Player Matchup

Lancelot
Lancelot
Berrie23
Lancelot
Level 79
God Stats
44W - 30L
1,675 SR
Queue Stats
351W - 294L
1,590 Elo+
Party 1
Hachiman
Hachiman
Emphino
Hachiman
Level 82
God Stats
21W - 18L
1,570 SR
Queue Stats
285W - 286L
1,528 Elo+
Party 1
Ganesha
Ganesha
FirstAndLast1
Ganesha
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 92L
1,572 Elo+
Party 1
Freya
Freya
RedFifteenSII
Freya
Level 123
God Stats
5W - 0L
1,799 SR
Queue Stats
91W - 87L
1,473 Elo+
Party 1
Neith
Neith
Shynto
Neith
Level 148
God Stats
18W - 17L
1,583 SR
Queue Stats
659W - 649L
1,507 Elo+
Party 1
Team Averages
Level 98
1,625 SR
1,534 Elo+

VS

Team Averages
Level 93
1,531 SR
1,496 Elo+
Ravana
Ravana
Erzshadow
Ravana
Level 107
God Stats
6W - 9L
1,536 SR
Queue Stats
204W - 208L
1,569 Elo+
Party 2
Sobek
Sobek
Meylon
Sobek
Level 82
God Stats
2W - 2L
1,614 SR
Queue Stats
20W - 23L
1,472 Elo+
Solo
Merlin
Merlin
ThatGuyYouBeat
Merlin
Level 107
God Stats
6W - 9L
1,408 SR
Queue Stats
444W - 511L
1,482 Elo+
Solo
Mercury
Mercury
mrsplenter
Mercury
Level 103
God Stats
1W - 3L
1,722 SR
Queue Stats
260W - 246L
1,540 Elo+
Party 2
Hachiman
Hachiman
olJoLluilo
Hachiman
Level 65
God Stats
0W - 6L
1,374 SR
Queue Stats
77W - 78L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Berrie23
Lancelot
16
7 / 1 / 7
10,192
600
18,950
11,979
10,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Emphino
Hachiman
14
0 / 2 / 2
8,538
502
3,090
9,333
3,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
12
0 / 2 / 8
8,294
488
4,678
13,691
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 5 / 3
10,060
592
9,799
16,522
8,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Shynto
Neith
16
7 / 1 / 4
10,282
605
14,244
12,793
6,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Erzshadow
Ravana
13
1 / 6 / 0
7,877
463
5,671
15,097
10,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
Meylon
Sobek
9
1 / 3 / 5
7,055
415
6,140
18,911
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 3 / 1
9,072
534
8,275
9,398
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
mrsplenter
Mercury
13
2 / 6 / 5
8,274
487
7,926
16,590
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
olJoLluilo
Hachiman
13
2 / 3 / 2
8,215
483
6,778
9,800
3,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
11
11
Deaths
21
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Berrie23
Lancelot
7
1
7
10.5
W
Hachiman
Emphino
Hachiman
0
2
2
0.5
L
Ravana
Erzshadow
Ravana
1
6
0
0.17
W
Ganesha
0
2
8
2
L
Sobek
Meylon
Sobek
1
3
5
1.17
W
6
5
3
1.5
W
Neith
Shynto
Neith
7
1
4
9
L
5
3
1
1.83
L
Mercury
mrsplenter
Mercury
2
6
5
0.75
L
Hachiman
olJoLluilo
Hachiman
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,761
Damage
34,790
64,318
Taken
69,796
42,305
Mitigated
42,897
24,521
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Berrie23
Lancelot
18,950
2,688
0
3,342
11,979
10,692
400
1,636
10,343
0
66,171
W
Hachiman
Emphino
Hachiman
3,090
1,491
0
2,235
9,333
3,481
1,134
922
8,411
0
56,054
L
Ravana
Erzshadow
Ravana
5,671
1,032
0
5,935
15,097
10,424
0
3,337
11,760
0
46,188
W
Ganesha
4,678
858
0
3,784
13,691
13,039
0
4,118
9,573
19,058
0
L
Sobek
Meylon
Sobek
6,140
1,268
0
2,894
18,911
17,507
0
3,585
15,326
19,447
5,524
W
9,799
3,569
0
9,935
16,522
8,670
177
2,606
13,916
58,014
16,114
W
Neith
Shynto
Neith
14,244
4,579
0
5,225
12,793
6,423
431
4,039
8,754
0
102,434
L
8,275
1,408
0
1,756
9,398
3,797
0
966
8,432
57,454
0
L
Mercury
mrsplenter
Mercury
7,926
4,279
0
370
16,590
7,184
0
3,537
13,053
0
63,302
L
Hachiman
olJoLluilo
Hachiman
6,778
3,823
0
2,887
9,800
3,985
1,259
1,634
8,166
0
58,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,366
Gold Earned
40,493
464
Minions Killed
427
0
Camps Cleared
0
1,723,666
Distance Traveled
1,592,140
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,192
600
78
5
0
378,788
0
W
Hachiman
8,538
502
123
7
0
312,679
6
L
Ravana
7,877
463
91
5
0
297,846
1
W
Ganesha
8,294
488
2
0
0
347,514
1
L
Sobek
7,055
415
38
2
0
297,974
6
W
Freya
10,060
592
112
7
0
324,361
3
W
Neith
10,282
605
149
9
0
360,324
7
L
Merlin
9,072
534
102
6
0
313,498
2
L
Mercury
8,274
487
101
6
0
392,493
3
L
Hachiman
8,215
483
95
6
0
290,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role