Player Matchup

Yemoja
Yemoja
Kyoct
Yemoja
Level 124
God Stats
3W - 6L
1,462 SR
Queue Stats
439W - 464L
1,534 Elo+
Solo
Eset
Eset
TempleRust
Eset
Level 89
God Stats
1W - 1L
1,799 SR
Queue Stats
76W - 62L
1,601 Elo+
Solo
Da Ji
Da Ji
Tweeder83
Da Ji
Level 146
God Stats
5W - 7L
1,511 SR
Queue Stats
491W - 544L
1,582 Elo+
Solo
Skadi
Skadi
chilla Emmi
Skadi
Level 160
God Stats
8W - 16L
1,203 SR
Queue Stats
1,337W - 1,370L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
noahontonight
Morgan Le Fay
Level 114
God Stats
0W - 2L
1,316 SR
Queue Stats
124W - 114L
1,620 Elo+
Solo
Team Averages
Level 127
1,458 SR
1,573 Elo+

VS

Team Averages
Level 126
1,668 SR
1,599 Elo+
Chernobog
Chernobog
FaZe_LuKeY-
Chernobog
Level 114
God Stats
1W - 2L
1,472 SR
Queue Stats
79W - 71L
1,616 Elo+
Solo
Athena
Athena
KEVINSNUFFO
Athena
Level 113
God Stats
2W - 0L
1,782 SR
Queue Stats
79W - 63L
1,574 Elo+
Solo
Aphrodite
Aphrodite
LithiumJane0
Aphrodite
Level 137
God Stats
2W - 0L
1,516 SR
Queue Stats
57W - 44L
1,620 Elo+
Solo
Nike
Nike
PrinnyBren
Nike
Level 148
God Stats
2W - 1L
1,841 SR
Queue Stats
170W - 147L
1,625 Elo+
Solo
Janus
Janus
l0KISUX
Janus
Level 119
God Stats
3W - 0L
1,729 SR
Queue Stats
82W - 86L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kyoct
Yemoja
17
3 / 3 / 13
10,757
768
12,741
20,219
22,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 5 / 12
9,910
708
20,696
17,913
9,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Tweeder83
Da Ji
16
6 / 5 / 6
10,342
739
15,779
20,547
21,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 7 / 10
8,705
622
13,586
16,534
8,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
noahontonight
Morgan Le Fay
19
5 / 2 / 10
10,851
775
21,000
16,350
9,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FaZe_LuKeY-
Chernobog
17
4 / 4 / 13
10,619
759
19,901
18,481
9,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
17
6 / 3 / 15
11,802
843
10,131
32,502
44,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
LithiumJane0
Aphrodite
16
0 / 3 / 18
9,902
707
11,952
17,480
13,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 4 / 15
11,522
823
14,660
25,357
32,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Janus
l0KISUX
Janus
18
6 / 2 / 12
11,199
800
24,640
13,682
7,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
94
16
Kills
21
22
Deaths
16
51
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chernobog
FaZe_LuKeY-
Chernobog
4
4
13
2.63
W
Athena
6
3
15
4.5
L
Yemoja
Kyoct
Yemoja
3
3
13
3.17
W
Aphrodite
LithiumJane0
Aphrodite
0
3
18
3
W
5
4
15
3.13
L
2
5
12
1.6
L
Da Ji
Tweeder83
Da Ji
6
5
6
1.8
L
0
7
10
0.71
W
Janus
l0KISUX
Janus
6
2
12
6
L
Morgan Le Fay
noahontonight
Morgan Le Fay
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,802
Damage
81,284
91,563
Taken
107,502
73,050
Mitigated
107,524
40,246
Healing
53,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
FaZe_LuKeY-
Chernobog
19,901
10,175
2,343
5,469
18,481
9,596
3,420
9,517
8,964
0
38,826
W
Athena
10,131
1,218
4,538
5,623
32,502
44,854
711
16,485
16,017
15,511
0
L
Yemoja
Kyoct
Yemoja
12,741
4,122
10,152
4,025
20,219
22,800
114
10,511
9,512
17,341
0
W
Aphrodite
LithiumJane0
Aphrodite
11,952
429
16,404
8,509
17,480
13,357
1,315
9,518
7,962
29,146
0
W
14,660
1,065
4,063
4,475
25,357
32,489
947
12,497
12,860
0
32,273
L
20,696
1,708
6,641
3,529
17,913
9,688
1,012
8,191
9,633
34,658
0
L
Da Ji
Tweeder83
Da Ji
15,779
3,586
1,131
4,720
20,547
21,809
1,188
10,988
9,385
0
19,903
L
13,586
3,792
1,652
1,637
16,534
8,984
1,060
9,588
6,828
0
20,828
W
Janus
l0KISUX
Janus
24,640
1,233
1,241
485
13,682
7,228
2,523
6,420
7,262
41,872
0
L
Morgan Le Fay
noahontonight
Morgan Le Fay
21,000
2,664
2,673
4,086
16,350
9,769
1,150
6,769
9,482
50,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,565
Gold Earned
55,044
143
Minions Killed
151
0
Camps Cleared
0
1,220,785
Distance Traveled
1,482,972
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,619
759
33
2
0
275,246
0
W
Athena
11,802
843
16
1
0
328,718
0
L
Yemoja
10,757
768
13
1
0
209,553
0
W
Aphrodite
9,902
707
37
3
0
282,298
0
W
Nike
11,522
823
29
2
0
300,171
4
L
Eset
9,910
708
43
3
0
263,119
0
L
Da Ji
10,342
739
9
1
0
246,714
0
L
Skadi
8,705
622
16
1
0
238,937
1
W
Janus
11,199
800
36
3
0
296,539
0
L
Morgan Le Fay
10,851
775
62
4
0
262,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role