0
1,916,313
Distance Traveled
1,887,173
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,946
650
27
1
0
372,249
0
W
Tiamat
13,651
594
58
3
0
384,350
0
L
Pele
13,971
607
41
2
0
394,505
1
L
Sun Wukong
14,312
622
31
1
0
348,750
0
W
Nemesis
15,307
666
37
2
0
392,177
1
W
Chaac
15,446
672
31
1
0
405,628
0
W
Chronos
16,035
697
121
5
0
361,909
0
L
Thoth
15,417
670
116
5
0
413,596
2
L
Bacchus
12,934
562
38
2
0
362,301
3
L
Bellona
14,405
626
25
1
0
368,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role