Player Matchup

Tsukuyomi
Tsukuyomi
Diamond I
Disturbiaaaa
Tsukuyomi
Diamond I
Level 46
God Stats
6W - 1L
1,891 SR
Queue Stats
67W - 43L
2,652 MMR
Party 2
Geb
Geb
Diamond I
InfraredUK
Geb
Diamond I
Level 160
God Stats
3W - 1L
1,909 SR
Queue Stats
280W - 252L
2,658 MMR
Party 2
Yu Huang
Yu Huang
Masters
RAIIDUN
Yu Huang
Masters
Level 121
God Stats
5W - 6L
1,683 SR
Queue Stats
61W - 65L
2,822 MMR
Solo
Odin
Odin
Diamond I
Tallentoss
Odin
Diamond I
Level 160
God Stats
2W - 1L
1,676 SR
Queue Stats
112W - 81L
2,704 MMR
Solo
Ishtar
Ishtar
Masters
semsos
Ishtar
Masters
Level 160
God Stats
8W - 5L
1,914 SR
Queue Stats
163W - 106L
2,872 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,814 SR
2,742 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,593 SR
2,516 MMR
Ravana
Ravana
Masters
 
Ravana
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Anazar
Ra
Masters
Level 160
God Stats
39W - 48L
1,560 SR
Queue Stats
815W - 799L
2,760 MMR
Party 1
Guan Yu
Guan Yu
Grandmaster
BevyMonstaa
Guan Yu
Grandmaster
Level 132
God Stats
7W - 5L
1,642 SR
Queue Stats
170W - 150L
3,210 MMR
Solo
Khepri
Khepri
Diamond II
Purdze
Khepri
Diamond II
Level 160
God Stats
9W - 7L
1,753 SR
Queue Stats
588W - 580L
2,514 MMR
Party 1
Artemis
Artemis
Diamond I
sTaylr
Artemis
Diamond I
Level 80
God Stats
6W - 12L
1,511 SR
Queue Stats
160W - 130L
2,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Disturbiaaaa
Tsukuyomi
20
10 / 4 / 6
13,551
616
24,589
20,425
9,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 0 / 13
11,450
520
6,902
22,588
19,569
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
RAIIDUN
Yu Huang
20
4 / 2 / 9
13,512
614
22,801
18,000
8,977
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 0 / 12
13,412
610
20,140
22,683
34,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
semsos
Ishtar
20
11 / 1 / 4
15,139
688
34,318
24,398
13,278
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
RatatoskrTyrThorHades

VS

Bans
KaliAh Muzen CabCabrakanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
2 / 6 / 2
10,162
462
10,474
17,191
9,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
18
4 / 5 / 1
11,540
525
12,053
21,318
10,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
BevyMonstaa
Guan Yu
17
1 / 7 / 1
10,702
486
11,867
31,156
29,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Purdze
Khepri
15
0 / 3 / 4
9,777
444
6,420
33,140
23,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
sTaylr
Artemis
14
0 / 10 / 1
9,050
411
10,614
21,906
8,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
30
Kills
7
7
Deaths
31
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
6
2
0.5
L
Ra
4
5
1
0.9
L
Guan Yu
BevyMonstaa
Guan Yu
1
7
1
0.21
W
Tsukuyomi
Disturbiaaaa
Tsukuyomi
10
4
6
3.25
W
0
0
13
6.5
L
Khepri
Purdze
Khepri
0
3
4
0.67
W
Yu Huang
RAIIDUN
Yu Huang
4
2
9
4.25
W
5
0
12
11
L
Artemis
sTaylr
Artemis
0
10
1
0.05
W
Ishtar
semsos
Ishtar
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,750
Damage
51,428
108,094
Taken
124,711
86,221
Mitigated
82,162
55,511
Healing
31,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,474
3,683
0
1,540
17,191
9,635
0
3,694
13,318
0
98,933
L
Ra
12,053
905
1,786
3,718
21,318
10,256
0
7,090
14,116
119,209
0
L
Guan Yu
BevyMonstaa
Guan Yu
11,867
1,850
656
11,406
31,156
29,767
0
4,123
25,685
107
88,697
W
Tsukuyomi
Disturbiaaaa
Tsukuyomi
24,589
10,109
0
12,146
20,425
9,942
1,521
5,368
14,594
0
136,899
W
6,902
514
3,467
8,229
22,588
19,569
271
6,083
16,401
30,016
9,350
L
Khepri
Purdze
Khepri
6,420
681
2,347
5,792
33,140
23,686
0
12,418
20,506
39,626
0
W
Yu Huang
RAIIDUN
Yu Huang
22,801
3,827
0
6,483
18,000
8,977
1,304
5,201
11,456
145,369
0
W
20,140
5,210
493
11,040
22,683
34,455
712
2,496
19,426
0
102,165
L
Artemis
sTaylr
Artemis
10,614
5,336
0
3,797
21,906
8,818
0
1,906
19,942
0
67,642
W
Ishtar
semsos
Ishtar
34,318
24,160
0
13,653
24,398
13,278
4,528
4,183
20,161
0
196,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,064
Gold Earned
51,231
816
Minions Killed
657
0
Camps Cleared
0
2,309,620
Distance Traveled
2,022,032
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,162
462
131
6
0
466,092
6
L
Ra
11,540
525
201
9
0
421,476
3
L
Guan Yu
10,702
486
162
7
0
364,754
5
W
Tsukuyomi
13,551
616
147
7
0
522,025
1
W
Geb
11,450
520
41
2
0
491,919
9
L
Khepri
9,777
444
34
2
0
438,226
3
W
Yu Huang
13,512
614
226
10
0
400,889
7
W
Odin
13,412
610
159
7
0
477,157
2
L
Artemis
9,050
411
129
6
0
331,484
3
W
Ishtar
15,139
688
243
11
0
417,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role