Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Jessap
Apollo
Level 159
God Stats
3W - 5L
1,494 SR
Queue Stats
45W - 81L
1,372 Elo+
Party 1
Team Averages
Level 147
1,498 SR
1,457 Elo+

VS

Team Averages
Level 42
1,516 SR
1,387 Elo+
Cabrakan
Cabrakan
JonBeeee
Cabrakan
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
SSPZ
Cthulhu
Level 24
God Stats
3W - 3L
1,549 SR
Queue Stats
5W - 12L
1,467 Elo+
Party 2
Bellona
Bellona
papuapu
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
2 / 1 / 11
12,696
705
13,074
17,836
21,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
 
Hel
16
2 / 6 / 7
11,479
638
14,385
14,549
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Jessap
Apollo
19
9 / 5 / 4
14,143
786
23,009
22,628
12,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JonBeeee
Cabrakan
16
5 / 4 / 6
11,772
654
21,461
18,735
19,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
SSPZ
Cthulhu
15
1 / 6 / 10
10,753
597
9,917
22,645
31,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
papuapu
Bellona
16
6 / 3 / 6
12,835
713
16,828
22,929
25,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
13
Kills
12
12
Deaths
13
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
11
7.5
W
Hel
 
Hel
2
6
7
0.92
W
Apollo
Jessap
Apollo
9
5
4
2.2
L
Cabrakan
JonBeeee
Cabrakan
5
4
6
2
L
Cthulhu
SSPZ
Cthulhu
1
6
10
1
L
Bellona
papuapu
Bellona
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,468
Damage
48,206
55,013
Taken
64,309
40,904
Mitigated
76,842
21,651
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,074
1,417
0
4,516
17,836
21,187
38
8,754
8,830
0
30,150
W
Hel
 
Hel
14,385
527
5,642
5,566
14,549
7,576
264
10,100
4,207
48,066
0
W
Apollo
Jessap
Apollo
23,009
14,727
0
5,927
22,628
12,141
2,079
12,341
9,937
0
64,602
L
Cabrakan
JonBeeee
Cabrakan
21,461
757
0
2,202
18,735
19,097
286
4,577
13,319
53,007
0
L
Cthulhu
SSPZ
Cthulhu
9,917
839
0
0
22,645
31,980
224
4,923
16,586
25,212
0
L
Bellona
papuapu
Bellona
16,828
3,964
2,172
2,273
22,929
25,765
1,168
3,953
17,789
441
41,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
35,360
194
Minions Killed
155
7
Camps Cleared
7
942,605
Distance Traveled
871,741
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,696
705
32
2
3
361,587
3
W
Hel
11,479
638
76
4
3
307,073
3
W
Apollo
14,143
786
86
5
1
273,945
4
L
Cabrakan
11,772
654
89
5
2
285,124
4
L
Cthulhu
10,753
597
17
1
1
282,477
1
L
Bellona
12,835
713
49
3
4
304,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role