Player Matchup

Nox
Nox
NoBodyCanStopM3
Nox
Level 129
God Stats
0W - 6L
1,319 SR
Queue Stats
115W - 139L
1,387 Elo+
Solo
Cerberus
Cerberus
SacSniper420
Cerberus
Level 58
God Stats
5W - 3L
1,229 SR
Queue Stats
152W - 178L
1,295 Elo+
Solo
Cabrakan
Cabrakan
Yuore arent
Cabrakan
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 127L
1,346 Elo+
Solo
Tiamat
Tiamat
infamouslykill
Tiamat
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 137L
1,465 Elo+
Solo
Persephone
Persephone
stevemon75
Persephone
Level 154
God Stats
6W - 4L
1,485 SR
Queue Stats
222W - 221L
1,420 Elo+
Solo
Team Averages
Level 92
1,407 SR
1,383 Elo+

VS

Team Averages
Level 72
1,559 SR
1,447 Elo+
Kuzenbo
Kuzenbo
WiseSage321
Kuzenbo
Level 80
God Stats
1W - 1L
1,290 SR
Queue Stats
83W - 107L
1,464 Elo+
Party 1
Bacchus
Bacchus
Woodro0515
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,339 Elo+
Party 1
Kali
Kali
ZombieMafia
Kali
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,476 Elo+
Party 1
Nike
Nike
namechanged9920
Nike
Level 101
God Stats
14W - 3L
1,794 SR
Queue Stats
124W - 122L
1,510 Elo+
Party 1
Vamana
Vamana
shobanakhatrisho
Vamana
Level 141
God Stats
15W - 8L
1,710 SR
Queue Stats
664W - 746L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 9
10,466
654
12,927
13,448
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SacSniper420
Cerberus
17
2 / 4 / 8
10,451
653
12,490
28,311
31,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Yuore arent
Cabrakan
17
4 / 10 / 8
10,776
674
15,240
25,142
36,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
2 / 4 / 7
11,336
709
15,999
19,285
14,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
stevemon75
Persephone
20
4 / 4 / 6
11,700
731
21,230
11,865
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
WiseSage321
Kuzenbo
19
5 / 1 / 14
11,825
739
10,278
15,787
33,707
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Woodro0515
Bacchus
16
2 / 3 / 16
11,054
691
8,366
16,367
30,127
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
12 / 4 / 15
13,577
849
27,964
22,825
13,076
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
9 / 4 / 13
12,422
776
20,502
15,640
11,641
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 2 / 22
12,641
790
20,738
35,366
20,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
109
14
Kills
29
29
Deaths
14
38
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
L
Cerberus
SacSniper420
Cerberus
2
4
8
1.5
W
Kuzenbo
WiseSage321
Kuzenbo
5
1
14
12
W
Bacchus
Woodro0515
Bacchus
2
3
16
3.33
L
Cabrakan
Yuore arent
Cabrakan
4
10
8
0.8
W
12
4
15
4.88
L
2
4
7
1.38
W
9
4
13
3.88
W
1
2
22
6
L
Persephone
stevemon75
Persephone
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,886
Damage
87,848
98,051
Taken
105,985
98,029
Mitigated
109,081
28,216
Healing
49,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,927
509
594
1,406
13,448
8,816
164
2,400
11,048
26,925
0
L
Cerberus
SacSniper420
Cerberus
12,490
817
2,739
11,096
28,311
31,967
0
6,393
21,918
18,871
0
W
Kuzenbo
WiseSage321
Kuzenbo
10,278
4,371
4,643
3,729
15,787
33,707
752
14,406
1,381
20,224
0
W
Bacchus
Woodro0515
Bacchus
8,366
1,526
25
2,087
16,367
30,127
335
10,944
5,423
14,838
0
L
Cabrakan
Yuore arent
Cabrakan
15,240
1,860
212
596
25,142
36,584
0
7,044
18,098
24,120
0
W
27,964
11,949
2,455
10,000
22,825
13,076
3,625
17,731
5,094
4,017
39,600
L
15,999
2,223
1,426
7,766
19,285
14,972
0
2,943
16,342
37,156
0
W
20,502
2,534
2,925
864
15,640
11,641
1,680
9,155
6,485
0
31,089
W
20,738
7,943
3,530
18,945
35,366
20,530
1,241
25,650
9,716
0
60,730
L
Persephone
stevemon75
Persephone
21,230
1,933
717
1,664
11,865
5,690
0
1,547
10,314
45,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,729
Gold Earned
61,519
167
Minions Killed
152
0
Camps Cleared
0
1,285,817
Distance Traveled
1,694,774
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,466
654
37
2
0
200,311
1
L
Cerberus
10,451
653
17
1
0
298,034
0
W
Kuzenbo
11,825
739
19
1
0
343,722
0
W
Bacchus
11,054
691
14
1
0
343,447
2
L
Cabrakan
10,776
674
15
1
0
236,170
0
W
Kali
13,577
849
24
2
0
355,467
0
L
Tiamat
11,336
709
48
3
0
285,242
1
W
Nike
12,422
776
25
2
0
318,720
0
W
Vamana
12,641
790
70
4
0
333,418
1
L
Persephone
11,700
731
50
3
0
266,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role